Commit Graph
28 Commits
Author SHA1 Message Date
Wanne 57ab1e2378 - Bugfix: DG Mercs (fixed missing approaches values) (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1687 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-27 11:12:36 +00:00
Wanne 19202a708b DG Merc Bugfixes (by anv)
- fixed few quotes (Wink, Carp, Turtle, Sparky)
- changed Wink's throwing trait to demolitions
- changed incorrect zeroes in buddy/hate records to 255s
- changed Sparky opinion of Gary from buddy to hated

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1685 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-26 07:15:03 +00:00
Wanne 83a8bda8bb - Added the last missing DG mercs (by anv)
o Mitch (AIM), Carp (AIM), Lance (MERC), Raffi (MERC), Wink (MERC)
o added voice sets for above
o added love/hate talk for Spam, Vicki, Biff, Fidel, Bud 
o added gear kits for all MERC mercs, now everyone should have 5 choices (I hope they're somewhat balanced)
o added 2 signature weapons from DG: Postie's letter opener, Reuban's hedge trimmer, now in their kits

Notes:
o Carp has skill evolution set to 1/4 - as he "has slowed with age" according to his bio,
o hedge trimmer doubles up as wire cutter, so no puny fence will save you from getting chopped up,

see: http://www.bears-pit.com/board/ubbthreads.php/topics/321770.html#Post321770


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1680 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-20 19:38:57 +00:00
Wanne 7b142dd704 - Added new JA/DG Mercs to M.E.R.C: Pops, Wally, Eli (by Anv)
o Added speech for those mercs
o Updated Jimmy's Portraits


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1675 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-13 19:42:32 +00:00
Wanne aeb7c7a46d - Minor fixes (by anv & merc05)
o Hector has bad MouthY coordinate (should be two numbers higher)
o Stella has Fox as a hated merc (should be Hurl)
o Reaper has Shadow as a buddy merc
o Reaper has Blood as "learn to like"
o Changed some GenderQuotes 
o fixing Larry's alumni page text

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1669 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-04 15:04:29 +00:00
Flugente 63bfdab9f0 - changed disabilities for Sam, Kaboom and Needle
- externalised rocket rifle gridno

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1662 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 00:29:17 +00:00
Flugente 60674b63da Changes (all by anv):
- added voicesets for It, Bernie and Ears
- added battle sounds for Elroy (previously overlooked somehow)
- added some hate talk to Spike, Boss, Leech, Rusty and Sidney
- fixed wrong ammo in Weasel's equipment
- added some cheap knives to Mouse's and Elroy's kits, so they can make use of their new traits right away
- unlocked extra banter dialogue for some mercs (quote 45)
- added new gargantuan MercOpinions.xml, containing 255 opinion records per merc. Most new ones are 0 by default, I changed those for buddies and foes to 25/-25.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1661 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-30 22:26:20 +00:00
Flugente 6df161cebb added covert ops trait to Elroy and Mouse
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1654 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-21 02:45:24 +00:00
Flugente 9b9b3fc64a -added Mouse's soundset (nice!) by merc05, with slight edits (by anv)
-added soundsets for Elroy, Rev, Dyno, Skitz and Weasel (by anv)
-fixed few errors in Doc's and Hurl's dialogue (by anv)
-added Skitz and Weasel (by anv)
-improved Hurl's an Boss's face (by anv)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1652 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-18 22:44:43 +00:00
Wanne cb9fc37cbc - Updated MercProfiles.xml and MercStartingGear.xml (by Thor)
o Ira: Added compact binoculars to the gear
o Hurl: new paramedics skill
o A few other adjustments
o Cleaned MercStartingGear.xml file (removed tags with default values) which shrinks the xml file

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1646 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-11 20:07:27 +00:00
Wanne 0ae20c8271 New Mercs: Hurl (MERC) & Doc (AIM) (by anv)
- added Doc's voicepack (provided by steggieav), with slight edits
- added Hurl's and Turtle's voicepacks
- added hate talk for Fidel and Biff
- removed neon glow from Turtle face

