Commit Graph
2780 Commits
Author SHA1 Message Date
kitty624 aec6acfa63 Added Bear Traps as ActionItem
That way a Bear Trap can be placed in MapEditor (simular to a landmine, etc)
2025-09-13 21:36:47 +02:00
KittyandGitHub c3e78c4ccf Removed BigGunList-tag from scopes #183
Removed BigGunList-tag from scopes and fixed false coolness of stocks 1008 and 1009 (wrong number due to me testing stiff prior and forgetting to revert last time)
2025-09-13 21:06:30 +02:00
kitty624 3bd5264ed5 Removed BigGunList-tag from scopes
and fixed coolness of stocks (had wrong number due to me testing things prior)
2025-09-13 21:02:51 +02:00
KittyandGitHub f318ecc54f Adjustments and updates (mostly attachment related)
Adjustments and updates (mostly attachment related)
Added graphics, fixed entries, added missing tags and entries.
Full details see single commit descriptions.
2025-09-13 20:11:25 +02:00
kitty624 1c0c298c74 Added graphics for treated and coated (red and green) variations of EOD and SWAT armor parts 2025-09-13 20:04:28 +02:00
kitty624 17f1f282bd Adjustments to Flamethrower
Part of the ongoing progress to restore functionalty of it.
Further steps will follow.
2025-09-13 19:58:09 +02:00
kitty624 3ac2914377 Added treated and coated EOD and SWAT armor parts and some adjustments
Added the treated and coated variations of EOD and SWAT armor parts.
Removed faulty and outdated entries.
2025-09-13 19:54:07 +02:00
kitty624 915cd2523b Adjustments, updates and text changes
Text changes for multi-grenade stacks (Cylinders, 4, 3) used with OIS/OAS to avoid confusion with modern grenade variations.
Text changes for built-in Grenade Launchers (i.e. OICW internal launcher), to avoid confusion with other launchers.
Text changes to M18 Claymore and Tripwire variations (multiple items used for placing those in networks or MapEditor), to avoid confusion with regular items of that kind.
Added AP cost to attachment point batteries.
Updated tags for Che G. Canteen to make it functional.
Text changes to Folding Stock and Retractable Stock variations (there are two pairs of each), to allow players to see ingame which one they found.
Adjustments to Flamethrower, to allow better functionalty. Palnned to flesh out further, considering this just a step.
Text changes to Flamethrower.
Changed graphic numbers for coated/treated (green/red) variations of EOD and SWAT armor parts. Thos now have graphics in correct colour.
Added missing tags to some items.
2025-09-13 19:34:44 +02:00
kitty624 f093eb6282 Added items and changed some text
Added M18 Claymore to allow to transform variations placed via network or MapEditor.
That way, if player finds and disarms them, they can transform to the standard M18 Claymore.
This will allow them to accept attachments and be stackable, simular to tripwire transformation.
Adjusted tooltip texts for tripwire and claymore.
2025-09-13 19:29:02 +02:00
kitty624 7a9dcebc25 Added Officers Coat 2025-09-13 19:26:49 +02:00
kitty624 fd8110dd5c Cleanup and adjustments
Removed false entries (i.e. QueenBugSpit+lasersight)
Added missing attachments to some weapons (i.e., AR57 variants now with retractable stocck)
2025-09-13 19:22:43 +02:00
kitty624 24ce7f060a Added Remote Defuse and Remote Combo 2025-09-13 19:20:58 +02:00
kitty624 267ec0f571 MERC Watch now also results in Detonator 2025-09-13 19:18:52 +02:00
KittyandGitHub cd9c2a9629 Painkiller: lowered effect and only available with disease feature
Painkiller: lowered effect and only available with disease feature
2025-09-09 22:14:32 +02:00
kitty624 ed1a5f01ee Painkiller: lowered effect and only available with disease feature 2025-09-09 22:11:32 +02:00
KittyandGitHub 0c8063eb7e Adding a separate attachment slot for batteries
Previously, a glitch could happen when one attachment used batteries while weapon did have a stock attachment as well.
Now batteries have their own attachment slot, no longer in conflict with slot for weapon stocks
2025-09-07 04:10:14 +02:00
kitty624 7305948209 Adding a separate attachment slot for batteries
previously a glitch could happen when one attachment used batteries while weapon did have a stock attachment as well
now batteries have their own attachment slot, no longer in conflict with slot for weapon stocks
2025-09-07 03:59:55 +02:00
KittyandGitHub 6132332787 Better graphic for Flamethrower (#178)
Better graphic for Flamethrower
taken from mod MFM by WilGates
2025-09-04 17:45:04 +02:00
kitty624 51342c6301 Better graphic for Flamethrower
taken from mod MFM by WilGates
2025-09-04 17:42:23 +02:00
Marco Antonio J. Costaandmajcosta f08eaf3cc9 fully externalize QueenAttacksLosingControlOfSector 2025-09-02 20:01:55 -03:00
Asdow 55ae5d5f72 Add revolver holster to filter 2025-08-30 14:21:01 +03:00
KittyandGitHub d57f7ba7c5 Harmless or beneficial drugs don't trigger opinion about druguse anymore (#175)
Harmless or beneficial drugs don't trigger opinion about druguse anymore
removed tag opinionevent from reg-booster and enrgydrink
2025-08-23 16:51:21 +02:00
KittyandGitHub b2da63f7d9 Update Drugs.xml
fix missing tag

