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-pre-chambered cartridges for NPCs/enemies pre-placed on maps so we don't need to listen to them all manually load their guns ;)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -522,6 +522,7 @@ void GenerateRandomEquipment( SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass, INT8
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{
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{
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fLAW = FALSE;
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fLAW = FALSE;
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}
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}
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pItem->ubGunState |= GS_CARTRIDGE_IN_CHAMBER;
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break;
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break;
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case IC_AMMO:
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case IC_AMMO:
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bAmmoClips = 0;
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bAmmoClips = 0;
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