updated r8524 fix to work in 1024x600

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8645 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2018-12-10 16:20:13 +00:00
parent 9aa6618910
commit 92171038ed
+1 -1
View File
@@ -307,7 +307,7 @@ void RenderMapScreenInterfaceBottom( BOOLEAN fForceMapscreenFullRender )
// HEADROCK Changed this line to accept outside influence through the new boolean:
//if ( fForceMapscreenFullRender == TRUE || fMapScreenBottomDirty == TRUE)
// HEADROCK HAM 3.6: OK, let's always render this panel, as long as the team inventory screen isn't open.
if ( fMapScreenBottomDirty || ( (!fShowInventoryFlag || iResolution > _800x600 ) && fForceMapscreenFullRender ) )
if (fMapScreenBottomDirty || ((!fShowInventoryFlag || iResolution > _1024x600) && fForceMapscreenFullRender))
{
// get and blt panel
GetVideoObject(&hHandle, guiMAPBOTTOMPANEL );