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BUGZILLA #510: Crepitus were still present in Tixa underground even in Realistic GameMode
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1300 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -477,9 +477,10 @@ function InitNPCs()
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AddAltSectorNew( 4, SectorY.MAP_ROW_I )
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end
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end
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-- Not SciFi, so use alternate map in Tixa's B1 level that doesn't have the stairs going down to the caves.
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if (newGAME_STYLE == 0 and iniENABLE_CREPITUS == 0) then
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if (newGAME_STYLE == 1 and iniENABLE_CREPITUS == 1) then
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else
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--J9-1
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AddAltUGSectorNew( 9, SectorY.MAP_ROW_J, 1 )
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end
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@@ -477,9 +477,10 @@ function InitNPCs()
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AddAltSectorNew( 4, SectorY.MAP_ROW_I )
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end
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end
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-- Not SciFi, so use alternate map in Tixa's B1 level that doesn't have the stairs going down to the caves.
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if (newGAME_STYLE == 0 and iniENABLE_CREPITUS == 0) then
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if (newGAME_STYLE == 1 and iniENABLE_CREPITUS == 1) then
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else
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--J9-1
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AddAltUGSectorNew( 9, SectorY.MAP_ROW_J, 1 )
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end
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