-pre-chambered cartridges for NPCs/enemies pre-placed on maps so we don't need to listen to them all manually load their guns ;)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-07 15:14:49 +00:00
parent 75d9e1b1c7
commit b2a7d4e25a
+1
View File
@@ -522,6 +522,7 @@ void GenerateRandomEquipment( SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass, INT8
{
fLAW = FALSE;
}
pItem->ubGunState |= GS_CARTRIDGE_IN_CHAMBER;
break;
case IC_AMMO:
bAmmoClips = 0;