Forget to mention a few more bugfixes that are included in the previous commit (revision: 5340) (by Flugente)

- new code: added a new flagmask variable to items. This one is separately from the attachments index, and can be used to determine item properties without adding up to 32 BOOLEAN varaibles
- fixed a bug that caused underbarrel weapon modes not to appear on guns with only one firing mode.
- zombie damage resistance and zombie can now be set separately via the JA2Options.ini
- fixed a bug that caused corpses not to disappear on time (graphic-only glitch)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-06-11 08:36:00 +00:00
parent 80509d2b61
commit f728cdfe72
-1
View File
@@ -15,7 +15,6 @@
// *****************************
// -----------------------------
// -----------------------------
// *****************************
// WANNE: With these defines we can build JA2 DEMO version that runs with 1.13