Commit Graph
108 Commits
Author SHA1 Message Date
Flugente 3ba9b85345 Added general modifier to grenade throw AP cost
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2549 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-15 23:11:55 +00:00
Flugente 7f0750feb3 Updated JA2_options inis
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-02 15:06:55 +00:00
Flugente 9f5ed1c6f9 Fix: bug during UB gamestart
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2539 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-01 22:34:45 +00:00
Flugente 46110dcc91 Fix: missing lua functions for UB
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2538 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-01 22:05:55 +00:00
Flugente 7e6068a9e6 - New feature: exploration assignment indicates items on the map
- Removed stat and approach modifiers from 1.13 backgrounds, it would be more logical to alter the MercProfiles instead of doing the same thing in two locations

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-01 20:30:24 +00:00
Flugente 4bdb6b3e2b Fix: outdated UB MercProfiles (by Asdow & Flugente)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2536 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-05-31 21:25:28 +00:00
Flugente 351f13f11b New feature: turncoats can be created from enemies and ordered to switch sides
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2535 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-05-30 00:10:57 +00:00
Sevenfm 7a9a31ac04 Fixed incorrect AIMING_LEVELS_REDUCTION_ON_ALTWEAPHOLD value.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2501 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-12-11 02:01:15 +00:00
Flugente 16aa336a6d Deleted no longer necessary data in Data and Data-UB.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2412 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-10 15:40:39 +00:00
Wanne be90711020 UB 1.13 Fixes (by Jazz)
- Externalized more hardcoded grid numbers

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2298 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-08 21:07:09 +00:00
Wanne 6f2e08ad99 UB 1.13 Fixes (by Jazz)
- The problem was fixed with the mark of underground sectors on the strategic map (J14-1,K14-1,L15-2,L15-3).
- Fixed the problem with moving from the sector K14-1 to K15-1.
- Added a few new parameters to the file UB_Options.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2297 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-07 18:42:33 +00:00
silversurfer 12deb9ae5a Fix (by Ocular and Strohmann):
wrong aim levels and handling for Sphinx pistol
wrong Need for sleep values for Lance Fisher and Turtle

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2158 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-03 07:44:48 +00:00
Wanne 504544ced3 New Feature: Added up to 15 game difficulty settings (by Jazz)
- Externalized the difficulty setings to "TableData\DifficultySettings.xml" file
- Some INI Settings (ja2_options.ini, CTHConstants.ini and Creature_Settings.ini) moved from INI file to this xml file

These parameters were moved to the file DifficultySettings.xml.
** Ja2_Options.INI **
ENEMY_AP_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_KILLS_PER_PROGRESS_POINT_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
INITIAL_GARRISON_PERCENTAGES_NOVICE  , _EXPERIENCED, _EXPERT, _INSANE
MIN_ENEMY_GROUP_SIZE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
UNLIMITED_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEENS_INITIAL_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_STARTING_ALERT_LEVEL_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_ALERT_DECAY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_AWARE_BATTLES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
BASE_DELAY_IN_MINUTES_BETWEEN_EVALUATIONS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
EVALUATION_DELAY_VARIANCE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_HOURS_AFTER_SECTOR_LIBERATION_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_DAYS_AFTER_PATROL_DESTROYED_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AGGRESSIVE_QUEEN_AI_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
PERCENT_EXTRA_ELITES_EXPERIENCED , _EXPERT, _INSANE
MAX_MERC_DEATHS_EASY , _EXPERIENCED, _EXPERT, _INSANE
		
** Creatures_Settings.INI **
CREATURE_SPREAD_TIME_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BASE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_INIT_BONUS_SPREAD_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_POPULATION_MODIFIER_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_TOWN_AGGRESSIVENESS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
		
** CTHConstants.ini **
BASE_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AIM_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2123 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 10:51:26 +00:00
Wanne e97f4b54df Merged from revision: 2078
- Fixed of gamestart missing settings and cleanup of Profiles folder INI settings (by Buggler)
- Deleted 'Profiles\UserProfile_UnfinishedBusiness\UB' folder

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2079 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-26 13:01:58 +00:00
Wanne 66ce337ad3 Updated APBPConstants.ini comments (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2056 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-20 12:34:14 +00:00
Wanne 9899ca6839 Merged from revision: 2011
- Reverted last UB MERCBIOS.EDT, because it was Polish (thx to hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2012 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-14 17:45:36 +00:00
Wanne 4594dacfb7 Fixed UB GameDir files (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2009 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-13 17:30:08 +00:00
Wanne 03754e519b Merged from revision: 2006
- Externalized country name and noun to cities.xml (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2007 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-06 14:44:23 +00:00
Wanne 7d6722f0ac Merged from revision: 1949
- Added missing ini properties for UB-Version

