Merged from revision: 1982

- Added ALL_MEANWHILE_CUTSCENE to Mod_Settings.ini to enable/disable meanwhile cutscenes (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1983 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2014-03-14 17:07:00 +00:00
parent 679e443b42
commit b25f678f4e
2 changed files with 8 additions and 0 deletions
+4
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@@ -247,6 +247,10 @@ ADD_MADLAB_SECTOR_3_Y = 9
ADD_MADLAB_SECTOR_4_X = 4
ADD_MADLAB_SECTOR_4_Y = 5
;plays all meanwhile cutscenes
;If FALSE, Elliot and other meanwhile implications will still be executed behind the scenes
ALL_MEANWHILE_CUTSCENE = TRUE
;plays meanwhile cutscene ordering the release of creatures for ENABLE_CREPITUS = TRUE setting
;If FALSE, underground creature sectors and enemies will still be spawned
CREATURE_MEANWHILE_CUTSCENE = TRUE
+4
View File
@@ -247,6 +247,10 @@ ADD_MADLAB_SECTOR_3_Y = 9
ADD_MADLAB_SECTOR_4_X = 4
ADD_MADLAB_SECTOR_4_Y = 5
;plays all meanwhile cutscenes
;If FALSE, Elliot and other meanwhile implications will still be executed behind the scenes
ALL_MEANWHILE_CUTSCENE = TRUE
;plays meanwhile cutscene ordering the release of creatures for ENABLE_CREPITUS = TRUE setting
;If FALSE, underground creature sectors and enemies will still be spawned
CREATURE_MEANWHILE_CUTSCENE = TRUE