Commit Graph
1950 Commits
Author SHA1 Message Date
AsdowandGitHub 83f0ded600 Default options (#42)
* Changed default options

Show Movement Path -> True
Sleep/Wake Notifications -> False
Show Tree Tops -> True
Smart Tree Tops -> True
High-Angle Grenade Launching -> True
Tracer Effect for Single Shot -> True
Logical Bodytypes -> True
Auto Fast Forward AI Turns -> True
Start at maximum aim -> True
2023-08-11 22:03:13 +03:00
rftrdevandGitHub 9e5bc3cdd4 Update Skills_Settings.ini (#41) 2023-08-11 11:27:08 -07:00
rftrdevandGitHub 3d9e482414 Growth modifiers gamedir changes (#40)
* Replace bEvolution with fRegresses

An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress

* Update growth modifiers for specific mercs

Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value

Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow

* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
KittyandGitHub 2dcd67de37 Merge pull request #39 from kitty624/mercprofiles
Balance attempt MercProfiles.xml
2023-08-05 21:57:11 +02:00
kitty624 5e4e673de3 Update MercProfiles.xml
balance attempt, as discussed in discord

- give high-price mercs more traits
- more available radio-operators
- change some trait-choices that seemed unreasonable/bad fit according to Bio of merc
- preperation for further planned changes
2023-08-05 21:09:18 +02:00
AsdowandGitHub c0bfccbea2 Create SectorNames.xml (#38)
Renamed traversable sectors according to original Unfinished Business campaign
2023-07-25 18:50:13 +03:00
AsdowandGitHub 15516af424 Lobot: Added blood pools to 3 death animations (#37)
* LOBOT: Add blood pools to most common death anims

* Move HasRifleInHand layerprop down in priority

Allows more specific graphics to take over precedence, eg. when a rifle instead of AR class weapon uses FAL graphics
2023-07-22 14:14:29 +03:00
rftrdevandGitHub 9899f7cbca Add reduced stat growth options to ja2_options.ini (#36) 2023-07-21 22:53:30 -07:00
AsdowandGitHub 994b11ab6e Update F_N_PRNE_kevlar.sti (#35)
Fix faulty sprite for female merc
2023-07-19 15:37:39 +03:00
rftrdevandGitHub 577a21bf78 Add missing transport group options (#34) 2023-07-05 18:30:38 -07:00
rftrdevandGitHub cf11a63583 Transport group gamedir changes (#33) 2023-07-04 20:57:43 -07:00
FunkyFr3shandGitHub 6798a8bf4c update to latest cnc ddraw (#32) 2023-07-04 20:24:44 -07:00
CptMooreandGitHub 67a9860ed9 Merge pull request #31 from 1dot13/trigger-fix-2
trigger-fix-2
2023-03-29 19:59:42 +02:00
CptMooreandGitHub f7b5c791e0 trigger-fix-2 2023-03-29 19:59:34 +02:00
CptMooreandGitHub f3e0a28e80 Merge pull request #30 from 1dot13/trigger-fix
trigger-fix
2023-03-29 19:57:12 +02:00
CptMooreandGitHub b2800577a2 trigger-fix 2023-03-29 19:56:58 +02:00
FunkyFr3shandGitHub bf85b2e948 Use better default shader (#29) 2023-03-29 10:14:11 +03:00
AsdowandGitHub f669fa4bdd Added default setting for alternate pathfinding (#28) 2023-02-15 11:53:17 +02:00
AsdowandGitHub b938c00e10 Lobot: Fix dual wielding sawed off shotguns (#27) 2023-01-25 15:58:19 +02:00
AsdowandGitHub 157123e7ff Add defaults for new option (#25) 2023-01-22 23:36:16 +02:00
CptMooreandGitHub d0a6bcb154 Merge pull request #24 from 1dot13/fix-trigger-source
Fix (3) trigger-source workflow.
2023-01-22 00:46:45 +01:00
CptMoore fab4937b0d Fix (3) trigger-source workflow. 2023-01-22 00:46:24 +01:00
CptMooreandGitHub a09464999c Merge pull request #23 from 1dot13/fix-trigger-source
Fix for trigger-source workflow.
2023-01-22 00:45:14 +01:00
CptMoore aa3a59c99d Fix for trigger-source workflow. 2023-01-22 00:42:40 +01:00
CptMooreandGitHub dab8a3b78d Merge pull request #22 from CptMoore/add-source-trigger
Add trigger-source workflow.
2023-01-22 00:27:18 +01:00
CptMoore 2a8925a1b0 Add trigger-source workflow. 2023-01-22 00:25:13 +01:00
AsdowandGitHub affc574d81 Lobot: Fix flying back with bloodspurt animation (#20)
There was an error where this animation was 7 frames per direction long, when it should be 24 frames per direction.

