Added description for <shotAnimation> tag.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2532 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Sevenfm
2020-05-13 07:08:47 +00:00
parent d8dea8ea88
commit ec20e82b9e
2 changed files with 2 additions and 0 deletions
@@ -51,6 +51,7 @@
<dDamageModifierArmouredVehicle> additional multiplier for damage to health if target is not a tank but armed vehicle or robot
<dDamageModifierCivilianVehicle> additional multiplier for damage to health if target is unarmed vehicle
<dDamageModifierZombie> additional multiplier for damage to health if target is zombie
<shotAnimation> allows defining custom shot animation, for example add <shotAnimation>TILECACHE\MINIBOOM.sti</shotAnimation>
-->
<AMMOTYPELIST>
<AMMOTYPE>
@@ -51,6 +51,7 @@
<dDamageModifierArmouredVehicle> additional multiplier for damage to health if target is not a tank but armed vehicle or robot
<dDamageModifierCivilianVehicle> additional multiplier for damage to health if target is unarmed vehicle
<dDamageModifierZombie> additional multiplier for damage to health if target is zombie
<shotAnimation> allows defining custom shot animation, for example add <shotAnimation>TILECACHE\MINIBOOM.sti</shotAnimation>
-->
<AMMOTYPELIST>
<AMMOTYPE>