ChrisL
25133e0afe
BUGFIX 480 - When disarming a bomb when your inventory is full, the merc actually disarming the bomb will now be the active "ItemPointerSoldier".
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4476 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-06 19:44:37 +00:00
Wanne
75b4d43964
- Fixed Tixa problem: When playing Realistic you could go down to underground level where crepitus are
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o When loading such a buggy savegame, we will fix it automatically
- Simplified (reworked) IF-conditions with crepitus
- new define in luaglobal.h: LUA_GAME_INIT_NEW_GAME, LUA_GAME_INIT_NPCS.
o So we can select if we want to use lua script (GameInit.lua) or the hardcoded JA2 stuff
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4475 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-06 19:04:56 +00:00
Wanne
a6cade76ca
BUGZILLA #510 : Crepitus were still present in Tixa underground even in Realistic GameMode
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1300 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-06-05 22:09:48 +00:00
Wanne
bfbe6b0311
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4472 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-05 07:44:32 +00:00
Wanne
da8d90a1b6
- Updated a text from the option screen
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4471 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-03 13:18:24 +00:00
Wanne
7ff31b59b0
BUGZILLA #492 : Fixed CTD when switching from IMP page to another web page
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4469 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-02 20:52:24 +00:00
Wanne
6b72751538
- Bugfix: Fixed CTD that could occur on enemy soldier pathing
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4466 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-31 19:03:21 +00:00
Wanne
ad90dcc884
- Fixed comment for STRENGTH_TO_LIFT_HALF_KILO
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1295 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-30 10:45:13 +00:00
Wanne
68757bfda0
- Changed output name to match language selection
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4464 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-30 02:39:13 +00:00
Wanne
38bd7da7bb
*** Hotfix: Build 4462 ***
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- This fixes the problem with the merc portraits (game freeze, portraits not showing up when talking, ...)
- It also fixes the problem with the wrong opponent counters on the merc portraits
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4462 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-30 02:31:51 +00:00
Wanne
ef59f6e415
- Reverted the fix to set the correct camo face in the save load method, cause I am not exactly sure if that also leads to the merc faces bugs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4461 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-30 01:42:12 +00:00
Wanne
1b60a67678
- Fixed game hang when merc tries to exermine a door with explosives
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4459 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-29 21:46:00 +00:00
Wanne
2b7f79db94
- Fixed problems with merc faces when doing certain actions. This bug was introduced in revision: 4396
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o Fixes endless loop when clicking on items with explosives and merc starts to talk
o Fixes hidden merc faces
o Fixes wrong merc faces (merc face instead of skull) when merc is dead
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4456 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-29 16:08:27 +00:00
Wanne
993f3a204c
- Reverted BUGZILLA #338 fix, because the fix lead to problems with enemy soldier opponent count
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o Now it should work again
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4455 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-29 10:14:10 +00:00
Wanne
e98e6a3f26
- Bugfix Merc Profile Editor: Wrong personality traits were shown in the drop down list.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1294 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-28 12:41:44 +00:00
Wanne
f22df5f30d
- Fixed wrong description text for CAN_TRUE_CIVILIANS_BECOME_HOSTILE (thx to Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1293 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-28 08:47:04 +00:00
Wanne
3a3e524a61
- Minor updates for the spring 2011 release: 4452
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o Small correction for INI Editor
o Updated ja2.ini
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1292 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-27 10:27:07 +00:00
Wanne
508ef18db9
- Official Spring 2011 Release Build: 4452
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4452 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-27 10:26:04 +00:00
Wanne
39a6c78684
- Changed "Dr Q" Traits from "Hand-to-Hand/Martial Arts(Expert) & Night Ops" to "Hand-to-Hand/Martial Arts, Paramedic/Doctor & Night Ops", cause that fits better (thx to Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1291 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-27 06:18:05 +00:00
Wanne
bd9d5a0d9d
- New XML Editor build with all the needed XML files
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1290 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-26 22:54:45 +00:00
Wanne
e4dd5e7fc7
- Fixed type in _EnglishText.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4450 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-26 14:09:00 +00:00
Wanne
d95d831ba3
- Added files to "ignore list"
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4449 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-26 12:49:35 +00:00
Wanne
be95a2a7b1
- Added missing projects "VFS" & "export" to SVN
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4447 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-26 11:25:04 +00:00
Wanne
6e2bdd557c
****************************************************************************
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** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-26 11:04:47 +00:00
Wanne
310c42dfa4
- Deleted unused File
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1289 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-26 10:56:41 +00:00
Wanne
5c04b9b1e1
****************************************************************************************
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** Merged (English) GameDir files from Development trunk, for the Spring 2011 Release **
****************************************************************************************
o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1288 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-26 10:54:58 +00:00
Wanne
def3070e9d
************************************************************************************************
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** Merged Language specific GameDir files from Development trunk, for the Spring 2011 Release **
************************************************************************************************
o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4445 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-26 10:50:22 +00:00
Wanne
dc36a0fa4f
- Updated some Chinese Version files (by zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4440 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-26 09:20:17 +00:00
Wanne
7b3115ad5f
- Updated Chinese files (by zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4419 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-19 08:03:22 +00:00
Wanne
f6af3a7e7a
- Fixed problem in Chinese.CivGroupNames.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4414 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-17 08:42:24 +00:00
Starwalker
9d2e6426db
gave NCTH-values to the HK LMGs with integral bipods where they were missing.
