Update comment for UDT

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2897 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-05-27 12:44:18 +00:00
parent 6bf05babcb
commit f7e798aa01
+1 -1
View File
@@ -89,7 +89,7 @@ void SoldierTooltip( SOLDIERTYPE* pSoldier )
return;
}
// SCORE: If UDT range, we work it out as half actual LOS
//SCORE: If UDT range, we work it out as half actual LOS
if ( gGameExternalOptions.gfAllowUDTRange )
{
uiMaxTooltipDistance = (UINT32)( MercPtrs[ gusSelectedSoldier ]->GetMaxDistanceVisible(MercPtrs[ gusUIFullTargetID ]->sGridNo, 0, CALC_FROM_WANTED_DIR) * (gGameExternalOptions.ubUDTModifier));