Commit Graph
1862 Commits
Author SHA1 Message Date
Wanne 2dd7bf1cc5 Enemy Taunts Update (by anv)
- replaced 5 different riposte tags with one <riposte_quote>XXX<riposte_quote>, where XXX can be any quote number, that taunt is supposed to be answer to. All but quotes 20-22 use random enemy witnessing quote to taunt, these three - last attacker.
- added above ripostes + some more.
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/4/Externalised_taunts.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1877 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-20 13:27:22 +00:00
Wanne 016c963926 Updated Enemy taunts feature (by anv)
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328330.html#Post328330

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1876 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-19 07:53:34 +00:00
Wanne 776ebb668b - Fixed typo in EnemyTaunts.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1875 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-18 19:51:42 +00:00
silversurfer d71f5ea3cb - updated smoke dummies (by Sevenfm and wil473)
- added <NotBuyable> to item 1699

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1874 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-18 07:48:00 +00:00
silversurfer 61b395cb87 - new icon 62 in ItemInfoAdvancedIcons.sti for displaying PercentRecoilModifier in UDB
- new item property modifiers in Item_Settings.ini for recoil of guns

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1873 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-16 16:27:07 +00:00
silversurfer 3efb342515 - Added new tags for heli tile index and missing tag in helisites.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1872 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-16 10:44:13 +00:00
Wanne 98c1b5a7b4 - Externalized heli refuel sites (Map/HeliSites.xml)
- Added more default tags to empty startinggearkits
- Added comments to minerals.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1871 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-15 19:37:06 +00:00
Wanne 2f1371d56f New Feature: Different Mineral Types for Mines (by Jazz & Buggler)
- Instead of only having Gold and Silver for Mines, we can now add more mineral types (-> TableData\Map\Minerals.xml)
- The initialization of the mineral types of the mines is done in LUA (Scripts\initmines.lua)

- Example: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/New%20Minerals-Mines%20Example.zip
o In this example we have a new mineral type (Oil) and the Cambria Mine (H8) becomes a Refinery

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1870 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-12 09:58:46 +00:00
Flugente 3c43e05ae6 Changed mousewheel replacement keybind from [ALT] + [t] to [o]
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1869 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 22:14:40 +00:00
Flugente 3eebd6c5c7 added picture for radio set (by smeagol)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1868 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 20:35:31 +00:00
Wanne 38cbb4e7f4 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1867 4f8fa57e-7814-0410-bad4-adc449f26b7c 2013-11-11 14:38:26 +00:00
silversurfer abdd68adc2 - New camo handling:
Camo Kits can now only be used to paint naked skin which usually means face and hands. Clothing will take care of the rest Together they can reach 100% camo.
CAMO_KIT_USABLE_AREA = 5 in Ja2_Options.ini sets the area that can be painted.

CAMO_LBE_OVER_VEST_MODIFIER = 0.2
CAMO_LBE_OVER_PANTS_MODIFIER = 0.6
These two set the amount of camo that armor vest/pants can provide if LBE is worn over them.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327902/Re_Code_Snippets.html#Post327902

- New Mine avoidance for civilians (by Sevenfm)
Civilians can now avoid player placed mines.
CIVILIANS_AVOID_PLAYER_MINES = TRUE in Ja2_Options.INI takes care of that. I set the default to TRUE which will allow players to use mine fields in city sectors.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327817/Re_Code_Snippets.html#Post327817

- Smoke effects and explosive attachments (by Sevenfm)
Normal explosions can now cause a smoke effect. Explosives can be attached to other exlosives to create a more potent bundle. Ja2_Options.INI has some new options for that:
ADD_SMOKE_AFTER_EXPLOSION = FALSE
ALLOW_EXPLOSIVE_ATTACHMENTS = FALSE
ALLOW_SPECIAL_EXPLOSIVE_ATTACHMENTS = FALSE
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327918/Re_Code_Snippets.html#Post327918


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1866 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 12:50:06 +00:00
Wanne 9f9b9ebfa4 Adjustments (by Buggler)
- MERCS_RANDOM_BELL_DISTRIBUTION = True for bell curve distribution; False for uniform distribution in Ja2_Options.ini
- Turn off MERCS_RANDOM_STATS
- Double MAX_MERC_DEATHS in 1.13 as current AIM + MERC roster is twice that of vanilla

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1865 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 09:57:51 +00:00
Wanne 05d0b1eb7c - Removed EnemyTaunts.xml fro UB
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1864 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 09:51:07 +00:00
Wanne 1db6dcf0e6 - Added <uiIndex> Tag to the EnemyTaunts.xml, because of localized version support
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1863 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 09:47:49 +00:00
Wanne a25f0e2e05 Translated INI Editor section to Russian language (by E1vS)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1862 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 07:37:34 +00:00
Flugente 5300a8c441 - New Feature/exploit enhancement: enter hostile sector with helicopter and land mercs anywhere
- MP entry points are now much more and scale with mapsize

