Commit Graph
1861 Commits
Author SHA1 Message Date
Flugente b044a3a24f Trade menu background is now generated with the use of random noise.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8444 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-08-09 20:28:56 +00:00
Sevenfm f4cbb59720 - DisplayLoadScreenWithID: use strcmp to correctly compare strings
- CalcThrownChanceToHit: fix integer calculation
- CalcBestThrow: allow CTH bonus for mortars, new less restrictive CTH check to allow attack


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8443 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-08-09 14:32:16 +00:00
Flugente faf2d272bc Loading a gear template also fills up canteens if the sector has drinkable water
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8441 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-08-06 22:56:30 +00:00
Flugente f7423782db New Feature: gear templates allow us to save and load a merc's equipment, thereby speeding up the equipment process.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23462&goto=350497&#msg_350497

Requires GameDir >= r2384

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8440 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-08-06 21:06:49 +00:00
Flugente 35cdd64a92 Fix: redraw ammo count in EDB if button is dirty
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8439 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-08-06 20:20:18 +00:00
Flugente de22a5f9ab Print a warning if a riot shield is destroyed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8437 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-08-01 17:35:34 +00:00
Flugente a7bb8b9fe9 If placing an item fails due to invalid item size, at least inform the player before crashing the game on purpose
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8436 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-07-31 17:46:50 +00:00
Flugente 11729a132e New feature: riot shields protect against damage from some directions.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23452&start=0&

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8434 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-07-29 21:18:13 +00:00
Flugente 8a82802932 - Fix: crash when handling flashing items
- Fix: bad argument

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8433 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-07-26 13:57:29 +00:00
Flugente 0992a423e7 New feature: mercs with a gun-related trait (New trait system only) can use the 'Focus' skill via the skill menu ([$] in tactical). This skill grants an interrupt modifier bonus in the targeted area, but also a penalty outside of it.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=350400&#msg_350400

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-07-26 13:49:38 +00:00
Flugente 1a87aa3b1f Improved the draw functions for the graphical explosion warning (TIME_BOMB_WARNING = TRUE):
- underlying terrain can still be seen
- Fix: graphical glich while scrolling

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8429 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-07-25 19:08:10 +00:00
Flugente 8d3d77ad84 Trait change: Ambidextrous trait reduces cth penalty for having any item in offhand, not just if it is a handgun (PENALTY_TO_SHOOT_DOUBLE_GUNS_REDUCTION)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8428 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-07-25 18:24:39 +00:00
Flugente 60233d2f8d The total weight of the equipment carried by a merc is now displayed in a tooltip.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8427 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-07-25 17:28:39 +00:00
Flugente 57c9e16523 New feature: guns can be cannibalized via merge, increasing the status of the first gun while lowering that of the second gun.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=350386&#msg_350386

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8426 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-07-25 17:13:43 +00:00
Sevenfm 6ce47c4cef - new option: ENEMY_JAMS in [Tactical Gameplay Settings] allows enemy gun jams
- take into account unjam AP cost for jammed weapon
- improved AI_BETTER_COVER option

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8409 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-06-21 07:40:36 +00:00
TheBob 3c4da04532 Cleaned up attachment removal code
Fixed rare issue with squads and movement groups not being defined at game start.
Fixed wrong type declarations in header files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8407 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-06-12 17:09:25 +00:00
silversurfer 5d6de52be9 Fix: NPCs could get covert flags in old trait system which prevented them from ever losing it making them undetectable.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8405 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-06-12 11:15:29 +00:00
TheBob b60a94afc5 Added: Ctrl+Shift+E now fill LBE items in sector with other items and places them in vehicles first.
Added: Right-Click on remove attachments button on sector inventory screen will not empty LBE items in sector
Changed: SLAY_STAYS_FOREVER disables Slay's hourly chance to leave when unattended
Added: SLAY_HOURLY_CHANCE_TO_LEAVE setting to Ja2_Options.ini
Fixed: a bunch of array index out of bounds bugs
Fixed: a bunch of typos in if contitions
Fixed: BuildListFile() function loading items from index 1 instead 0
Added translation: Polish text for some map inventory screen items
Added translation: English texts for new functionality for other language files
Cleaned up some old TODOs

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8404 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-05-19 13:40:34 +00:00
silversurfer 0c521e2623 Fixes (by The_Bob):
- Fixed never ending interrupt bug (cats/bugs got interrupt when out of breath)
- Added condition to interrupt code for minimal breath left to get interrupts
- Tweaked timer control code

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8401 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-04-14 19:03:55 +00:00
silversurfer d7f91064f0 Fixes (by The_Bob):
- Fixed index out of bounds in get items assignment check
- Fixed attachment popup not allowing more than one of the same attachment
- Improved timer control sanity check code
- Added timer adjustment for variable CPU frequency
- Added shortcut: ctrl+left-click on attachment to remove and drop it in sector inventory

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8400 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-04-14 08:34:20 +00:00
silversurfer fef0722178 Fixes (by The_Bob):
- Fixed random freeze on win8/10
- Fixed crash on mercs entering sector
- Fixed crash when using cover display (del/end)
- Fixed attachment popup showing incompatible attachments (crash/freeze/confusion on clicking the option)
- Fixed attachment popup positioning
- Fixed LBE contents corruption/deletion
- Fixed access violation (out of array bounds) in interrupt code
- Fixed a bunch of random old stuff
- Got the project to build on VS2015
- Improved popup class handling of grayed out options
- Improved performance of get item assignment check (added by Flugente)
- Added Ctrl+Space bind for testing/fixing broken LBE contents


