improved comments

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8709 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-11-27 23:31:16 +00:00
parent c8207018e3
commit c9025796aa
+4 -4
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@@ -92,10 +92,10 @@ enum DialogQuoteIDs
QUOTE_FOUND_SOMETHING_SPECIAL, // we picked up an item we think is cool (once per day)
QUOTE_SATISFACTION_WITH_GUN_AFTER_KILL, // we are happy with the gun we are currently using (once per day)
QUOTE_SPOTTED_JOEY, // we spotted Joey during his quest
QUOTE_RESPONSE_TO_MIGUEL_SLASH_QUOTE_MERC_OR_RPC_LETGO, // AIM: answer to Miguel speech, MERC/RPC: warn that contract is over soon
QUOTE_RESPONSE_TO_MIGUEL_SLASH_QUOTE_MERC_OR_RPC_LETGO, // AIM: answer to Miguel speech, MERC/RPC: departing comment upon contract end
QUOTE_SECTOR_SAFE, // we won the battle
QUOTE_STUFF_MISSING_DRASSEN, // notice shipment in Drassen was stolen
QUOTE_KILLED_FACTORY_MANAGER, // killed Deidranna
QUOTE_KILLED_FACTORY_MANAGER, // killed Doreen
QUOTE_SPOTTED_BLOODCAT, // used when we spot a bloodcat
QUOTE_END_GAME_COMMENT, // end speech after game is won
@@ -162,10 +162,10 @@ enum DialogQuoteIDs
//110
QUOTE_IMPATIENT_QUOTE, // AIM hiring screen: player says nothing, so get impatient / easter egg: female mercs complain about player trying to abuse the 'strip' command
QUOTE_LENGTH_OF_CONTRACT, // AIM hiring screen: ask player what contract terms they want
QUOTE_COMMENT_BEFORE_HANG_UP, // AIM hiring screen: player says nothing, we are fed up so end the cal
QUOTE_COMMENT_BEFORE_HANG_UP, // AIM hiring screen: player says nothing, we are fed up so end the call
QUOTE_HATED_1_ON_TEAM_LONGTIMETOHATE, // AIM: played when we refuse to be hired because hated 1 is present and bHatedTime >= 24 (else play QUOTE_HATED_1_ON_TEAM)
QUOTE_HATED_2_ON_TEAM_LONGTIMETOHATE, // AIM: played when we refuse to be hired because hated 2 is present and bHatedTime >= 24 (else play QUOTE_HATED_2_ON_TEAM)
QUOTE_MERC_LEAVING_ALSUCO_SOON, // tell player that contract will be over soon
QUOTE_MERC_LEAVING_ALSUCO_SOON, // tell player that contract will be over soon and we don't want to renew
QUOTE_MERC_GONE_UP_IN_PRICE, // during contract renegotiation, inform the player of increased salary
#ifdef JA2UB
QUOTE_ENTER_SECTOR_WITH_FAN_1, // special JA2UB dialogue about fan