Signed-off-by: Kitty <58940527+kitty624@users.noreply.github.com>
2025-08-23 16:49:11 +02:00
kitty624 3e26384202 Harmless or beneficial drugs don't trigger opinion about druguse anymore
removed tag opinionevent from reg-boster and energydrink
2025-08-23 16:42:06 +02:00
KittyandGitHub 7a62d7502d Sector C5 and D5 updated Commando in inventory of Kingpin goons (#174)
- replaced the Commando in their inventory with up-to-date version
 - now will have inbuild stock as intented
2025-08-19 01:10:58 +02:00
kitty624 ba3a53ae60 Sector C5 and D5 updated Commando in inventory of Kingpin goons
replaced the Commando in their inventory with up-to-date version
now will have inbuild stock as intented
2025-08-19 01:01:14 +02:00
BeatAroundTheBuscherandGitHub 840f1c2cd0 NPCs wear more hats, non helmet hats can attach NVGs, etc. (#173)
* Hand out some hats

* Added Attachments (NVGs, etc.) to non helmet head gear
2025-08-17 17:46:43 +02:00
KittyandGitHub f30cb3d12c Remove BDU Pants attachments from the M1911 pistol (#172)
Remove BDU Pants attachments from the M1911 pistol
2025-08-16 17:10:25 +02:00
Buscher aac12c244c Remove BDU Pants attachments from the M1911 pistol 2025-08-16 14:24:26 +02:00
KittyandGitHub d5abccd44a Some items meant for OAS now excluded when not using that #171
A.L.I.C.E. backpack
First Response KIt
gave tag AttachmentSystem and set it to 1 (OAS only) with this they won't show without using OAS
there are probably more that should get it, but gotta start somewhere
2025-08-16 08:15:58 +02:00
kitty624 757b267ac3 Some items meant for OAS now excluded when not using that
A.L.I.C.E. backpack
First Response KIt
gave tag AttachmentSystem and set it to 1 (OAS only)
with this they won't show without using OAS
there are probably more that should get it, but gotta start somewhere
2025-08-16 08:06:54 +02:00
BeatAroundTheBuscherandGitHub 2737223b22 More products for the Drassen Factory + item name changes to reflect camo type (#170)
Item names were also changed as szItemName is displayed in the factory screen
W-Woodland
D-Desert
U-Urban
2025-08-15 23:50:02 +02:00
BeatAroundTheBuscherandGitHub fff1dd6fc8 New INI value BACKPACK_WEIGHT_FACTOR (#169)
* Added a clarification that these values refer to empty backpack weights

* Added an explanation for BACKPACK_WEIGHT_FACTOR
2025-08-15 23:19:17 +02:00
KittyandGitHub 3d1e9fc34c Adjusted MercProfiles to expanded and sorted nationalities (#168)
associated source change

https://github.com/1dot13/source/commit/11202d7e7e595012233a4c93874c4e42b355f6c0
2025-08-14 13:20:20 +02:00
KittyandGitHub b8fabbc1e5 Pacos moves into rebel basement
Pacos moves into rebel basement
2025-08-08 00:05:57 +02:00
kitty624 ba76f2da95 Pacos moves into rebel basement
- npc script 101 Fatima
Pacos won't go into hiding in A10 anymore, instead will follow to basement entrance and enter it with us
- npc script 114 Pacos
can give us gifts when talked to, if Food quest is active (male and female variation)
current items are Marbels and LameBoyDisplay, considered palceholders for now
will change them in later commit for adding crafting recipes to player files (like RIS report)
record 18 was used to prevent boxing before delivering letter, changed that to record 20
(same content as former 18)
- map A10_b1
small adjsutment to placements to have Pacos at a fitting place
2025-08-07 23:53:28 +02:00
KittyandGitHub 6c079f5f6e IniOption ALWAYS_FOOD and some default changes (#165 )
IniOption ALWAYS_FOOD and some default changes

