Flugente
446408e870
Simplified ImprovedAutoFastForward feature (allows to accelerate only invisible enemies) (by sevenfm)
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Now single option IMPROVED_AUTO_FAST_FORWARD=TRUE by default
Removed options:
AUTO_FAST_FORWARD_ENEMIES
AUTO_FAST_FORWARD_MILITIA
AUTO_FAST_FORWARD_CIVS
AUTO_FAST_FORWARD_CREATURES
ENEMY_CLOCK_SPEED_PERCENT
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2235 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-04-21 21:51:30 +00:00
Flugente
e65bae9f9c
New ammo properties:
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- <dDamageModifierLife> alters the life damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
- <dDamageModifierBreath> alters the breath damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2230 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-31 19:17:31 +00:00
silversurfer
de382176e2
new icons for MOLLE available volume (63) and pocket volume (64)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2227 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-16 09:50:36 +00:00
silversurfer
368bcf9fa6
Fix: CAMO_KIT_USABLE_AREA was set to 5 by accident in data folder. Vanilla should have this at 100.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2216 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-01 16:34:22 +00:00
silversurfer
acde7556f1
modified and new ranger bonuses:
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- aim click bonus for shotguns is now again 1 (hunter) or 2 (ranger)
- new aim click bonus for rifles that is half the shotgun bonus. With the default value of "1" this means 0 for hunter and 1 for ranger. This does NOT stack with the sniper bonus! It's one or the other depending on which is higher.
- new speed bonus to reloading single shells into shotguns
- new range bonus for shotguns of 10% (hunter) or 20% (ranger)
The following values have been increased from 1.0 because shotguns were too slow to fire in general:
SP4T_SHOTGUN_MODIFIER = 1.3
BURST_AP_SHOTGUN_MODIFIER = 1.3
AF_SP5AP_SHOTGUN_MODIFIER = 1.3
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2214 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-28 17:04:34 +00:00
Flugente
ca8dc0d3c7
Added new heli animations (insertion from different directions)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2212 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-26 20:13:19 +00:00
Flugente
d10c13b7f4
Fix: Changed .sti file missing in vanilla
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2208 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-18 21:40:35 +00:00
silversurfer
795579610a
new externalized parameter "KINGPIN_RING_TILE" for Kingpins location at the ring. This is used to check if Kingpin is watching the first three fights.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2207 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-14 17:19:19 +00:00
Flugente
1da4eb5ad3
Female admins and troops can appear in autoresolve.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2206 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-12 18:52:21 +00:00
Flugente
f266b16681
Enemy tanks can now fight in autoresolve.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2205 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-11 21:39:39 +00:00
Flugente
6bcdbb0c17
Merged revision(s) 2191 from branches/ja2_data_official_2014:
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Fix: crash when displaying headgear with face id 254
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2192 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-18 16:56:07 +00:00
Wanne
b4d2102c27
Merged from revision: 2189
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Fixed incorrect sound names in Sounds.xml (by Sevenfm)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2190 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-15 20:13:25 +00:00
Wanne
dde44e4209
Merged from revision: 2187
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Features (by anv)
- new Ja2_Options.ini setting - HIDE_EXPLORED_ROOM_ROOF_STRUCTURES (e.g. sandbags) at ground level view
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2188 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-07 18:02:41 +00:00
Wanne
a6b04f465c
Merged from revision: 2185
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Fixed typos (thx to ATigersClaw)
- Dr. Mitch (AIM Bio)
- Backgrounds.xml
- LoadScreenHints.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2186 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-24 16:56:12 +00:00
Wanne
b9d898dad4
Merged from revision: 2182
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- Fixed militia not trainable in SAM sectors when playing "Vanilla" (thx to Johnny & Scheinworld)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2183 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-08 12:31:46 +00:00
silversurfer
196fcdcc83
Fix: Removed the invalid property <PercentCounterForceFrequency> from Items.xml
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Change: Set IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT to TRUE as the new default in CTHConstants.ini. This should reduce problems with NCTH at game start when there are no scopes available. It also helps enemy soldiers so it will make the game more difficult.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2176 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-03 13:19:38 +00:00
Flugente
6ed6ac567b
New Feature: roof tiles can be destroyed.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2174 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-25 23:45:09 +00:00
Wanne
c0bafeee86
Merged from revision: 2169
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Externalized (by Buggler):
- Kingpin's faction sector and roaming gridno around tony shop if they become hostile
- Queen's alternate grid no if basement sector is cleared
- Hotkey corrections in LoadScreenHints.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2170 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-17 16:26:36 +00:00
Wanne
3a99f17d0f
Driveable Vehicles Tanks Update (by Ocular)
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- New ja2_options.ini entry: TANK_MINIMUM_PROGRESS
- This defines the progress (0-100), when the enemy can use tanks for attacks and patrols
