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updated r8524 fix to work in 1024x600
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8645 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -307,7 +307,7 @@ void RenderMapScreenInterfaceBottom( BOOLEAN fForceMapscreenFullRender )
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// HEADROCK Changed this line to accept outside influence through the new boolean:
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//if ( fForceMapscreenFullRender == TRUE || fMapScreenBottomDirty == TRUE)
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// HEADROCK HAM 3.6: OK, let's always render this panel, as long as the team inventory screen isn't open.
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if ( fMapScreenBottomDirty || ( (!fShowInventoryFlag || iResolution > _800x600 ) && fForceMapscreenFullRender ) )
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if (fMapScreenBottomDirty || ((!fShowInventoryFlag || iResolution > _1024x600) && fForceMapscreenFullRender))
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{
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// get and blt panel
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GetVideoObject(&hHandle, guiMAPBOTTOMPANEL );
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