It is strongly advised not to use this in combination with other underbarrel GLs.
Currently allowed for WW2 rifles with 40mm grenades.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1533 4f8fa57e-7814-0410-bad4-adc449f26b7c
- allows use of Directional, ubHorizontalDegree, ubVerticalDegree tags
XML files updated after running through the editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1410 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Items.xml: the tag <Directional>1</Directional> in Items.xml allows an explosive to be directional. Frags caused by its explosion will fly in the direction determined by the merc planting them.
o Items.xml: the tags <Detonator> and <RemoteDetonator> are not used anymore, as those properties can be set via flags in <AttachmentClass>. For now, they still remain in the xmls though.
o Explosives.xml: the tags <ubHorizontalDegree> and <ubVerticalDegree> in Explosives.xml determine the arc in which the frags will fly
o see 1st post: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303556&#Post303556
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1409 4f8fa57e-7814-0410-bad4-adc449f26b7c
o This attachment fits most ARs, Rifles and SMGs. When attached, moving the gun from the main hand to the rifle sling slot does not cost APs when 'Inventory Manipulation costs AP' is turned on.
o When a merc would drop his gun because of damage taken, it is instead moved to the rifle sling slot if possible.
o A gun in the main hand or rifle sling slot cannot be stolen when a rifle sling is attached.
- Proper picture for Tripwire (by smeagol)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1403 4f8fa57e-7814-0410-bad4-adc449f26b7c
New version of XML Editor with above change, plus TripWire, TripWireActivation and new AttachmentClass tags added.
Cleanup of xml files in Data folder after running them through the editor.
Removed references to non-existant item id 1525.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1399 4f8fa57e-7814-0410-bad4-adc449f26b7c
o This allows you to toggle between a gun's different scopes via the '.' key. Y
o You get the boni for vison, tunnel vison, sight range, scope magnification etc. only for the scope you use.
o 2 new ja2_options.ini properties: USE_SCOPE_MODES, DISPLAY_SCOPE_MODES: Allows the display of an icon on your gun, to tell what scope is currently in use. If it is a scope, the magnification factor also gets written. Both options can be found under the [Tactical Gameplay Settings] section in the ja2_options.ini
o new tag in items.xml (<attachmentclass>) now enables to specifiy what an attachment can do. At the moment used by grenades/rockets/scopes/sights. Items.xml changed accordingly, modders need to add this tag for those items.
o More infos: First post in: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303038&#Post303038
- WARNING: This feature breaks savegame compatibility.
- New Feature: Tripwire-triggered mines (by Flugente)
o This allows creating complex networks of tripwire that can detonate multiple mines attached to them.
o 2 new Items.xml tags: tripwireactivation, tripwire
o More infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303205&#Post303205
- Overheating addition (by Flugente)
o Severe overheating now temporarily reduces a gun's accuracy. This exact amount is displayed in the UDB.
- Bugfix (by Flugente)
o Removed foregrip as an attachment from the Saiga 12K
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1397 4f8fa57e-7814-0410-bad4-adc449f26b7c
- JMich fixed a possible crash scenario at start.
- Fragmentation data values are now able to go above 100 in Item Data form.
Added fragments to Fragmentation Rocket and VOG Jumping Grenade
Allowed old Talon GL to be more than a paperweight if/when it is found on the vanilla maps
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1395 4f8fa57e-7814-0410-bad4-adc449f26b7c
2. Added and updated some of the required files from HAM5. Others will be added when the code is ready. HAM5 XML changes have been included for use with the latest XML Editor code. These changes will be ignored by the game.
3. AttachmentClass changes by Flugente applied to xml file.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1383 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Updated XML files and added new KAC masterkey which can be used as an underbarrel weapon
o Raider and Kelly have one in their starting kit 4
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1380 4f8fa57e-7814-0410-bad4-adc449f26b7c
removed NCTH-values from LMGs (and SRs) that no longer have an integral bipod.
