Reverted resetting next action in CancelAIAction() as it doesn't work as expected.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8697 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2019-10-18 21:31:19 +00:00
parent ef46feb9b1
commit 7908dc2ff3
-5
View File
@@ -1250,11 +1250,6 @@ void CancelAIAction(SOLDIERTYPE *pSoldier, UINT8 ubForce)
pSoldier->aiData.bBypassToGreen = FALSE;
ActionDone(pSoldier);
// sevenfm: reset next action
pSoldier->aiData.bNextAction = AI_ACTION_NONE;
pSoldier->aiData.usNextActionData = 0;
pSoldier->aiData.bNextTargetLevel = 0;
}