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removed NCTH-values from LMGs (and SRs) that no longer have an integral bipod.
FN MAG can mount a Grippod now (found an after-market rail on the web...)
raised the number of 6.8mm SPC ammo at BR's and added a clip to Tony's inventory as well.
made Rifle-LAMs attachable to AICW (it has a rail on top).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1287 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-17 06:49:08 +00:00
Wanne
77bc83d49c
- Removed double entries from *.CivGroupNames.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4413 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-17 06:24:04 +00:00
Wanne
92524291d4
- Fixed double entries in CivGroupNames.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1286 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-17 06:16:56 +00:00
Wanne
5600f5d287
- Added Chinese EDT files for Wildfire 6 mercs (by zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4411 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-16 16:41:06 +00:00
Wanne
b593050059
- Fixed "jumping letters" in "Multiplayer Game" titletext in main menu
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1285 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-09 10:09:42 +00:00
Starwalker
91bfd7ae30
changed binoculars back to being one-handed, because ChrisL will implement code that stops the exploit of having one in each hand to get double the bonus...
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added a 'Use Item'-merge to get a Fumble Pak out of a Portable TV by using the Utility Knife.
changed Bubba's ammo from magazines to speedloaders (was mentioned on Bugzilla).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1284 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-02 14:00:49 +00:00
Wanne
2fcbaabab6
- Fixed some frames for Wildfire IMP camo faces (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1283 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-01 18:43:43 +00:00
Wanne
cedcc69f7a
- Translated missing items texts in German.Items.xml (by SergeantKolja)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4362 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-04-25 08:34:18 +00:00
Wanne
10beeb98b2
- Updated "Data-1.13/Scripts/initunderground.lua": Now it is possible to specify alternate loadscreens when loading a sector (by Realist)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1282 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-25 08:27:59 +00:00
Wanne
81d67a56cf
- Translated most of the English text in German.Items.xml (by SergeantKolja)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4344 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-04-22 16:45:44 +00:00
Wanne
19c7913d77
- Fixed typo
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@4343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-04-22 16:40:40 +00:00
Wanne
263fceec02
- Forget to set 50/50 chance for the new UB loadscreens
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1281 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 08:32:29 +00:00
Wanne
c34ab43816
- Added 1.13 sector loadscreens (by Jazz)
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- Added a few 1.13 matching sector loadscreens to alternate sector loadscreens in SectorLoadscreens.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1280 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 08:20:27 +00:00
Wanne
06fb2d1ff2
- Added missing camo faces for IMP 218.sti and 219.sti (by Jazz)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1279 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 07:23:27 +00:00
Wanne
4389c13eb9
- Added missing camo faces for IMP 216.sti and 217.sti (by Jazz)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1278 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-16 16:13:30 +00:00
Wanne
31e90b8ed2
- Fixed a few face portraits (corrected some sti frames) (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1277 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-11 07:59:12 +00:00
Wanne
ad2767d806
- Fixed wrong mouth and eyes coordinates for Tex and Biggins in all the different Prof*.dat files
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o Without the fix this leads to wrong face coordinates and then to blitter crashes when playing with READ_PROFILE_DATA_FROM_XML = FALSE
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1276 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-03-14 09:09:49 +00:00
Wanne
92305df425
- Re-added the OPTIONSCREENADDONS2.sti that Inshy deleted, because this one is needed. This is needed for the reworked option screen with the next/previous pages
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o The original OPTIONSCREENADDONS.sti has bigger buttons, so we need this one. I replaced the first index of the STI (which was from Ron's interface) with an empty one.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1275 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-03-13 22:00:23 +00:00
Wanne
73a5210140
- Fixed wrong comment description in Additional Merchants Modifications.txt
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1274 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-03-12 10:04:24 +00:00
inshy
f354fee9de
-Deleted Credits.sti because this file exist in original Interface.slf
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-Deleted modified OPTIONSCREENADDONS2.sti because this file from Rons Modified Interface. We have original STI in Interface.slf
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1273 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-03-10 06:51:33 +00:00