Commit Graph
96 Commits
Author SHA1 Message Date
Flugente 936aaab42d Added 12 gauge rubber slugs to demonstrate the use of <dDamageModifierLife> and <dDamageModifierBreath>
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2231 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-31 20:45:14 +00:00
Flugente e90966eab8 New ammo properties:
- <dDamageModifierLife> alters the life damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
- <dDamageModifierBreath> alters the breath damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2230 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-31 19:17:31 +00:00
silversurfer d2c3e5a0ed Updated laser camo/stealth penalties for all lasers and built-in lasers
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2229 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-18 16:26:20 +00:00
Flugente a5964191e5 Fix: S.T.R.I.K.E. Vest has AP bonus
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2228 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-16 20:47:13 +00:00
silversurfer db1169ca8d changed MOLLE attachment slot layout to match ingame display of pockets and contents
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2226 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-15 12:46:02 +00:00
Flugente 2a81af05ed - As the sole purpose of the flash suppressor, hiding muzzle flashes, is not affected by status, it's status is irrelevant, making repairs useless. It is thus no longer repairable.
- LBE gear status is useless. It is thus no longer repairable. This is not true for the radio set and the diving bottle, which are LBE but have other purpsoes as well.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2225 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 21:40:20 +00:00
Flugente 9df6f67664 added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2224 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 21:19:17 +00:00
Flugente a3b8e7e728 added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2223 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 21:04:13 +00:00
Flugente 0a3c726240 added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2222 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 20:44:31 +00:00
silversurfer 43d8e07da0 Fix: KCB Knife and Rambo Knife had the wrong item size of 28. I corrected this to 24 like the other large knifes.
I also removed the option to carry size 28 items from the knife pocket index 2. Size 28 is for large items like a discarded LAW or golf clubs and they look stupid in a knife sheet...

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2217 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-04 11:21:59 +00:00
Wanne 5153adf285 Merged from revision: 2195
Fix for the Large Holster silhouette being in the wrong position (by Off_Topic)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2196 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-28 09:33:25 +00:00
silversurfer 7b37a4898d Fix: Removed the invalid property <PercentCounterForceFrequency> from Items.xml
Change: Set IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT to TRUE as the new default in CTHConstants.ini. This should reduce problems with NCTH at game start when there are no scopes available. It also helps enemy soldiers so it will make the game more difficult.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2176 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-03 13:19:38 +00:00
Flugente 8d11eda385 New Feature: roof tiles can be destroyed.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2174 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-25 23:45:09 +00:00
silversurfer 904691298c Updates to aim levels of shotguns and AIM_DRAW_COST (by Strohmann)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2173 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-25 14:01:55 +00:00
Flugente 68e3909d05 removed wirecutter concertina deconstruction, as it can be confused with the regular wirecutting (both work on the same tileset)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2168 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-15 21:08:24 +00:00
Flugente 61f6322ab5 - Fix: Mauser M-03 gets the SF-42 scope.
- Altered IMPItemChoices.xml: more reasonable weapon choices, items teasing food and other new features.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2167 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-14 21:11:50 +00:00
silversurfer 19cf8d6518 Fix: From testing volatility was left at 0 for land mines. Changed back to 2.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2162 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-04 07:56:59 +00:00
silversurfer 2d3fc62bb6 Changed fragmentation explosives to emit fragments like they should. All values are experimental.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2161 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-03 10:51:35 +00:00
silversurfer 004cb3d482 Fix (by Ocular and Strohmann):
wrong aim levels and handling for Sphinx pistol
wrong Need for sleep values for Lance Fisher and Turtle

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2158 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-03 07:44:48 +00:00
Wanne d52318e636 - Fixed items lacking an outline in smp2 tilesets (by Off_Topic)
- Fixed 7rd Shotgun Pocket to hold 3x 2 Shells and 1x 4 Shells (by Off_Topic)
- A slight change to Rifle Sling Pocket also (by Off_Topic)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2148 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-15 18:15:09 +00:00
Flugente 360bac0909 Feature improvement:
- via StructureConstruct.xml and StructureDeconstruct.xml, one can now define which structures can be removed and created via items and the fortifications feature.
- added building materials to create wooden debris and walls

