Flugente
e7bf5823c1
Replaced wrong bad russian names (by Elvis_A)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2329 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-07 17:27:43 +00:00
Flugente
8230208d06
New feature: mines require workers for maximum income, these can be trained like militia.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2328 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-04 22:22:16 +00:00
Flugente
2afdd26252
New feature: environment hazards pose danger to soldiers in certain sectors - first use are snakes that attack anybody in water sources in swamps.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2327 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-03 21:10:48 +00:00
Flugente
ba1b463812
If ALLOW_TARGET_HEADANDLEG_IFPRONE is TRUE, head/torso/legs can be targetted on prone soldiers (until now, hits were always considered on torso).
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Additionally soldiers are no longer protected from stray bullets in crouched and prone stance.
This option will be removed once this code change has been accepted (or deemed unacceptable).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2326 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-02 18:02:44 +00:00
Flugente
ee657d400b
New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2325 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-06-18 20:55:38 +00:00
silversurfer
e976790911
Fix (by 3iff): item 1720 was incorrectly labeled as "rifle sling" on BR
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2324 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-06-01 14:37:22 +00:00
silversurfer
bd41b461ca
AI and tactics improvements (by Sevenfm):
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New options:
AI_YELLOW_FLANKING - yellow flanking is disabled by default
IMPROVED_TACTICAL_UI - use name color to show soldier's status (disguised, drunk)
Removed obsolete options:
SHOW_COVER_INDICATOR
SHOW_ENEMY_RANK_ICON
SHOW_ENEMY_AWARENESS
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2323 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-20 18:27:42 +00:00
Flugente
875656a0d3
Shopkeeper in San Mona (C6) now buys almost any armour, and sells early to midgame ones
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2322 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-18 18:16:31 +00:00
Flugente
fff0790490
New disability: Hemophiliac causes mercs to bleed a lot faster, even for tiny wounds
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2321 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-16 15:03:52 +00:00
Flugente
d5d883d1ca
New feature: We can now create non-profile-based merchants via lua.scripts.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23061&goto=345526&#msg_345526
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2320 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-15 17:09:14 +00:00
Flugente
37852521b8
Fixed typos (by Elestir)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2319 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-13 16:59:09 +00:00
Flugente
e36b67d363
Changes to covert operations feature (by sevenfm): If the new skill setting COVERT_STRIPIFUNCOVERED is FALSE,
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- we can only disguise successfully if we haven't been seen recently (last 3 turns)
- disabled automatic clothes stripping when uncovered
- redisguise automatically if spy haven't been seen by enemy recently and wears correct clothes
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2318 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-12 22:28:37 +00:00
Flugente
f6bec58b51
- made Rifle LAMs useable by FAMAS and FN FAL
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- made Grippod useable by FN FAL
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2317 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-10 18:56:42 +00:00
Flugente
42153208bc
New feature: individual militia creates small militia profiles that track a militia's history and allow it to be recreated, thereby maintaining the illusion of persistent militia.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23044&goto=345324&#msg_345324
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2316 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-06 14:50:22 +00:00
Flugente
6dc9445354
Fix: combat jeeps could not be seen unless ENEMY_TANKS_ANY_PART_VISIBLE was true
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2315 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-14 20:32:13 +00:00
silversurfer
5dceb70a4d
some documentation updates in files (by CVB)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2314 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-13 14:32:16 +00:00
Flugente
ba12bd08b3
Fix: missing civ group names
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2313 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-11 18:48:18 +00:00
Flugente
775c66a9f7
Reworked armour values to be more balanced.
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For mor info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=344851&#msg_344851
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2312 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-08 21:36:09 +00:00
Flugente
d1cd679e9d
New feature: spawn extra civilains via Lua, see also http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=22998&goto=344843&#msg_344843
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2311 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-03 14:38:13 +00:00
Flugente
1ad959f015
As the xml editor crashes when no sound file exists in ExplosionData, an empty soundfile is used as a workaround.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2310 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-25 23:00:12 +00:00
Flugente
0dd574e3a0
When a roof collapses, 'debris smoke' can briefly cloud the debris.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2309 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-25 11:27:42 +00:00
Flugente
afe2bdfd10
externalised maximum number of mortars per AI team to DifficultySettings.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2308 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-24 23:15:39 +00:00
Wanne
cbb72a6b6e
Fixed missing lastname for Kermit 'Frog' (by 3iff)
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-> Kermit 'Frog' Fraser
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2307 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-24 08:46:15 +00:00
Flugente
3fb767d276
The merc profile #71 (RPC71) is now used for all combat jeeps.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2306 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-21 21:29:40 +00:00
Flugente
d3b6094b9b
New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2305 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-20 18:44:16 +00:00
Wanne
4544513fc8
Added more enemy profiles to xml file for Elite and Regular (by 3iff)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2304 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-19 20:16:09 +00:00
silversurfer
92410f29f0
Moved INITIAL_MERC_ARRIVAL_LOCATION from Ja2_Options.ini to Mod_Settings.ini. If Mod_Settings.ini has a value defined it will overwrite the value from Ja2_Options.ini. Otherwise it will leave it alone.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2303 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-12 09:35:42 +00:00
Wanne
58c32fcf60
Fixed wrong snitch speech from Carp (by firebat)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2302 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-11 13:02:43 +00:00
Wanne
ed660d7425
Bugfix: Briefing Room: Fixed wrong entries in Briefing Room xml (by Jazz)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2301 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 21:04:26 +00:00
Wanne
b68b2c328a
Fixed wrong locations of certain speech file (Data\Speech <-> Data-1.13\Speech) (thx to firebat)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2300 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 20:48:02 +00:00
silversurfer
283ea81b1f
Fix: Description in DifficultySettings.xml implied that we could use/create more than 4 difficulty levels. We can not! This will crash the game!
