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- Bugfix: Mike & Iggy: Fixed wrong ";" (thx to silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6239 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1727,7 +1727,7 @@ void HourlyProgressUpdate(void)
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// at 50% make Mike available to the strategic AI
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if ( ubCurrentProgress >= gGameExternalOptions.ubGameProgressMikeAvailable && gStrategicStatus.ubHighestProgress <= gGameExternalOptions.ubGameProgressMikeAvailable )
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{
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if( gubFact[FACT_MIKE_AVAILABLE_TO_ARMY] < 2 );
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if( gubFact[FACT_MIKE_AVAILABLE_TO_ARMY] < 2 )
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{
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SetFactTrue( FACT_MIKE_AVAILABLE_TO_ARMY );
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}
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