FN MAG can mount a Grippod now (found an after-market rail on the web...)
raised the number of 6.8mm SPC ammo at BR's and added a clip to Tony's inventory as well.
made Rifle-LAMs attachable to AICW (it has a rail on top).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1287 4f8fa57e-7814-0410-bad4-adc449f26b7c
added a 'Use Item'-merge to get a Fumble Pak out of a Portable TV by using the Utility Knife.
changed Bubba's ammo from magazines to speedloaders (was mentioned on Bugzilla).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1284 4f8fa57e-7814-0410-bad4-adc449f26b7c
- gave built-in bipods to many guns that are depicted with a bipod and cannot have a foregrip anyway (some with depicted bipod may not have this because a foregrip can be attached instead of the bipod).
- allowed attachment of a bipod to the G36K
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1206 4f8fa57e-7814-0410-bad4-adc449f26b7c
activated new AI AWM pic (Kaerar)
activated chokes for shotguns as attachments
added a few new ammo crates
changed 'filled size' of the large backpacks to prevent unrealistic behavior (needs checking...)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1175 4f8fa57e-7814-0410-bad4-adc449f26b7c
added a new standalone grenade launcher (pic by Coolberg)
decreased size of Super Shorty, so it fits into a MP-Holster
gave a 2-round burst to the Sawed-Off Shotgun
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1059 4f8fa57e-7814-0410-bad4-adc449f26b7c
*** New ja2.exe build (2415) ***
- Enhanced Description Box (by Headrock)
- Can be toggled on/off in the game settings
- Can be customized in the ja2_options.ini (USE_ENHANCED_DESCRIPTION_BOX)
- Further infos: http://www.bookgallery.co.il/JA2PublicPosts/DescBox.asp
- 100 AP System
- Now the default system
- Can be changed back to 25 AP System in the Data-1.13\APBPConstants.ini
- Just change the property AP_MAXIMUM = 25 and you have the 25 AP System back
German and Russian EXE can be found here:
http://ja2.h758491.serverkompetenz.net/Wanne/Build_2415/
*** New XML Editor ***
- Supports the 100 AP system
- Minor adjustments
*** New INI Editor ***
- Also works as a MOD Loader.
- New entry in the ja2.ini (DEFAULT_JA2_EXECUTABLE). Used for starting JA2 v1.13 from the INI Editor
- Supports 100 AP System (APBPConstants.ini)
- Configure and start JA2 v1.13 from the INI Editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1049 4f8fa57e-7814-0410-bad4-adc449f26b7c
added a few ammo crates
changed weight and size of C-18
changed weight of Alcohol
added grenade restriction to belt clip (for Molotov cocktail) and to ammobelt pocket
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1023 4f8fa57e-7814-0410-bad4-adc449f26b7c
corrected a few mistakes in descriptions (Inshy, RoWa21)
changed gun ranges from 10m increments to 5m increments
uploaded new Russian.Items.xml (Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1013 4f8fa57e-7814-0410-bad4-adc449f26b7c
added M21 EBR (pic by Kaerar)
added EBR stock
added .44 Magnum AET ammo
added 7.62x25mm AET ammo
changed 7.62x25mm coldloaded standard ammo to coldloaded AP/FMJ, to fit the ammo pics
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@980 4f8fa57e-7814-0410-bad4-adc449f26b7c
added two new shotguns (pics by Coolberg)
added several new ammo crates
changed the itemsize of the Heads to 23 to make them no longer fit into the canteen pocket (belt clip)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@964 4f8fa57e-7814-0410-bad4-adc449f26b7c
added 7.62x39mm Drum adapter
added 5.56x45mm ammo crates
added 7.62x51mm ammo crates
added some 9x19mm ammo crates (coldloaded are still missing at this time)
added 30rnd magazine for the SR-2 Veresk
changed a few pockets on the MALICE3 backpack
added a Canteen pocket to two combat packs
Changed attachability of Sungoggles to SWAT-armor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@945 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed several Burst Penalties (lowered them, where they were the same as Autofire Penalties)
changed attachment data on several guns (thanks to Hairysteed)