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1638 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-04 22:17:07 +00:00
Wanne 36df0731cb Fixes (by anv & Thor)
o Stella: Fixed salary
o Moses: Replaced "devolve" with "none"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1630 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 22:08:33 +00:00
Wanne 7d40215eb3 - Added Dyno and Turtle to M.E.R.C (by anv)
- Reworked camo faces and created non camo face for Shadow and Monk (by anv)
- Reworked Smoke animated portrait (by anv)
- Added small 65 and 33 portraits for IMP 218 (previously she used the same as IMP 219) (by anv)
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/28/Jagged_Alliance_Deadly_Games_M.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1627 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-24 19:50:15 +00:00
Wanne 73ba67f6ea - Added 4 new DG-Merc: Stella, Ears, Smoke and Moses (by anv)
o AIM: Stella, Moses, Smoke
o MERC: Ears
- Moved Rev and Elroy to MERC

Missing stuff:
o Currently the 4 new merc do not have StartingGear. Will be done soon.
o There are no entries set in MercOpinions.xml
o Some texts are missing for the merc in EmailMercAvailable.xml
o Speech is missing

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1623 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-18 10:10:53 +00:00
Wanne 44000a98b9 - Added 4 new JA/DG Merc to A.I.M (by anv)
o Hector, Elroy, Mouse and Rev
- Updated Portraits: Vinny, Bud, Screw (by anv)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1618 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-09 17:04:58 +00:00
Wanne 0789934d9a Fixes (by Buggler)
- Fixed allow exception to Dr Q. skill trait code not fully functional
- Swapped Dr Q. skill trait xml order so that when exception disabled, he will still have his night ops minor skill due to code execution order
- Externalized allow_exception ID number for modding

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1594 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-15 20:05:25 +00:00
MaddMugsy a80e4000cd 1. Bugfix - Vince's medkits had their statuses reset to zero with the new version of the JA:DG mercs
2. Bugfix - Dr. Q's 4th trait was removed with the new version of the JA:DG mercs
3. 7.62x51mm ammo box sizes increased to 22.
4. P4-P9Item files removed.
5. USE_XML_TILESETS and NUM_P_ITEMS options added to Ja2Options.ini
6. USE_XML_TILESETS removed from ja2.ini 


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1445 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-30 10:16:15 +00:00
Wanne 9d42876b8b - Updated JA/DG Merc MOD (by Dimitri)
o Edited some lines for Spooky to make them better sounding and compressed too big ones, example 069. Made the GAP files.
o Edited Spooky's stats. Shadow is now Hated1 instead of Hated3. 033 line is now for HeadShot. No Meddeposit and weekly salaries. 
o Spooky moved to MERC. Edited his BIO files. From 63 AIM to 18 MERC. Edited his StartingGear because only one Kit is availible at MERC.
o Added a very old mini mod - "Dynamo and Shank cured faces".
o Added and fixed over 20 new lines for Reuban, Kelly and others.



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1439 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-29 10:19:47 +00:00
Wanne 765c6221dc JA/DG Merc MOD v3.0 (by Dimitri)
- Fixed a lot of speech files
- Added some new speeches from JA1 series. (Spike, Snake, Vinny and many others)
- Fixed Ivan's quotes
- Organized merc's salaries
- Edited merc's stats and traits
- Gary moved to A.I.M. from M.E.R.C

see here: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/1.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1424 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-15 22:00:38 +00:00
Wanne e59a5621a6 Fixes: MercProfiles.xml (Vanilla & 1.13) (by Buggler)
- Fixed Gus <LearnToLikeTime> for Scully
- Corrected Scully biweekly salary to original 53000 from 63000
- Reverted Dr. Q to 4 NewSkillTraits
- Changed Buddy/Hated tags to 255 from -1 values (variable was changed to UINT8 from INT8 in SVN4480)
- other small fixes
1.13 only
- Fixed Monk <Buddy> to Laura from Scope
- Fixed Sidney pants colour
- Fixed Cliff Agi to 60 from 59
Vanilla only
- NewSkillTrait & CharacterTrait updated w 1.13 values (from LocknLoaded)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1378 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-03-29 20:10:38 +00:00
Wanne ac35024843 MERGED source game dir files from development trunk revision 4890 up to latest current revision 5105
Development Trunk (now obsolete): https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
A detailed list of all the features (changes) is visible in the history log of the development trunk:

