Commit Graph
7603 Commits
Author SHA1 Message Date
silversurfer cd786cf213 Fix: Key data wasn't set correctly when the swap merc faces feature was used so the game couldn't load the savegame anymore.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7534 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-29 00:24:19 +00:00
Flugente 299f8af314 Added 3 new opinion events (OPINIONEVENT_BRUTAL_GOOD, OPINIONEVENT_BRUTAL_BAD and OPINIONEVENT_TEACHER)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2155 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-27 20:21:30 +00:00
Flugente fc861e0ba1 - Added 3 new opinion events (OPINIONEVENT_BRUTAL_GOOD, OPINIONEVENT_BRUTAL_BAD and OPINIONEVENT_TEACHER)
- Fix: during dialogue, mercs did not agree often enough
- Fix: if no mercs were in any squad, Melody website did not show relations
- Dialogue has been reordered, this should make adding new ones slightly easier

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7533 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-27 20:19:49 +00:00
Wanne 0ae1570115 Merged from revision: 7531
- Added missing German Merc EDT files. Those EDT files were taken from English Version and therefore the merc texts were in English

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7532 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-27 10:20:56 +00:00
Flugente 58d9cf0925 Fix: In Release built with VS2008 the game crashes when parsing xmls.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-24 23:29:07 +00:00
Flugente 7558c84bc2 New Feature: IMP gear selection allows choosing what items an IMP starts with instead of relying upon randomness.
Requires GameDir >= r2152, as required images were added.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-23 22:46:10 +00:00
Flugente a0830b21ba New Feature: IMP gear selectino allows choosing what items an IMP starts with instead of relying upon randomness
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2152 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-23 22:10:26 +00:00
Wanne 6de39a6ff2 Merged from revision: 7525
- Fixed bug with game selecting helicopter loading screen when reloading game (by anv)
- Fixed autoplace stacks logic from sector inventory on r7380 commit (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7526 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-17 18:46:09 +00:00
Flugente 12cf5396e9 Merged revision(s) 7523 from branches/ja2_source_official_2014:
Fix: enemy radio operators called in artillery even though it could not fire

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7524 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-16 23:09:56 +00:00
Flugente 484f8572ca Merged revision(s) 7521 from branches/ja2_source_official_2014:
Fix: Kingpin's assassins do not attack

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-15 21:37:58 +00:00
Wanne d52318e636 - Fixed items lacking an outline in smp2 tilesets (by Off_Topic)
- Fixed 7rd Shotgun Pocket to hold 3x 2 Shells and 1x 4 Shells (by Off_Topic)
- A slight change to Rifle Sling Pocket also (by Off_Topic)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2148 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-15 18:15:09 +00:00
Flugente 48819f860a Fix: Equipping militia with guns and ammo could lead to creation of ammo items with 0 bullets.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-14 21:23:16 +00:00
Wanne 77a645d362 Merged from revision: 2146
- Updated Russian comments for INIEditor (by Valiant)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2147 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-14 17:10:43 +00:00
Flugente 5a0d93da94 Feature improvement:
- If MILITIA_USE_SECTOR_EQUIPMENT is TRUE and you assign a merc to the 'MOVE ITEM' assignment, you can select wether gear that the militia can use should be ignored.
- To prevent confusion, 'MOVE ITEM' has been renamed 'GETITEM'.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7517 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-14 14:02:16 +00:00
Flugente f46083515d Externalised amount of debt to MERC at which Speck complains.
Note: this does NOT affect wether MERC goes bankrupt, as this is independent of the amount of debt.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7515 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-13 15:08:30 +00:00
Flugente 7410ce875a Externalised amount of debt to MERC at which Speck complains.
Note: this does NOT affect wether MERC goes bankrupt, as this is independent of the amount of debt.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2145 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-13 15:07:42 +00:00
Flugente a642ab500d Covert Ops trait improvements:
- performing suspicious activities renders a spy easily identifiable for a short time (realtime) or until he ha spend enough AP (turnbased). This should make exploiting disguises harder.
- if a spy is closer than COVERT_ELITES_UNCOVER_RADIUS to an elite or officer, they can uncover the spy, depending on uniform worn an experience levels.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-13 13:12:46 +00:00
Flugente 309edbc80c Covert Ops trait change: if a spy is closer than COVERT_ELITES_UNCOVER_RADIUS to an elite or officer, they can uncover the spy, depending on uniform worn an experience levels.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2144 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-13 12:49:57 +00:00
Wanne 260f09356c Merged from revision: 7512
- Translated skills menu entries for French version (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7513 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-12 16:21:36 +00:00
Flugente 029da88b51 Added missing translations.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7510 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-11 22:39:54 +00:00
Flugente 81644fef04 If walking with an aimed gun, do not return to standing animation but to aiming animation.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7509 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-11 22:23:10 +00:00
Flugente e3a94de7a3 Merged revision(s) 7507 from branches/ja2_source_official_2014:
Fix: under certain circumstances, picking up LBE that could be worn, while slots this LBE would use were already in use, corrupted objects.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-11 20:14:43 +00:00
Flugente 68dbf0da05 Merged revision(s) 7505 from branches/ja2_source_official_2014:
Increased maximum number of random items to 2000 (from 1000). These extra random items should NOT be placed in maps. They are intended to be used in other random items, in case a modder creates random items from other random items.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7506 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-10 20:03:11 +00:00
silversurfer a2be5b06c2 added new option to CTHConstants.ini:
IRON_SIGHTS_MAX_APERTURE_MODIFIER = 3.0