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1950 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-19 13:50:52 +00:00
Wanne 05d0b1eb7c - Removed EnemyTaunts.xml fro UB
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1864 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 09:51:07 +00:00
Wanne 1db6dcf0e6 - Added <uiIndex> Tag to the EnemyTaunts.xml, because of localized version support
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1863 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 09:47:49 +00:00
Wanne bedfc7a926 New Feature: Externalized Enemy taunts (by anv)
- Taunts will be shown in the tactica log, once enabled (TAUNT_SHOW_IN_LOG = TRUE)
- Enemies will randomly choose their taunt from an pool of applicable ones
- All taunts can be stored in TableData/EnemyTaunts.xml
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/Externalised_taunts.html#Post327830

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1860 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-10 08:27:54 +00:00
silversurfer 2dd950c894 Added some modifiers for explosive damage:
DAMAGE_HEALTH_EXPLOSIVE_MODIFIER - general health damage modifier
DAMAGE_BREATH_EXPLOSIVE_MODIFIER - general breath damage modifier

DAMAGE_HEALTH_MOVE_EXPLOSIVE_MODIFIER - modifier for health damage while moving through gas cloud
DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER - modifier for breath damage while moving through gas cloud


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1837 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 07:12:41 +00:00
silversurfer 9751c9f744 fixed Dr. Q's 4th trait. Somehow he lost his paramedic skills
new modifiers for item properties:
- APs to reload
- APs to reload manually
- max distance for messy death
- gun handling
- best laser range


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1806 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-06 12:21:54 +00:00
silversurfer 71e793e844 New weapon type modifiers for:
- damage
- single shot AP
- burst AP
- auto fire AP


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1804 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-05 15:02:59 +00:00
silversurfer 50224e9f67 - added weapon overheating modifiers for launchers
- added range modifiers for guns and launchers

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1803 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-04 18:47:41 +00:00
silversurfer baef780c7d New Ini for item property modifiers
The new Item_Settings.ini is there to host modifiers for item properties in the different XML files. For now it is only used for the Weapon Overheating feature to adjust parameters based on gun class.
The ini can hold any modifiers, for example modifiers for range, armor rating, damage, weight, AP to load/fire etc. Of course somebody has to add that to the game code first. ;)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1800 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-02 12:30:21 +00:00
silversurfer 17a1773cf5 New trait modifier for Ranger
POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS was added to adjust the number of aim clicks for shotguns. The default is 1.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1795 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-29 16:01:38 +00:00
silversurfer 1f2dd0a359 Fixed LUA script for sex in brothel
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1792 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-26 18:20:24 +00:00
silversurfer ce684297ce New trait bonus for Ranger
FIRING_SPEED_BONUS_SHOTGUNS will reduce the APs needed to fire shotguns. Default is 10 (percent).


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1784 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-22 18:21:31 +00:00
Wanne 1b0a4456a9 - Externalized Kingpin money sector and Hospital sector (by Buggler)
[San Mona]
;Kingpin's private stash. He will come looking for you if stolen
KINGPIN_MONEY_SECTOR_X = 5
KINGPIN_MONEY_SECTOR_Y = 4
KINGPIN_MONEY_SECTOR_Z = 1

[Cambria]
;The Hospital sector
HOSPITAL_SECTOR_X = 8
HOSPITAL_SECTOR_Y = 6
HOSPITAL_SECTOR_Z = 0



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1780 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-20 08:20:39 +00:00
Wanne eb459db10b - Added comments to Samsites.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1774 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-17 14:45:49 +00:00
Wanne 1a7474ce74 - Fixed (Improved) create cutscene not playing after liberating 3 mine sectors (by Jazz)
o Reworked / optimized LUA script

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1764 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-11 07:30:18 +00:00
Wanne 70013ecee1 - Bugfix: Creature Quest Cutscene was not triggered
o There was a wrong condition in LUA script (In the ja2 source code this condition works, but not in LUA!!!)
-> WRONG:   if ( giLairID )           -> this is always triggered as TRUE and therefore never starts the cutscene
-> CORRECT: if ( giLairID ~= 0 )      -> if the quest has not started ( value != 0), start the cutscene

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1763 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-10 11:24:11 +00:00
Wanne 4e322cea5a - Fixed X-Y coordinate mixed up for CheckConditionsForTriggeringCreatureQuest (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1762 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-10 07:25:38 +00:00
silversurfer 8d400f8bbc changed IMP starting gear
Expert Snipers won't get a 10x scope anymore. They get a 2x scope instead. A 10x scope is useless at the start and when we buy or find a sniper rifle it usually has a 10x scope anyway.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1760 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-08 19:25:11 +00:00
silversurfer 33a0080de1 New parameters in CTHConstants.ini:
IRON_SIGHT_PERFORMANCE_BONUS
This makes the base aperture in NCTH smaller by x percent when using Iron Sights or other 1x sights.