- For Data-1.13, the progress value is set to 30.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2159 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-03 09:51:35 +00:00
silversurfer
adce0ae6b8
cleanup of old data after move of difficulty settings to new DifficultySettings.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2156 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-02 19:02:14 +00:00
Flugente
03cca9591c
New Feature: IMP gear selectino allows choosing what items an IMP starts with instead of relying upon randomness
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2152 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-23 22:10:26 +00:00
silversurfer
9d38c83473
set BASE_SIGHT_RANGE = 14 for Data-1.13 like the official 2014 release
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added new option to CTHConstants.ini:
IRON_SIGHTS_MAX_APERTURE_MODIFIER = 3.0
This modifies how fast the aperture grows for iron sights when IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT = TRUE
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2143 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-10 12:15:47 +00:00
Wanne
b26e652f64
Merged from revision: 2141
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- ja2_options.ini: Fixed wrong ";" after AIMING_LEVELS_REDUCTION_ON_ALTWEAPHOLD (thx to LootFragg)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2142 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-07 14:46:07 +00:00
Flugente
fe2feeb114
Lowered duration of Trip Flare and Break Lights from 35 to 10
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2139 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-02 20:15:16 +00:00
Wanne
bbd29a4469
Merged from revision: 2137
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Moved the vanilla Merc Edt files from "Data-1.13" to "Data" folder (thx to Sevenfm)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2138 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-01 04:24:55 +00:00
Flugente
13698b96fd
Merged revision(s) 2135 from branches/ja2_data_official_2014:
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Fix: vanilla magazine class indizes were wrong
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2136 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-31 14:22:05 +00:00
Flugente
daba2726e8
New Feauture: a private military company allows hiring of advanced militia. For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335279#Post335279
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2130 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-30 17:19:34 +00:00
Wanne
504544ced3
New Feature: Added up to 15 game difficulty settings (by Jazz)
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- Externalized the difficulty setings to "TableData\DifficultySettings.xml" file
- Some INI Settings (ja2_options.ini, CTHConstants.ini and Creature_Settings.ini) moved from INI file to this xml file
These parameters were moved to the file DifficultySettings.xml.
** Ja2_Options.INI **
ENEMY_AP_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_KILLS_PER_PROGRESS_POINT_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
INITIAL_GARRISON_PERCENTAGES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
MIN_ENEMY_GROUP_SIZE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
UNLIMITED_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEENS_INITIAL_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_STARTING_ALERT_LEVEL_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_ALERT_DECAY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_AWARE_BATTLES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
BASE_DELAY_IN_MINUTES_BETWEEN_EVALUATIONS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
EVALUATION_DELAY_VARIANCE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_HOURS_AFTER_SECTOR_LIBERATION_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_DAYS_AFTER_PATROL_DESTROYED_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AGGRESSIVE_QUEEN_AI_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
PERCENT_EXTRA_ELITES_EXPERIENCED , _EXPERT, _INSANE
MAX_MERC_DEATHS_EASY , _EXPERIENCED, _EXPERT, _INSANE
** Creatures_Settings.INI **
CREATURE_SPREAD_TIME_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BASE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_INIT_BONUS_SPREAD_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_POPULATION_MODIFIER_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_TOWN_AGGRESSIVENESS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
** CTHConstants.ini **
BASE_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AIM_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2123 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 10:51:26 +00:00
Flugente
e3b1f1fabd
Fix: missing disease face and item icons
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2121 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 00:34:52 +00:00
Wanne
c4855c7cc1
Merged from revision: 2118
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Updated description for AGGRESSIVE_STRATEGIC_AI
- Added the info, that it is currently hardcoded for city sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2119 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-27 07:37:00 +00:00
Wanne
aafb39445c
Merged from revision: 2103
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- Added comments to history.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2104 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-20 19:27:45 +00:00
Wanne
c9ab23b443
Merged from revision: 2101
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Externalized History Log texts (by Jazz)
- see TableData\History.xml
- added support for language specific history (German.History.xml, French.History.xml, ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2102 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-20 04:28:38 +00:00
Flugente
66fc68ef67
New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
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For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2099 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-10 13:05:18 +00:00
Wanne
a308ec2ec6
Merged from revision: 2096
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XML Editor can now work with the "Data" folder
- Fixed "Data\TableData\*.xml" files