This modifies how fast the aperture grows for iron sights when IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT = TRUE

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7504 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-10 12:16:45 +00:00
silversurfer 72d642b292 set BASE_SIGHT_RANGE = 14 for Data-1.13 like the official 2014 release
added new option to CTHConstants.ini:
IRON_SIGHTS_MAX_APERTURE_MODIFIER = 3.0

This modifies how fast the aperture grows for iron sights when IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT = TRUE


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2143 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-10 12:15:47 +00:00
Wanne 84089c3c0c Merged from revision: 7500
- Fixed wrong camo type worn off message (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7501 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-08 19:32:17 +00:00
Wanne 724f738a74 Merged from revision: 2141
- ja2_options.ini: Fixed wrong ";" after AIMING_LEVELS_REDUCTION_ON_ALTWEAPHOLD (thx to LootFragg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2142 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-07 14:46:07 +00:00
Wanne 7a6f3ec91a Merged from revision: 7495
- Updated French MercEdt files (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7496 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-07 13:56:19 +00:00
Wanne 4177e73aeb Merged from revision: 7493
- Updated French MercEdt files (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7494 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-07 12:53:42 +00:00
Flugente 760a1b16f1 Feature improvement:
- via StructureConstruct.xml and StructureDeconstruct.xml, one can now define which structures can be removed and created via items and the fortifications feature.

For more information, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335557#Post335557

does not break savegame compatibility. Requires GameDir >= r2140.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7491 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-07 00:11:16 +00:00
Flugente 360bac0909 Feature improvement:
- via StructureConstruct.xml and StructureDeconstruct.xml, one can now define which structures can be removed and created via items and the fortifications feature.
- added building materials to create wooden debris and walls

For more information, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335557#Post335557

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2140 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-06 23:58:11 +00:00
Flugente 3f4973b54c Fix: disease magnitude should be 0 if feature is off
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7487 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-04 20:00:35 +00:00
Flugente 5ad522e4a7 - Fix: disease notification should not be visible to the player
- Fix: disease infection happened even though disease feaure was off
- Disease Improvement: infection chance by corpse is now affected by age of corpse

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7486 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-04 19:55:56 +00:00
Wanne d3100e3c4e Merged from revision: 7484
Fixes (by Buggler)
- Commented code due to weird results when swapping filled LBE items that has pockets of the same size
- Fixed militia remains in loaded sector on using Unassign All button and then not assigning any militia to the loaded sector

