Make functions static

This commit is contained in:
Asdow
2025-11-23 18:28:17 +02:00
parent af1ad3885f
commit d8d3db89d2
+2 -2
View File
@@ -660,7 +660,7 @@ BOOLEAN LBENODE::Save( HWFILE hFile, bool fSavingMap )
return TRUE; return TRUE;
} }
BOOLEAN LoadArmsDealerInventoryFromSavedGameFile( HWFILE hFile ) static BOOLEAN LoadArmsDealerInventoryFromSavedGameFile( HWFILE hFile )
{ {
UINT32 uiNumBytesRead; UINT32 uiNumBytesRead;
UINT8 ubArmsDealer; UINT8 ubArmsDealer;
@@ -8663,7 +8663,7 @@ BOOLEAN SaveGeneralInfo( HWFILE hFile )
extern UINT32 guiRainLoop; extern UINT32 guiRainLoop;
//end rain //end rain
void EnsureValidLoadScreen( UINT32* puiScreen ) static void EnsureValidLoadScreen( UINT32* puiScreen )
{ {
if (!puiScreen) if (!puiScreen)
return; return;