bugfix: New drop item system (XML Drop system)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-09-08 13:51:19 +00:00
parent 32f6cb949e
commit 8ff617d08c
2 changed files with 2 additions and 1 deletions
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@@ -2460,7 +2460,8 @@ else
uiItemClass = Item[ pp->Inv[ i ].usItem ].usItemClass;
// We are allowed to change the object and it is not the first (nothing) object
if(! (pp->Inv[ i ].fFlags & OBJECT_NO_OVERWRITE ) && pp->Inv[ i ].usItem != 0)
//if(! (pp->Inv[ i ].fFlags & OBJECT_NO_OVERWRITE ) && pp->Inv[ i ].usItem != 0)
if( pp->Inv[ i ].usItem != 0)
{
// Weapon
if( uiItemClass == IC_GUN)