Remove unused function declaration

This commit is contained in:
Asdow
2025-11-19 21:11:19 +02:00
parent 419f9f3bf5
commit eace375a3b
-2
View File
@@ -1674,7 +1674,6 @@ void MERCPROFILESTRUCT::CopyOldInventoryToNew( const OLD_MERCPROFILESTRUCT_101&
bInvNumber[SMALLPOCK8POS] = src.DO_NOT_USE_bInvNumber[OldInventory::SMALLPOCK8POS];
}
BOOLEAN IsValidSecondHandShot( SOLDIERTYPE *pSoldier );
UINT8 *gubpNumReplacementsPerRange;
PaletteSubRangeType *gpPaletteSubRanges;
@@ -1739,7 +1738,6 @@ UINT16 PickSoldierReadyAnimation( SOLDIERTYPE *pSoldier, BOOLEAN fEndReady, BOOL
BOOLEAN CheckForFullStruct( INT32 sGridNo, UINT16 *pusIndex );
void SetSoldierLocatorOffsets( SOLDIERTYPE *pSoldier );
void CheckForFullStructures( SOLDIERTYPE *pSoldier );
UINT16 GetNewSoldierStateFromNewStance( SOLDIERTYPE *pSoldier, UINT8 ubDesiredStance );
void SetSoldierAniSpeed( SOLDIERTYPE *pSoldier );
void AdjustForFastTurnAnimation( SOLDIERTYPE *pSoldier );
UINT16 SelectFireAnimation( SOLDIERTYPE *pSoldier, UINT8 ubHeight );