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-04-12 08:09:12 +00:00
Flugente c2b3d1a5a0 Speed up inventory rendering by avoiding unnecessary function calls
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8394 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-03-11 15:35:39 +00:00
Flugente 125fda3905 minor code cleanup
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8393 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-03-11 13:19:20 +00:00
Flugente dc5db5c06a - If a shopkeeper is a non-NPC dealer, show their body in the shopkeeper interface
- Fix: unwanted items in shopkeeper screen not always crossed out correctly

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8392 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-03-06 19:11:20 +00:00
Flugente 8a00c33946 Added AP modifiers for forest and plain sectors.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8390 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-02-26 19:25:11 +00:00
Flugente f65f97a27a New feature: the trade menu is now resolution dependent, as a result more items can be traded at the same time. Trader budget is now also displayed.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8389 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-02-26 16:08:03 +00:00
Flugente ec7f15f1d7 Fix: merchants stack identical items
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8388 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-02-04 14:43:28 +00:00
Flugente 79ee1522f9 If 'GetItem' assignment isn't possible due to no valid items in target sector, indicate this to the player.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8386 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-02-01 19:05:58 +00:00
Flugente 48254ea5a5 Fix: deadlock on ammo creation popup
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8385 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-31 21:05:01 +00:00
Flugente cd628ec4f2 Fix: animated explosion warnings were drawn over turn bar
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8383 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-29 14:38:12 +00:00
Flugente 44577ee164 - Fix: delayed explosions not possible in roofs
- Fix: delayed explosions warnings not correctly drawn depending on height level
- improved delayed explosion warning calculations

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8382 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-29 14:00:18 +00:00
Flugente bdc46603d8 - Fix: animated explosion warnings were drawn over inventory
- Fix: animated explosion warnings were only drawn if explosive item was on screen

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8381 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-29 12:54:09 +00:00
Flugente 70473557cd - Fix: ASD did not take mercs on assignment into account
- Fix: crash when entering combat without any mercs in sector on duty

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8380 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-28 20:00:52 +00:00
Flugente d2a4d53a0a AmmoTypes.xml: tag <canGoThrough> replaced with <usPiercePersonChanceModifier> (unsigned integer). If value is > 0, a bullet can pierce a person after hitting. Higher values increase the chance to do so. Vehicles can now be pierced as well.
Requires GameDir >= r2360.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8378 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-27 22:35:31 +00:00
Flugente fd09d16b4d Added new records: total healing (combined healing, stat repair and diesease cure)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8377 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-27 20:37:28 +00:00
Flugente 5f2da3707c Added new records: diseases caught, interrogations, total damage taken, total damage dealt
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8376 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-26 20:46:26 +00:00
Flugente e643c1ea57 - Hospital healing now uses the same function as normal healing
- If surgery would not heal anything, don't do it
- removed unnecessary defines

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8375 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-23 23:05:30 +00:00
Wanne 91faf8a182 Fixed compilation error in VS2005
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8374 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-23 19:28:19 +00:00
Flugente 43fa9090c1 Fix: crash when displaying LBE with corrupted content.
This des not fix whatever corrupts the LBE, it merely stops the game from crashing.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8373 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-22 20:37:13 +00:00
silversurfer 4f8498e5ef slightly modified the damage formula from r8370
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8371 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-22 14:09:26 +00:00
silversurfer a6b2568e24 - new jam damage thresholds for guns - when a gun jams it can only take damage if its status is below the threshold
- modified damage calculation for jam damage
- modified cleaning point calculation for mercs
- natural dirt level of sectors now halved if the shooter is inside a building

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8370 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-22 13:33:44 +00:00
Flugente ec52ab30e5 When trading, mark items that the trader won't buy.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8367 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-15 23:48:34 +00:00
Flugente 87809f222f Gun selection at shopkeepers is pre-sorted by weapon type (by DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8366 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-14 22:41:48 +00:00
Flugente 7163e98b6e Mercs won't attack teammates or neutrals (profile-based) if their opinion of them is > 20. For good guys, that value is -20.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8365 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-14 22:22:30 +00:00
Flugente efd9ab4723 New feature: Voicesets are now independent fom profile slots. Voiceset is set in MercProfiles.xml with <usVoiceIndex>. IMP voices are defined in IMPVoices.xml.
This feature is savegame compatible.

Requires GameDir >= r2357

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8364 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-14 20:20:11 +00:00
Flugente 3419fd1c5d dded new character trait "Coward" (charrcter trait #13)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8362 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-12 23:24:41 +00:00
Flugente 1b39535b15 Fix: during retreat, mercs got a morale penalty for being a pacifist, instead of getting it unless they are pacifist
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8360 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-11 23:26:30 +00:00
Flugente 4d48876c1f added new disability "Self-Harming"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8359 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-11 22:32:33 +00:00
Flugente 322d307980 Fix: background value drink_energyregen not only increased breath gain, but also loss, which was not intended
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8358 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-10 21:21:07 +00:00
Flugente bb6872787d - Fix: if merc cannot complain about his equipment due to being asleep or on duty, retry an hour later
- Fix: in AIM bios, show max life, not life at start of game
- Fix: typo resulted in AIM mercs not refusing job because of hated mercs present when they should do so
- Dialogue clarification: QUOTE_PRE_NOT_SMART is now used for complaints about food, QUOTE_POST_NOT_SMART to refuse smoking

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-06 01:17:45 +00:00