-fixed guns never jamming

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@336 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-07-08 16:31:01 +00:00
parent 92b7bd8417
commit f673236935
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
INT16 zVersionLabel[256] = { L"Release v1.13.332" };
INT16 zVersionLabel[256] = { L"Release v1.13.336" };
#endif
INT8 czVersionNumber[16] = { "Build 06.07.06" };
INT8 czVersionNumber[16] = { "Build 06.07.08" };
INT16 zTrackingNumber[16] = { L"Z" };
+1 -1
View File
@@ -1127,7 +1127,7 @@ BOOLEAN CheckForGunJam( SOLDIERTYPE * pSoldier )
//iChance = (80 - pObj->bGunStatus);
//rain
iChance = (80 - 90 - pObj->bGunStatus) + gGameExternalOptions.ubWeaponReliabilityReductionPerRainIntensity * gbCurrentRainIntensity;
iChance = (80 - pObj->bGunStatus) + gGameExternalOptions.ubWeaponReliabilityReductionPerRainIntensity * gbCurrentRainIntensity;
//end rain