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1861 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-10 19:32:30 +00:00
Wanne bedfc7a926 New Feature: Externalized Enemy taunts (by anv)
- Taunts will be shown in the tactica log, once enabled (TAUNT_SHOW_IN_LOG = TRUE)
- Enemies will randomly choose their taunt from an pool of applicable ones
- All taunts can be stored in TableData/EnemyTaunts.xml
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/Externalised_taunts.html#Post327830

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1860 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-10 08:27:54 +00:00
Wanne a82887fe7d New INI Editor: 2.6
- Fixed wrong resolutions in Drop Down List

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1859 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-06 08:42:36 +00:00
silversurfer 966fac044a updated battle sounds for Manuel (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1858 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-05 12:48:50 +00:00
Wanne f46311da82 Externalizations (by Buggler)
- Strategic AI garrisons and patrol main spawning sector (thanks to Moa)
- Tixa Sector; separated from Dynamo captive sector to allow modding flexibility 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1857 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-05 12:39:40 +00:00
Flugente b5578876a7 new radio operator settings: RADIO_OPERATOR_ARTILLERY disables artillery for all teams, RADIO_OPERATOR_ARTILLERY_DISTRIBUTED_OVER_TURNS causes artillery to not fire one massive barrage, but to fire over multipe turns
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1856 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-04 22:31:47 +00:00
Flugente 543036115c If USE_AIMED_BURST and AIMED_BURST_ALTERNATE_KEY are TRUE, then [Alt] + [t] over a target will toggle aiming. This is for people who have no working mousewheel and thus couldn't aim with auto-only weapons.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1855 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-04 18:25:00 +00:00
silversurfer afcd60657b New item property modifier for armor:
CAMO_LBE_OVER_ARMOR_MODIFIER sets the amount of camouflage from armor vests that is used when we wear LBE over them. Default is 0.2. That's basically the arms sticking out of the LBE.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1854 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-02 10:48:32 +00:00
Wanne cfc7e94858 Reworked JA1/DG mercs (by anv)
- Animated new Smoke faces
- Revised Postie, Reuban, Leon and Bud's dialogues (replaced 11khz battle sounds with better quality equivalents, replaced some quotes with better fitting, unlocked 045s, etc.)
- Leon now immediately hates all of his progeny, including both drunk and sober Larry
- Replaced some default nationalities/sexism/racism values for DG mercs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1853 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-01 13:21:51 +00:00
silversurfer 262b2f5e96 - added missing flags to ItemFlag.xml
- added missing explosion type 10 to ExplosionType.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1852 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 20:56:05 +00:00
Wanne 3a12cb844c - Deleted unused files from old encyclopedia
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1851 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 12:13:43 +00:00
silversurfer 87cb61c18a fixed missing = in INIEditorJA2Options.xml which caused the editor to crash (by Moa)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1850 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 10:53:42 +00:00
Wanne 06733fbb5b Reworked Encyclopedia (by Moa)
- Updated INI options, INIEditor xml files
- Updated other game dir files

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1849 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 09:22:42 +00:00
Flugente f18782a2bd New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1848 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-30 22:20:39 +00:00
Wanne 2044087952 Mobile Miltia improvements (by Moa)
- ja2_options.ini: MOBILE_MILITIA_MAX_ACTIVE_MODE, MOBILE_MILITIA_MAX_ACTIVE_MODIFIER
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/325103/2.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1847 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-30 19:49:09 +00:00
Flugente 8110005474 Gun sling picture (from IOV by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1846 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-29 21:34:14 +00:00
silversurfer cde047baa2 - removed ability to store the large Belts, C-Mags and Drums in small pockets in Old Inventory System
- updated description for LAW


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1845 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-27 16:54:31 +00:00
silversurfer 62e9c3f697 New modifiers for enemy item quality:
ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0
REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0
ELITE_EQUIPMENT_QUALITY_MODIFIER = 0

These modifiers work just like the existing ones for militia.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1844 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-27 09:04:04 +00:00
Flugente 7734c0e654 Overheating:
- OVERHEATING_DISPLAY_JAMPERCENTAGE controls wether the temperature bar shows temperature/jam threshold(true) or temperature/damage threshold (false)
- OVERHEATING_TEMPERATURE_GLOBAL_MODIFIER is obsolete and this removed, as the same effect can be achieved by OVERHEATING_TEMPERATURE_PISTOL_gunclass in Item_Settings.ini