For more information, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335557#Post335557

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2140 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-06 23:58:11 +00:00
Flugente e8412f6d9d Lowered duration of Trip Flare and Break Lights from 35 to 10
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2139 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-02 20:15:16 +00:00
Wanne cb8da2c6d7 "Carrier Bladder" (by Off_Topic)
1. Added a hydration system, the ArmorBak can be worn as a backpack, which allows you to place a "bladder" inside it. This carries twice as much water as a canteen.
The US ILBE Rucksack has an integral carrier but needs the bladder, it can be attached to certain MOLLE items also.
Created a new attachment point: 4 for the carrier and 7 to include all MOLLE and the hydration carrier. There is also a new food item.
2. There is a Tactical sling now that acts like a backpack pocket which allows you to carry ONE Rifle etc... on your back. (Need to get a different image, will upload soon.)
3. Added a better image for the MOLLE single pistol mag and Sniper Ammo.
4. Added 3 new MOLLE pouches: Speed Loader, Ammo Drum, and Single Rifle.
5 Added silhouettes for above and also for Throwing Knives.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2128 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 21:13:18 +00:00
Flugente 926be78f6b New xml: FoodOpinion.xml allows individual opinions on individual food items for each merc, the <bMoraleMod>-tag in Food.xml was removed.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2125 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 20:08:28 +00:00
Wanne 41a8afcb01 Bugfix: Pockets.xml (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2110 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-25 09:36:39 +00:00
Wanne b78bd5d6d1 Pocket Fixes (by Off_Topic)
1. Fixed Gen Misc. Pocket.
2. Removed excess pockets from newly added LBE.
3. Added silhouette of small revolver. (Just Aesthetic for R:Holster.
4. Added silhouette for rifle molle.
5. Minor changes to weight of newly added LBE.
6. Adjusted some pocket values to better suit their purpose.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2109 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-24 19:34:05 +00:00
Flugente 3433ec6b1c New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2099 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-10 13:05:18 +00:00
Flugente 2f741262b6 Adjusted aim level and gun handling values (by Strohmann)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2098 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-10 12:49:03 +00:00
Flugente e4c01d20ff Throwing knifes can get bloody again.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2071 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-14 21:02:12 +00:00
Flugente b8633434a5 Merged revision(s) 2026 from branches/ja2_data_official_2014:
AI will no longer choose illumination rounds for mortars and grenade launchers during the day

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2027 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-30 22:56:16 +00:00
Wanne 9c6c5d8326 Merged from revision: 2017
- Fixed wrong item updates from commit 2014 (custom souns for non-guns)
o Now the hedge trimmer has the correct new sound

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2018 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-21 06:58:21 +00:00
Wanne 6924efdf61 Updates/Fixes (by Sevenfm)
- Added grenade throwing range modifier to item_settings.ini:
RANGE_GRENADE_MODIFIER = 1.0
This modifier is applied to grenades and regular thrown items.
- Added xml tags for merge type <13>: you can use u.knife on tripwire roll to get 2 tripwires. Status of tripwire roll will be reduced by 2 points. 
Also lookup table for merges is updated for xml editor to work correctly.
- Added several new loadscreenhints.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2000 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-24 20:06:38 +00:00
Flugente 7ff6a8cfa7 - New feature: Ammotype flag AMMO_ANTIMATERIEL (<ammoflag>4</ammoflag>) gives bullets the ability to destroy walls and other structures.
- Fix: Charlie's ammo was not fitting

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1984 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-15 17:55:11 +00:00
Flugente 679e443b42 Merged revision(s) 1980 from branches/ja2_data_official_2014:
- new background ability: disarm_trap alters effectivity at defusing bombs
- lowered signal shell light duration