- added ALWAYS_FOOD, allows to choose wether food items appear even when not using FOOD
- set Extra Civilians and Extra Merchants (blackmarket, etc.) to TRUE as default
- climbing with backpacks: no climbing, except if backpack is less or at 0.5 kg
-  with current items, that's only the Tactical Sling (0.2 kg)
2025-08-03 09:21:27 +02:00
kitty624 033cbb5735 IniOption ALWAYS_FOOD and some default changes
- added ALWAYS_FOOD, allows to choose wether food items appear even when not using FOOD
- set Extra Civilians and Extra Merchants (blackmarket, etc.) to TRUE as default
- climbing with backpacks: no climbing, except if backpack is less or at 0.5 kg
- with current items, that's only the Tactical Sling (0.2 kg)
2025-08-03 09:07:53 +02:00
KittyandGitHub 6e13e6e4a4 Fixed typo in EnemyAmmoDrops.xml
Fixed typo in EnemyAmmoDrops.xml
2025-08-02 20:23:44 +02:00
kitty624 85ec1ecaa7 Fixed typo in EnemyAmmoDrops.xml 2025-08-02 20:20:56 +02:00
KittyandGitHub cd183d41ed Added missing AmmoTypes to Choices and Drop xml (#163)
Added missing AmmoTypes to Choices and Drop xml

Those xml didn't contain all the latest ammotypes, added them.
Also added comments for ease of modding files.
(comment with item name for item-id)
2025-08-02 19:34:54 +02:00
kitty624 e10bca4cad Added missing AmmoTypes to Choices and Drop xml
Those xml didn't contain all the latest ammotypes, added them
Also added comments for ease of modding files
(comment with item name for item-id)
2025-08-02 19:28:03 +02:00
KittyandGitHub 5825b7c37e Fixed Steyr Aug A2 in J9 (Tixa) (#162) from kitty624
Fixed Steyr Aug A2 in J9 (Tixa)
2025-08-01 05:25:37 +02:00
kitty624 1c3e69c767 Fixed Steyr Aug A2 in J9 (Tixa)
- two enemies in Tixa do have a Steyr Aug A2 set as dropable in
their MapEditor placement
- this did use a version of the Steyr Aug A2 with outdated attachments
- replaced those with up-to-date versions of Steyr Aug A2
2025-08-01 05:16:59 +02:00
KittyandGitHub 4dad7232ae Item updates (#161) from kitty624
Item updates

items.xml

    Soda (from vending machine), added drugtype
    Sawed-off and Super Shorty, item size changed to fit SG Holster
    Pepper spray and canister, item size added, prior didn't have one
    Added covert-tag to a few pistols with matching description text

drugs.xml

    added drugtype for Soda (vending machine)

pockets.xml

    changed pocket 25 for SG Holster
    lower itemsize allowed to restrict to short shotguns
2025-08-01 01:13:09 +02:00
kitty624 443a9cef43 Item updates
items.xml
- Soda (from vending machine), added drugtype
- Sawed-off and Super Shorty, item size changed to fit SG Holster
- Pepper spary and canister, item size added, prior didn't have one
- Added covert-tag to a few pistols with matching description text
drugs.ml
- added drugtype for Soda (vending machine)
pockets.xml
- changed pocket 25 for SG Holster
- lower itemsize allowed to restrict to short shotguns
2025-08-01 00:58:17 +02:00
KittyandGitHub 5822d1fd4f Qol Made choice about climbing with backpack easier (#160) from kitty624
Qol Made choice about climbing with backpack easier

Previously that choice required users themself to add tags to items.

Added those tags, and , to relevant backpack items in items.xml.

Changed the description in ja2options.ini to reflect that change.
2025-07-27 21:38:43 +02:00
kitty624 f0f551346d Qol Made choice about climbing with backpack easier
Previously that choice required users themself to add tags to items.
Added those tags, <AllowClimbing> and <BackpackWeightModifier>, to relevant backpack items in items.xml.
Changed the description in ja2options.ini to reflect that change.
2025-07-27 21:27:35 +02:00
KittyandGitHub 348552e7ca Merge pull request #151 from edawgsnizzle/master
Missing Rooftile
2025-07-16 03:22:46 +02:00
KittyandGitHub 5feb6807c8 Fixed outdated Steyr Aug A2 at I13, added loot variations to I13 (#159)
Fixed outdated Steyr Aug A2 at I13, added loot variations to I13:

map contained a Steyr Aug A2 with outdated attachments, fixed to use up-to-date version of Steyr Aug A2

added some loot variation to the locker the Steyr Aug A2 is found in, loot will vary depending on chosen game difficulty (but will always have a Steyr Aug A2)
2025-07-15 04:36:58 +02:00