Fixed compilation error that was popping up when compiling a non English version

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2016-09-13 09:18:33 +00:00
parent f1f0ba7aed
commit 8c3902e1b6
+8 -8
View File
@@ -13242,21 +13242,21 @@ static int l_GetUsedLanguage( lua_State *L )
{
INT32 val = 0;
#ifdef ENGLISH
#if defined(ENGLISH)
val = 0;
#elif GERMAN
#elif defined(GERMAN)
val = 1;
#elif RUSSIAN
#elif defined(RUSSIAN)
val = 2;
#elif DUTCH
#elif defined(DUTCH)
val = 3;
#elif POLISH
#elif defined(POLISH)
val = 4;
#elif FRENCH
#elif defined(FRENCH)
val = 5;
#elif ITALIAN
#elif defined(ITALIAN)
val = 6;
#elif CHINESE
#elif defined(CHINESE)
val = 7;
#endif