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Add tactical range defines
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@@ -433,5 +433,7 @@ INT8 KnownPublicLevel(UINT8 bTeam, SoldierID ubOpponentID);
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#define TACTICAL_RANGE (gGameExternalOptions.ubStraightSightRange * STRAIGHT_RATIO * 2)
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#define TACTICAL_RANGE_CELL_COORDS TACTICAL_RANGE*CELL_X_SIZE
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#define BOMB_DETECTION_RANGE (TACTICAL_RANGE / 4)
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#define TACTICAL_RANGE_CLOSE (TACTICAL_RANGE / 4)
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#define TACTICAL_RANGE_VERYCLOSE (TACTICAL_RANGE / 6)
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#endif
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