Using regular flying back animation as a placeholder until animations with gore are implemented.
2023-01-20 13:16:49 +02:00
AsdowandGitHub 833f4a1d35 Lobot (#19)
Make use of new  attachment filter criterion for lobot

Balaclava still requires to be defined as a valid attachment for helmets, but kneepads should now show up already when they are attached to leg armor.
2023-01-19 14:22:32 +02:00
majcostaandGitHub f068b47442 make default Highlight Mercs be false (#18)
changed with PR#
2023-01-19 00:08:22 +02:00
AsdowandGitHub 8bdf65957d Fix rendering mistake in EOD pants for big male (#17) 2023-01-16 13:39:51 +02:00
dpapadamandGitHub 053ccef9b0 Update Explosives.xml (#16)
<ubType>12 is FIRE RETARDANT, Setting to <ubType>11 for DEBRIS SMOKE
2023-01-16 01:26:16 +02:00
AsdowandGitHub 71e25e8b6f Merge pull request #14 from 1dot13/LOBOT
New graphics for LOBOT
2023-01-15 02:09:23 +02:00
Asdow 29be6a32e8 EOD suit for big male 2023-01-15 01:59:12 +02:00
Asdow adda846ba6 Update Hats.stp 2023-01-14 15:25:51 +02:00
Asdow c443d12875 Fix regular male EOD helmet when prone 2023-01-14 15:24:57 +02:00
Asdow c271367d36 Fix rolling with rifle and eod suit on 2023-01-14 14:59:33 +02:00
Asdow d14a91aa55 Added alternative eod helmet graphics
When prone and wearing eod helmet and vest, the vest collar needs to cover part of the helmet
2023-01-14 14:34:00 +02:00
Asdow 9f0411c034 Remove EOD helmet and vest from other filters 2023-01-14 02:39:05 +02:00
Asdow 2c51175185 Added EOD suit animations for female 2023-01-14 02:38:25 +02:00
Asdow 0dd516ecea update EOD vest sti files 2023-01-13 19:19:20 +02:00
Asdow b2169e2d2f Update LOBOT xml files 2023-01-13 18:43:02 +02:00
Asdow 8891e9520c EOD suit anims for regular male 2023-01-13 18:38:31 +02:00
Asdow 1cd94aa504 Add spectra & balaclava for big male and female 2023-01-12 20:41:21 +02:00
Asdow cd3fec5665 Added balaclava, heavy armor vest and holsters for regular male 2022-11-19 20:04:39 +02:00
Asdow 6f618903f0 Added Kevlar vest graphics 2022-11-18 19:47:20 +02:00
AsdowandGitHub 9c0cdbce5a Merge pull request #11 from 1dot13/LOBOT
Update Filters.xml
2022-11-10 19:57:55 +02:00
Asdow dabcb10944 Update Filters.xml
Fix typo, for whatever reason this error only triggered in JA2_vanilla vfsconfig
2022-11-10 19:57:13 +02:00
AsdowandGitHub 7704c78d22 Merge pull request #8 from 1dot13/LOBOT
- Add Sawnoff shotgun animations to LOBOT
- Move LOBOT xml data to Data from Data-1.13
-- Items.xml uiIndexes match between 1.13 and Vanilla so a separate filters.xml is not needed for Data-1.13
2022-11-10 19:33:28 +02:00
Asdow b6955889a0 Move LOBOT tabledata to Data from Data-1.13 2022-11-10 19:29:28 +02:00
rftrdevandGitHub 5cd339d402 Gamedir changes for ARC missions (#7) 2022-11-07 00:35:37 -08:00