Wanne
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e96c84cf55
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Fix: Correct offsets in laptop zoom in/out animation in all 3 resolutions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@359 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-20 17:54:52 +00:00 |
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Wanne
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36db236079
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- Enabled some useful Assert-Messages, so we get notifications about errors in DEBUG Mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@330 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-06 05:47:28 +00:00 |
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MaddMugsy
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3b38f5dac5
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-removed some hard coded item indexes from ArmsDealerInvInit.cpp & items.cpp
-fixed canteen merging w/ctrl+click
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@306 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-06-26 17:55:11 +00:00 |
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Wanne
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4e89b8c333
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Commented out the Assertion in "Tactical\ArmsDealerInvInit.cpp -> GetDealerItemCategoryNumber()", so the game can be run in Debug mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@290 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-06-23 13:10:04 +00:00 |
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MaddMugsy
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df56cf0ff9
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-renamed and updated prof.dat files by difficulty level and tons of guns selection
-re-sorted shopkeeper items by name, since there were too many to list otherwise.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@138 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-05-30 20:01:42 +00:00 |
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lalien
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8d448f9c64
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Data and Source v1.13 Mod High Resolution version from 2006-04-15
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-04-19 18:16:27 +00:00 |
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lalien
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e54aeb96aa
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Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-04-19 11:32:51 +00:00 |
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