changed definition of vehicle slots a little bit
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@934 4f8fa57e-7814-0410-bad4-adc449f26b7c
added another SL8-version as the result of a merge
changed Shovel to close combat weapon
changed Barret to use new pic
changed standard 7.62x25mm (Tokarev) ammo to AP/FMJ because of its reputation
moved the four NIV default items to lower itemnumbers due to XML-constraints
changed revolvers to have SwapClips=1 to avoid strange results from ChrisL's new reloading code.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@926 4f8fa57e-7814-0410-bad4-adc449f26b7c
added a few attachment data for some NewInv-only items (should not hurt standard JA2, stand-ins are in place [items 1197, 1198, and 1199; should not be deleted])
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@921 4f8fa57e-7814-0410-bad4-adc449f26b7c
made Kevlar&Leather Jacket a unique item again (Angel quest)
renamed built-in grenade launcher of Groza rifle to GP-25
added ability to attach Reflex Sight to Steyr ACR
halved reload time of HK G11 (because of magazine rails on gun)
made SAW-pouch ammo-exclusive and gave ammobelt silhouette to it
gave medium general silhouette to former TNT-pocket.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@916 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed some attachments on some machineguns
deleted cave vision bonus on NVG-I
replaced description of CAWS (Kensuke), but had to shorten BR-description
renamed Frag Grenade to Mk2 Defensive Grenade and changed description (Kensuke)
new German.Items.xml (Farmer Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@912 4f8fa57e-7814-0410-bad4-adc449f26b7c
added a Flare (pic by Kaerar), which has shorter duration than the breaklight
breaklights have smaller radius now
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@908 4f8fa57e-7814-0410-bad4-adc449f26b7c
added 30 round AP and HP mags for the new PDW-type guns (6x35mm caliber)
added P-08 Parabellum pistol and M1 Carbine to EnemyGunChoices
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@900 4f8fa57e-7814-0410-bad4-adc449f26b7c
Changed HK MG36E to HK MG36 RAS
added HK MG36
added mergability of various G36 rifles with rail-kit or optics-grip to obtain other versions
disallowed Rifle LAM and Rifle LAM/Flashlight combo on Bundeswehr G36 versions as these have no forward rails.
added grippod attachability to G36 RAS versions
corrected price of Match Sights ($1 was much too cheap ;-)
changed vision bonus of attachable scopes to reflect effect of ambient light (or lack thereof)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@895 4f8fa57e-7814-0410-bad4-adc449f26b7c
description change of SIG MP41 by Farmer Toby
added three WW-II era scopes (M1 Garand, Mosin Nagant, and Kar 98k lose the ability to mount ACOG but get their respective original scopes instead), pics by Tbird
added Match Sights (pic by Tbird)
added Underarmor Shirt (pic by Marlboro Man)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@887 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed description of FN BDA
changed SMGs usable in one hand to machinepistol class, so they appear in that section in BR's now. Additionally, these are guns that will fit into the New Inventory 'MP-Holster'.
added six new thigh-packs and a single vest, but they are deactivated and still have stand-in graphics.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@872 4f8fa57e-7814-0410-bad4-adc449f26b7c
added/changed Sniper Suppressor on M21, M24, and M40A1
lowered stacking of Shuriken to 4
lowered Burst Penalty of HK G11 to 3
added three new XML-files for the inventory project. They are not needed yet, but do not do any harm either, they are here for the alpha and beta testers (and they'd later end up here anyway). They are also considered work-in-progress and will change. For example, Doreen is loaded down with LBE items just for testing purposes (item drops), some RPCs do not have the LBE items they'd need.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@849 4f8fa57e-7814-0410-bad4-adc449f26b7c