Wanne f728cdfe72 Forget to mention a few more bugfixes that are included in the previous commit (revision: 5340) (by Flugente)
- new code: added a new flagmask variable to items. This one is separately from the attachments index, and can be used to determine item properties without adding up to 32 BOOLEAN varaibles
- fixed a bug that caused underbarrel weapon modes not to appear on guns with only one firing mode.
- zombie damage resistance and zombie can now be set separately via the JA2Options.ini
- fixed a bug that caused corpses not to disappear on time (graphic-only glitch)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-06-11 08:36:00 +00:00
2007-06-09 09:01:04 +00:00
2007-06-09 09:01:04 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2012-06-02 15:50:54 +00:00

Last 1.13 SVN 4721



Compilation of UB :



Set #define JA2UB and #define JA2UBMAPS in file builddefines.h.



Compilation of JA2 :



Rem #define JA2UB and #define JA2UBMAPS in file builddefines.h.





Example :



UB :



#define JA2UB 

#define JA2UBMAPS



JA2 :



//#define JA2UB 

//#define JA2UBMAPS





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