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1843 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-25 19:25:03 +00:00
Wanne 60d2f35877 MOLLE Fixes (by Off_Topic)
- MOLLE Typos
- Wrong Bray Descs.
- Throwing Knife Pocket now holds 3 Shuriken.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1842 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-24 18:03:58 +00:00
Flugente 79c5a2daf6 added missing ini options
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1841 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-22 19:40:11 +00:00
Wanne 8bb1b092ce MOLLE Fixes (by Off_Topic)
- Fixed: PriceMod Missing for some Premium Kits
- Added: New Pocket & Silhouette Double Frag
- Added: New Pocket Single Flashbang
- Balanced Price/Coolness of MOLLE from 1-8
- Change TK Leg Rig Pocket General->Tiny
- Added Missing BRAY Text for Bomb Pouch
- Better Image for 7RD Bandolier

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1840 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-22 17:10:46 +00:00
Flugente 15cae6313b added descriptions of values for racism/sexism/nationality etc.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1839 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 22:22:00 +00:00
Wanne fc9fa1b132 Externalized victory sector and gridno (by Buggler)
- VICTORY_SECTOR_X
- VICTORY_SECTOR_Y
- VICTORY_POSITION


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1838 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 12:25:17 +00:00
silversurfer 2dd950c894 Added some modifiers for explosive damage:
DAMAGE_HEALTH_EXPLOSIVE_MODIFIER - general health damage modifier
DAMAGE_BREATH_EXPLOSIVE_MODIFIER - general breath damage modifier

DAMAGE_HEALTH_MOVE_EXPLOSIVE_MODIFIER - modifier for health damage while moving through gas cloud
DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER - modifier for breath damage while moving through gas cloud


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1837 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 07:12:41 +00:00
silversurfer bc0bb5ef57 Molle updates (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1836 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 06:26:41 +00:00
Flugente a31be1fc36 - New (originally very old) feature: merc relations are influenced by appearance/refinement/racism/nationality/sexism. See http://www.bears-pit.com/board/ubbthreads.php/topics/326828.html#Post326828 for more info.
- fixed some default values

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1835 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-19 16:18:57 +00:00
Wanne 132e0330ee Molle Improvments / Fixes (by Off_Topic)
- Mini Grenade Size 14->13
- Mini Grenade Pocket 14x2->13x2
- New Pocket (Small Knife) for Nylon Knife Sheath Can't hold KCB or Rambo. 
o KCB & Rambo size 24->28
o Regular Knife Pocket Volume 13->15
- Carabiner
o New Item Class Armour/Face/LBE/Misc.
o Can now hold items 16 (Handcuffs) & 18 (Compact Binoculars)
There are still a few items that will go there that shouldn't (Syringes for example) but with the new item class restriction it's a lot less stuff.
- New ITEM: Carabiner
oCan be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- New Silhouette: Sniper Rifle
- New Pocket type: Sniper Rifle (Can now only hold one item sized 8 & 9, large sniper rifles and one item sized 5,6, or 7)
- Replaced this in Sniper Drag Bag
- General Drop Pouch can now hold more than small pouch (no restriction) and can hold bigger items. Volume increased from 2 to 8.
- New ITEM: Carabiner
o Can be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- Ammo Pockets now more flexible, they still only take Ammo. Other pockets tweaked.
- Mercstarting Gear: Wolf K2 Removed Leg Rig/Ice K3 Removed Combat Pack.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1834 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-19 12:18:37 +00:00
silversurfer 119fca79b2 Bugfix for AttachmentSlots.xml:
- Molle leg rigs lower row small slots had the wrong attachment class

Bugfix for NAS layout class assignments for Molle:
- layout class is a bit mask so I had to reassign (leg rig = 4, vest = 8, combat pack = 16, backpack = 32)
- new file Lookup\NasLayoutClass.xml for reference


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1833 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-18 13:33:25 +00:00
Wanne 279bdf1321 - Removed special characters from xml texts (® and ™) cause they could lead to problems
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1832 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-18 07:01:24 +00:00
Wanne a4a4170d70 Externalizations (by Buggler)
- Externalized airport sectors
- Leave equipment in Drassen used airport sector instead of bobbyr shipping location, allowing possibility of separate airport and bobbyr location 
- Used actual sector names instead of Omerta and Drassen hardcoded text in leave equipment message prompt

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1831 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-17 14:50:11 +00:00
silversurfer 7463111106 added missing silhouette for small shotgun to Silhouette.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1830 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-16 19:04:05 +00:00
silversurfer a1555560e2 - new NAS Layout Classes for Molle System (Thigh Rigs = 3 and Vests = 4)
- fixed attachment slot layout for Molle items
- fixed wrong slots for Molle items
- fixed wrong BR dropoff grid in GameDir 1828


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1829 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-16 18:46:04 +00:00
Wanne f648713a0b Externalizations (by Buggler)
- Externalized BR shipping destination
- Externalized Drassen item dropoff grid no

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1828 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-15 19:53:05 +00:00