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1981 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-12 22:32:22 +00:00
Flugente 99857261cd Merged revision(s) 1970 from branches/ja2_data_official_2014:
Added sleeping bag item (#1709), as <SleepModifier> was unused.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1971 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-01 22:26:43 +00:00
Wanne 94988a2b84 Replaced ` with ' in Items.xml (thx to hrvg)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1967 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-27 20:36:42 +00:00
Wanne 33571338f0 Merged from revision: 1926
4 new MOLLE items (by Off_Topic)
- 1 MOLLE Backpack/Combat Combo, 
- 1 Stand alone MOLLE Combat pack and 1 stand alone MOLLE Backpack
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329539/Creating_a_MOLLE_backpack_set_.html#Post329539

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1927 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-28 08:13:03 +00:00
Flugente df4cdfdab2 Added transformations from map-editor tripwire to standard tripwire (#1524).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1924 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-27 21:37:54 +00:00
Flugente fd72b7fbee Radio set battery can now be bought from BR.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1908 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-01 14:17:46 +00:00
Flugente e7a6adc1aa swapped vision boni of low-quality and high-quality binoculars
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1899 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-20 23:54:01 +00:00
Flugente 74e0be1cce New Feature: Spotter skill (available to every merc) allows a merc to be spotter for other snipers. Spotter items have to be in hands, spending APs cancels action.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1896 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-19 19:54:34 +00:00
Flugente 59e6c62db4 Corrected radio set description.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1894 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-17 18:23:00 +00:00
Flugente b3d808f205 Improved overheating values (by Zundman7301)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1885 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-28 19:00:47 +00:00
silversurfer a45c56466f fixed wrong item class for RPO-M launcher
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1880 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-24 09:15:37 +00:00
silversurfer a7d887b462 fixed RPG launchers with wrong item class
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1879 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-24 09:12:43 +00:00
silversurfer ebfb3c1e15 fixed incorrect <usItemClass> for LAW (item 51)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1878 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-22 17:53:18 +00:00
silversurfer e00ed535a5 - updated smoke dummies (by Sevenfm and wil473)
- added <NotBuyable> to item 1699

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1874 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-18 07:48:00 +00:00
Flugente 679c357c23 added picture for radio set (by smeagol)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1868 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 20:35:31 +00:00
silversurfer 4dee3218aa - New camo handling:
Camo Kits can now only be used to paint naked skin which usually means face and hands. Clothing will take care of the rest Together they can reach 100% camo.
CAMO_KIT_USABLE_AREA = 5 in Ja2_Options.ini sets the area that can be painted.

CAMO_LBE_OVER_VEST_MODIFIER = 0.2
CAMO_LBE_OVER_PANTS_MODIFIER = 0.6
These two set the amount of camo that armor vest/pants can provide if LBE is worn over them.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327902/Re_Code_Snippets.html#Post327902

- New Mine avoidance for civilians (by Sevenfm)
Civilians can now avoid player placed mines.
CIVILIANS_AVOID_PLAYER_MINES = TRUE in Ja2_Options.INI takes care of that. I set the default to TRUE which will allow players to use mine fields in city sectors.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327817/Re_Code_Snippets.html#Post327817

- Smoke effects and explosive attachments (by Sevenfm)
Normal explosions can now cause a smoke effect. Explosives can be attached to other exlosives to create a more potent bundle. Ja2_Options.INI has some new options for that:
ADD_SMOKE_AFTER_EXPLOSION = FALSE
ALLOW_EXPLOSIVE_ATTACHMENTS = FALSE
ALLOW_SPECIAL_EXPLOSIVE_ATTACHMENTS = FALSE
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327918/Re_Code_Snippets.html#Post327918


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1866 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 12:50:06 +00:00
Wanne 1cca337fa0 Reworked Encyclopedia (by Moa)
- Updated INI options, INIEditor xml files
- Updated other game dir files

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1849 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 09:22:42 +00:00