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Merged revision(s) 2024 from branches/ja2_data_official_2014:
There is no reason why the IDs that boxers are reset to before they are reinitialised would ever need to be altered by a modder. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2025 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -79,8 +79,6 @@ Facts = {
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FACT_ALL_TERRORISTS_KILLED = 156,
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}
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local NOBODY = 254
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History = {
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HISTORY_ENTERED_HISTORY_MODE = 0,
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HISTORY_HIRED_MERC_FROM_AIM = 1,
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@@ -185,9 +183,7 @@ function HandleQuestCodeOnSectorEntry( sNewSectorX, sNewSectorY, bNewSectorZ )
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end
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if ( sNewSectorX == 5 and sNewSectorY == SectorY.MAP_ROW_D ) then
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gubBoxerID( 0, NOBODY )
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gubBoxerID( 1, NOBODY )
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gubBoxerID( 2, NOBODY )
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ResetBoxers()
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end
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if ( sNewSectorX == 3 and sNewSectorY == SectorY.MAP_ROW_P ) then
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