LASER_PERFORMANCE_BONUS_HIP
LASER_PERFORMANCE_BONUS_IRON
LASER_PERFORMANCE_BONUS_SCOPE
These also make the base aperture in NCTH smaller by x percent when a laser is used with the respective sight. This replaces the old Projection Factor if one of the values is != 0. To continue using Projection Factor leave these three parameters at 0.




git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1759 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-07 11:58:13 +00:00
Wanne dab64f4e9f - LUA Script Bugfix (by silversurfer)
o Added missing ProfileID parameter when calling the LUA method: CheckFact( fact, profileID )

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1746 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-30 20:40:20 +00:00
Wanne 111d5226ec - UB Improvements / Cleanup (by Jazz)
o Deleted unused Inventory XML files

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1744 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-29 11:57:12 +00:00
Wanne 2b7d9a05a7 - UB Improvements / Cleanup (by Jazz)
o added the lacking items of UB to files "the "Data\TableData\Items\Items.xml". 
o Necessary "Hand Cannon" were moved to the task Raul, to files H11_0_ExtraItems_xxx.xml. 
o The instruction Morrisa will be generated after destruction of Morrisa automatically. 
o All scripts lua were modified for UB

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1743 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-29 11:56:11 +00:00
Wanne 7a1cf8171b - UB Improvements / Cleanup (by Jazz)
o Deleted old / unused files and added / updated new files
o Fixed problems with the icons of objects laid on the ground (wrong ja2set.dat)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1741 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-28 17:09:45 +00:00
Flugente 60c837d358 soldier tooltips now display energy and morale
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1739 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-26 21:23:22 +00:00
Flugente 65ef13b10a added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers

These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1722 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-08 21:08:44 +00:00
Wanne d299f4c115 - Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
o Added faces (except camo faces), speech, bio, ...
o All those 4 mercs are available at M.E.R.C
o Added INI options for enabling/disabling recruitable Speck, Kulba and natives
-> RECRUITABLE_SPECK, RECRUITABLE_JOHN_KULBA, RECRUITABLE_JOHN_KULBA_DELAY, RECRUITABLE_JA1_NATIVES
o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE
see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1715 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-29 11:55:20 +00:00
Wanne 0251a6f2c7 - Bugfix: Dialog is not triggered after escorting John & Mary to the Drassen airfield (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1712 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 21:17:01 +00:00
Wanne cdaa4d0f9c Added possibility to show rank and name on enemies (by silversurfer)
- If a name is available for the enemy, the name will be shown and if INDIVIDUAL_ENEMY_RANK = TRUE also the rank will be shown
- The name will be shown if INDIVIDUAL_ENEMY_NAMES = TRUE or SOLDIER_PROFILES_ENEMY = TRUE. If both are true, then the name will be taken from the enemies profiles

- Added missing entries to Data/Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1711 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:43:30 +00:00
Wanne b7bd15c8d6 o Externalized ja2_options.ini value if you want to use / or not the cleaned up version of CalcNewChanceToHitGun: USE_NEW_CTH_CALCULATION (by silversurfer)
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322986/Re_Potential_NCTH_Code_Change_.html#Post322986


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1710 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:09:14 +00:00
Flugente 753a8bdf82 Feature improvement: the prisoner system now distinguishes between different types of prisoners (admin, regular, elite). Advanced troops are harder to interrogate, but have a high chance of retaining their rank, should they join your militia.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1703 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-12 23:56:41 +00:00
Wanne 63d7d708e5 - Updated comment for the ENCYCLOPEDIA feature
o Currently this feature is disabled in the executable, because of hugh memory problems

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1690 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-30 16:47:22 +00:00
Wanne a7b4e660fc - Externalized 2 breathing values to APBPConstants.ini (by silversurfer)
o With those values you can define the minutes needed to regenerate BP in real-time mode
o BP_RT_BREATH_RECOVER_MODIFIER, BP_RT_BREATH_DEDUCT_MODIFIER
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322238/Re_Breath_regeneration_is_too_.html#Post322238

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1689 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-30 16:32:14 +00:00