- New JA/DG Merc: Version 2.9
o Up to 20 new characters with complete speech from JA/DG
o see JA2_DG_Merc.txt for more infos

- A few more adjustments to the GameDir files

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1365 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-03-23 20:30:23 +00:00
Wanne 549a8fc486 - Minor update by Off_topic
o Dr. Q now has all his original traits
o WF mercs repriced according to skill/experience. No longer all bunched together.
o Attitudes tweaked after brainstorming with several Bear'spit members.







git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1320 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-11 14:55:06 +00:00
Wanne 672012b640 - Changed usMouthY coordinate for Barry back to 28 (thats the original value in prof.dat)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1316 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-07-20 10:14:58 +00:00
Wanne d2055c223f *** LockNLoad MOD v1 (by Off_Topic)
Link: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=286021&page=1

#All Mercs now have their original 1.12 traits.

#STOMP traits revised to match original traits as closely as possible. Some Mercs have extra traits to make use of STOMP.

In some cases i used Demo instead of Throwing as this is how Grenades are linked now.

Raven and Lynx are the only AIM Mercs with Scouting as it is a very powerful trait. There are also 1 Merc & 1 RPC with this trait.

Because some traits have been made minor, a few Mercs like Igor have been given another trait. All STOMP traits have been used.

Electronics is a funny trait to translate into STOMP:

Old Trait: Improves chances (+15) of modifying/assembling electronics, picking electronic locks and disarming electronic traps, and attaching remote detonators.

So for some it means DEMO while for others it means Tech.

#All WF Mercs have been given their proper starting gear, minus the grenades and kevlar leggings etc...

#Every Merc has their 1.12 gear now, select *Kit 2 if you would like to experience how JA was originally released.

*Static,MD, & Spider kept their 1.12 gear, so for them it is Kit 1.

Kit 1 is their 1.13 gear. K2&3 are normally a choice of weapons/equipment etc... K5 is aimed at the Mid-Late game, but that's not to say you can't sacrifice manpower for equipment.

#All the 1.13 added weapons & equipment have had 100% condition replaced with how they would have shipped in 1.12 along with other minor fixes.

E.G. Malice MAT-49 100%->87%

#All Mercs now have 5 Kit to choose from.

#Corrected the Wildfire Mercs Bios.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1315 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-07-20 10:12:27 +00:00
Wanne 39a6c78684 - Changed "Dr Q" Traits from "Hand-to-Hand/Martial Arts(Expert) & Night Ops" to "Hand-to-Hand/Martial Arts, Paramedic/Doctor & Night Ops", cause that fits better (thx to Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1291 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-27 06:18:05 +00:00
Wanne 5c04b9b1e1 ****************************************************************************************
** Merged (English) GameDir files from Development trunk, for the Spring 2011 Release **
****************************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1288 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-26 10:54:58 +00:00
Wanne 0a62ebd22b ************************************************************
* Merged GameDir from Development Trunk: Revision 4063 *
************************************************************
- Merged from SVN: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1257 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-01-18 10:24:49 +00:00
Wanne 31c05993f1 New EXE Release (Build: 3329) incl. HAM 3.6
Bugfixes
--------
- Fixed NPC and PC movement errors
- Fixed boxers in San Mona do not leave the boxing ring after the fight
- Fixed Darren does not pay the cash after you won the boxing fight
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.
- Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
- Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open

New Features
------------
- HAM 3.6 (by Headrock)
o For more infos see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=243620&page=1&fpart=1



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1208 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-21 22:22:32 +00:00