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7485 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-03 16:29:19 +00:00
Flugente f07dbef356 Feature improvement (PMC):
- when PMC militias arrive, loyalty in player towns can be lowered
- PMC militia arrival time is slightly randomized around the ETA

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7483 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-02 22:12:08 +00:00
Flugente e8412f6d9d Lowered duration of Trip Flare and Break Lights from 35 to 10
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2139 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-02 20:15:16 +00:00
Flugente 650deb67a5 Fix: light sources did not decay in turnbased mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7482 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-02 20:11:16 +00:00
Wanne 3f4f8004ec Merged from revision: 7478
- Updated _RussianText.cpp (by Valiant)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7481 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-02 19:49:28 +00:00
Wanne 284493892b Merged from revision: 7479
- Updated Russian Xml files (by Valiant)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7480 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-02 19:43:14 +00:00
Flugente 2cb2e89a33 Fix: error when building UB exe
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7476 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-01 21:53:15 +00:00
Flugente 15083befa2 Feature improvement: Battle reports in campaign history get a proper Operation name
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-01 20:20:13 +00:00
Wanne 64ed0c22b7 Merged from revision: 7472
- Updated _Ja25RussianText.cpp (by Sevenfm)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7473 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-01 19:38:05 +00:00
Wanne a16c6caadb Merged from revision: 7470
- Added russian EDT file for 169 (Mike) and 149 (PGmale4) (by Sevenfm)
- Updated FAQ-2014.txt and HotKeys.txt for Russian Version (by Sevenfm)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7471 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-01 19:33:20 +00:00
Wanne c02317ac50 Added language specific *.DifficultySettings.xml file
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7469 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-01 04:30:30 +00:00
Wanne ebda58074d Merged from revision: 7467
- Deleted new merc (Wildfire) EDT files from "Data" folder for French version

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7468 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-01 04:29:32 +00:00
Wanne 0e17a15556 Merged from revision: 2137
Moved the vanilla Merc Edt files from "Data-1.13" to "Data" folder (thx to Sevenfm)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2138 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-01 04:24:55 +00:00
Flugente ee27f27895 removed obsolete code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7464 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-08-31 20:42:20 +00:00
Flugente fce1904d12 Fix: When starting a game, the entire map is grey.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7463 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-08-31 16:14:04 +00:00
Flugente 05a2e2afce Merged revision(s) 2135 from branches/ja2_data_official_2014:
Fix: vanilla magazine class indizes were wrong

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2136 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-31 14:22:05 +00:00
Wanne 684e1d6148 Externalized Difficulty Settings
- Removed #ifdef DIFFICULTY_SETTING. Now the new difficulty settings code is always active (by Jazz)
- Removed unused INI reading settings

These parameters were moved to the file DifficultySettings.xml.
** Ja2_Options.INI **
ENEMY_AP_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_KILLS_PER_PROGRESS_POINT_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
INITIAL_GARRISON_PERCENTAGES_NOVICE  , _EXPERIENCED, _EXPERT, _INSANE
MIN_ENEMY_GROUP_SIZE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
UNLIMITED_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEENS_INITIAL_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_STARTING_ALERT_LEVEL_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_ALERT_DECAY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_AWARE_BATTLES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
BASE_DELAY_IN_MINUTES_BETWEEN_EVALUATIONS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
EVALUATION_DELAY_VARIANCE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_HOURS_AFTER_SECTOR_LIBERATION_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_DAYS_AFTER_PATROL_DESTROYED_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AGGRESSIVE_QUEEN_AI_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
PERCENT_EXTRA_ELITES_EXPERIENCED , _EXPERT, _INSANE
MAX_MERC_DEATHS_EASY , _EXPERIENCED, _EXPERT, _INSANE
		
** Creatures_Settings.INI **
CREATURE_SPREAD_TIME_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BASE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_INIT_BONUS_SPREAD_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_POPULATION_MODIFIER_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_TOWN_AGGRESSIVENESS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
		
** CTHConstants.ini **
BASE_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AIM_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7461 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-08-31 13:39:23 +00:00