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bugfix: New drop item system (XML Drop system)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2460,7 +2460,8 @@ else
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uiItemClass = Item[ pp->Inv[ i ].usItem ].usItemClass;
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// We are allowed to change the object and it is not the first (nothing) object
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if(! (pp->Inv[ i ].fFlags & OBJECT_NO_OVERWRITE ) && pp->Inv[ i ].usItem != 0)
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//if(! (pp->Inv[ i ].fFlags & OBJECT_NO_OVERWRITE ) && pp->Inv[ i ].usItem != 0)
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if( pp->Inv[ i ].usItem != 0)
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{
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// Weapon
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if( uiItemClass == IC_GUN)
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