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2299 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 11:32:08 +00:00
Wanne
be90711020
UB 1.13 Fixes (by Jazz)
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- Externalized more hardcoded grid numbers
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2298 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-08 21:07:09 +00:00
Wanne
6f2e08ad99
UB 1.13 Fixes (by Jazz)
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- The problem was fixed with the mark of underground sectors on the strategic map (J14-1,K14-1,L15-2,L15-3).
- Fixed the problem with moving from the sector K14-1 to K15-1.
- Added a few new parameters to the file UB_Options.ini
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2297 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-07 18:42:33 +00:00
Flugente
61b8c1be3c
New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2296 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-06 12:43:04 +00:00
Wanne
ee403f9064
Bugfixes: Wrong naming of sound files (thx to firebat)
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- Some battlesounds had wrong filenames
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2295 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-24 15:02:56 +00:00
silversurfer
b5199b2ec0
New parameter in DifficultySettings.xml:
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LootStatusModifier defines how much his dropped equipment can get damaged when an opponent dies. This externalizes the hardcoded values that depended on difficulty level.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2294 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-13 15:17:13 +00:00
Flugente
86f3069aeb
Added sandbags/concertina to GENERIC 2 (Dirtroads) tileset.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2293 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-07 01:52:14 +00:00
silversurfer
4d82947e28
Fix: added missing rank 10 to rank names
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New parameters in DifficultySettings.xml:
- LevelModifierLowLimit
- LevelModifierHighLimit
- AllowUnrestrictedXPLevels
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2292 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-06 23:27:59 +00:00
Flugente
1d8fc5144f
Difficulty setting AlwaysUpGradeAdminsToTroopsProgress forces admin upgrade to troops once enough player progress is reached.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2291 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-06 00:04:31 +00:00
Wanne
3847bdf217
Updated "Windows 8 & 10 Fix.zip"
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- Reworked "Step-by-Step" Guide
- Added "Windowed Mode" Registry File
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2290 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-02 06:51:52 +00:00
Flugente
9aa0743daf
RADIO_OPERATOR_REINFORCEMENT_SETTING in Skills_Settings.ini controls under what conditions radio operators can call militia reinforcements.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2289 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-28 22:55:35 +00:00
silversurfer
40c574c2c1
Fix: Game crashes when loading sector N3 because of missing tile graphics for the Enemy Helicopter feature.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2288 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-28 18:07:54 +00:00
Wanne
a78185012f
Updated content
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2287 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:08:00 +00:00
Wanne
c49ce6b82d
Renamed "ReadMe.txt" to "Technical Issues with JA2 1.13 - Problems and Solutions.txt"
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2286 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:06:24 +00:00
Wanne
52fc2d0256
Updated ReadMe.txt (technical fixes on 1.13)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2285 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:01:54 +00:00
Flugente
df04f7b198
New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2284 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-24 22:52:53 +00:00
Wanne
3f3daf8af8
Deleted old "Windows 8 Fix.zip" (we already have the same file named "Windows 8 & 10 Fix.zip")
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2283 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-21 17:07:50 +00:00
Flugente
ed96f4d8d2
Fix: renamed ammo strings (by ATigersClaw & DepressivesBrot)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2282 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 19:55:40 +00:00
Flugente
18c5f1a564
Renamed 'VSSK Vychlop' to 'VSSK Vykhlop' (by ATigersClaw)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2281 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 18:32:34 +00:00
Flugente
b7082c0d72
- Moved ASD & Enemy Heli-related settings from JA2_Options.ini to Mod_Settings.ini.
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- Enemy Helis can also be unlocked if a certain game progress is reached.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2280 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 14:45:38 +00:00