- Added missing BigItems STI files
- Added Lookup XML files for the XML Editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2097 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-05 21:46:57 +00:00
Wanne
e97f4b54df
Merged from revision: 2078
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- Fixed of gamestart missing settings and cleanup of Profiles folder INI settings (by Buggler)
- Deleted 'Profiles\UserProfile_UnfinishedBusiness\UB' folder
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2079 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-26 13:01:58 +00:00
silversurfer
44355b6d0b
New option in CTHConstants.ini:
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IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT = FALSE/TRUE
When activated it will make iron sights more powerful over longer distances. This is an experimental switch. The formula might need to be tweaked.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2077 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-22 09:56:41 +00:00
Wanne
9c758c3b69
Merged from revision: 2075
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- Fixed extra spaces in names and nicknames in MercProfiles.xml (by Buggler)
- Changed Ja2Options.ini settings (by Buggler & Sevenfm):
MAX_NUMBER_PLAYER_MERCS = 32
DIRT_SYSTEM = FALSE
AUTO_FAST_FORWARD_ENEMIES = 2
AUTO_FAST_FORWARD_MILITIA = 1
AUTO_FAST_FORWARD_CIVS = 1
AUTO_FAST_FORWARD_CREATURES = 1
CLOCK_SPEED_PERCENT = 120
ENEMY_CLOCK_SPEED_PERCENT = 120
- Removed unused Ja2Options.ini:
MIN_RANGE_FOR_FULL_COWERING_TARGET_PENALTY
STAMINA_HIT
- Updated ReadMe in Windows 8 Fix.zip (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2076 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-21 18:09:59 +00:00
Wanne
534f14e457
Merged from revision: 2069
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Updates (by Buggler)
- Mercs, militia & enemies are now shown with 10x icons on strategic screen
- Changed militia icon order display in strategic map; elite first
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2070 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-14 19:38:46 +00:00
silversurfer
a9a1cff510
New modifier for NCTH to alter the behaviour of the scope penalty:
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- AIM_TOO_CLOSE_THRESHOLD = 0.8
This defines the point within scope range where the penalty starts.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2066 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-11 15:17:40 +00:00
Flugente
5607cbf766
Added icons for enemy tanks in strategic map
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2062 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-07 21:55:35 +00:00
Wanne
66ce337ad3
Updated APBPConstants.ini comments (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2056 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-20 12:34:14 +00:00
Wanne
e89e1afedc
Merged from revision: 2053
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- Tweaked sinking icon in EDB (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2054 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-05 14:38:27 +00:00
Wanne
df7b928e6a
Merged from revision: 2051
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- Fixed resetting boxes fought (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2052 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-03 18:42:57 +00:00
Flugente
ea4f49a711
- New Feature: dynamic opinions allows mercs to form opinions about each other depening on actions they/the player take or do not take. These can be viewed in the 'MeLoDY 'website. See also http://www.bears-pit.com/board/ubbthreads.php/topics/333259.html#Post333259
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- new background property: <dislikebackground> allows mercs to dislike specific backgrounds
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2050 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-28 22:03:13 +00:00
silversurfer
76a104b951
- changed SHOT_HEAD_DIVISOR to SHOT_HEAD_MULTIPLIER. The old name was misleading
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2048 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-26 16:49:09 +00:00
Wanne
2da7979349
Merged from revision: 2046
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- Added first page and last page buttons to history log (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2047 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-23 19:07:52 +00:00
Wanne
0ad234f175
Merged from revision: 2044
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- Reworked/improved english texts for LoadScreenHints.xml and CampaignStatsEvents.xml (by John A Smith)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2045 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-22 18:48:55 +00:00
Wanne
a0990d6f59
Merged from revision: 2042
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- Fixed typo in LoadScreenHints.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2043 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-20 19:00:04 +00:00
Wanne
50053bab7d
- Improved NCTH cursor (by Sevenfm)
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ja2_options.ini: IMPROVED_NCTH_CURSOR
0 - default cursor
1 - improved cursor: show extended AP info, laser dot, scope mode icon, limit maximum displayed aperture size (100)
2 - compact cursor: aiming level as numbers, limit displayed autofire bullets (10), limit maximum displayed aperture size (50)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2039 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-18 15:44:02 +00:00
Wanne
0362b874d0
Driveable vehicle Update: Externalized vehicle seats (by anv)
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- externalised vehicle seats (TableData\Vehicles.xml) influence position of passenger, field of view, ability to shoot and being hidden,
- seat can chosen by using ctrl+RMB on vehicle (ctrl + LMB just takes the first visible seat)
- seats can be changed or swapped while inside vehicle,
- remade JSD files for cars,
- vehicles aren't transparent anymore,
- vehicles are louder than people, depending how fast they move.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/332790/5.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2038 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-18 15:27:09 +00:00