Wanne
61ed9596c9
- Cosmetic Improvements to MERC hiring page (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-22 19:37:20 +00:00
Wanne
8cb5d41a4d
- Cosmetic Improvements to MERC hiring page (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1736 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-22 19:36:22 +00:00
Wanne
e49412eae9
- Cosmetic Improvements to MERC hiring page (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6308 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-22 19:35:59 +00:00
Wanne
09dbe4c96f
- Fixed loading of vehicle faces (by silversurfer)
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o Vehicle faces after index 163 (heli) were not loaded
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6302 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-21 22:27:34 +00:00
Wanne
8c6c13d335
- Added optional profile names to the XML files (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1735 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-21 22:25:16 +00:00
Flugente
62aa8acd3e
Fix: previous fix was very bad
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6301 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-21 19:14:43 +00:00
Wanne
b891c8e99b
- Updated Vehicles.xml (by silversurfer)
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o Added the jeep
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1734 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-21 07:52:47 +00:00
Flugente
aa82e0010c
possible division by 0 for blind soldiers
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6300 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-20 22:53:01 +00:00
Flugente
8b6a8cfe26
Fix: weapon mode wasn't changed back after checking for grenades (by Kriplo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-20 22:06:28 +00:00
Flugente
320f82ae7e
Fix: game crash when civilians kill other civilians in a town
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-20 20:55:12 +00:00
Flugente
ec07946730
Changed MOVEITEM dropoff gridno to a location that is always guaranteed to exist and be accessible
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6297 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-20 20:15:16 +00:00
Wanne
643612540d
- Bugfix: Externalized Music (Music.lua) (by Jazz)
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o Added missing:
6 - creature start battle (CREATURE_BATTLE_xxx.wav or CREATURE_BATTLE_xxx.ogg)
7 - creepy music (CREEPY_xxx.wav or CREEPY_xxx.ogg)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-20 08:33:32 +00:00
Wanne
ab02106512
- New Externalization: Externalized the used music to an OPTIONAL "Scripts\Music.lua" file (by Jazz)
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o This file is OPTIONAL and if not available, the game uses the default music tracks
o With the user of the Music.lua script file, you can play different musics and types for each sector (*.WAV or *.OGG)
o An example of the usage has been added to "Docs\Externalized Music Example.zip"
o See comments from the Music.lua scripts below
--[[
AddMusic(SectorX,SectorY,SectorZ,MusicType,MusicID)
MusicType :
1 - standard music, sector no enemy (NOTHING_xxx.wav or NOTHING_xxx.ogg)
2 - enemy in sector (TENSOR_xxx.wav or TENSOR_xxx.ogg)
3 - start battle (BATTLE_xxx.wav or BATTLE_xxx.ogg)
4 - victory (TRIUMPH_xxx.wav or TRIUMPH_xxx.ogg)
5 - death merc (DEATH_xxx.wav or DEATH_xxx.ogg)
xxx - number file
MusicID - id of music
Put to "Music" folder ogg or wav file. We number the names of files NOTHING_0.wav... NOTHING_10.wav ... etc
Example :
AddMusic(1,10,0,1,0) -- add to sector A10, music type "1" and file NOTHING_0.wav or NOTHING_0.ogg.
AddMusic(1,10,1,1,0) -- add to sector A10_B1, music type "1" and file NOTHING_0.wav or NOTHING_0.ogg.
AddMusic(1,9,0,2,10) -- add to sector A9, music type "2" and file TENSOR_10.wav or TENSOR_10.ogg.
for x = 1,16 do
for y = 1,16 do
AddMusic(x,y,0,1,10) -- add to all sector, music type "1" and file NOTHING_10.wav or NOTHING_10.ogg.
end
end
]]
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-20 07:15:30 +00:00
Wanne
62a16871e7
- Updated some JA DG faces and added missing camo faces for JA1 natives (by anv)
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o Face improvements: Spam & Roachburn family members
o Added missing camo faces for the 3 JA1 natives
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1731 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-20 06:45:46 +00:00
Flugente
74f52b3982
Changing MAX_NUMBER_PLAYER_MERCS midgame no longer renders savegames unloadable, as the teamsize is stored in the savegame anyway
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6294 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-19 23:27:50 +00:00
Flugente
6d0f1059ce
added a few loadscreen hints (by Acqsen & Flugente)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1730 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-19 19:43:33 +00:00
Flugente
4b0094902a
Forbid ammo with tracer effects to be used by AI on singleshot-only guns
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6293 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-18 22:40:33 +00:00
Flugente
2852b33ac9
Fix: AI does not ask for surrender if creatures are around, thereby not offering zombies surrender
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6290 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-18 16:45:31 +00:00
Flugente
3fc50d46a3
- Fixed EDB modifier weirdness(by Moa)
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- Fix: overheating modifiers on attachments weren't shown correctly
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6289 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-18 16:17:43 +00:00
Flugente
b643ddc7f3
Fix: nada items or CTD when 'move item' assignment takes items from a sector that is currently loaded in tactical.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6288 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-18 14:31:55 +00:00
Flugente
5884224bbb
made tripwire merges not that hard, thereby reducing the stat gain
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1729 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-16 22:27:29 +00:00
Flugente
6cf45e456e
Fixed moveitem dropoff gridno - gear is no longer dropped in inacessible places
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6287 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-16 22:25:29 +00:00
Wanne
26807ae8e8
- Fixed wrong index of drunken Larry in MercAvailability.xml (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1728 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-15 20:21:19 +00:00
Wanne
a08175906d
- Improvement of M.E.R.C availability (by silversurfer)
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o Now you can change the MercAvailability.xml file during a game
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-15 20:20:06 +00:00
Wanne
b9b5abb11d
- Fixed missing and placeholder face files for the 3 JA1 natives (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1727 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-14 11:20:06 +00:00
Flugente
5f4c5e63e5
speed up item movement by lowering the number of inventory accesses
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6282 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-11 21:04:51 +00:00
Wanne
abd112fec4
- Bugfix: Fixed duplicated tags that were introduced in revision 1725 (thx to silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1726 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-11 20:08:25 +00:00
Wanne
2bfb133c2b
- Re-added missing buddies/hates for some merc that were overwritten in revision 1715
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1725 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-11 19:19:35 +00:00
Wanne
da041d4558
- Quickfix: Added the missing 33-faces for the 3 JA1 natives to fix the crash
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o Currently all the 3 uses the face of John Kulba, until we get the correct ones
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1724 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-11 19:11:23 +00:00
Wanne
4266ba809d
- Bugfix: Prevent merc swapping in tactical while they are talking (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6281 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-11 19:02:00 +00:00
Flugente
8171fdbe7e
new feature: 'Move item' assignment allows quick and easy mass transfer of items between city sectors.
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Warning: GameDir >= r1723 is required.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6280 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-11 15:22:29 +00:00
Flugente
a2322a6dc4
new feature: 'Move item' assignment allows quick and easy mass transfer of items between city sectors.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1723 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-11 15:07:36 +00:00
Flugente
eac402f47e
added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
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- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers
These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1722 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-08 21:08:44 +00:00
Flugente
fd8b146296
added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
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- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers
These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-08 21:08:04 +00:00
Flugente
a543b33c4b
Fix: adding new mercs to the MERC webpage in an ongoing campaign destroyed sort order and made mercs unavailable (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6278 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-08 20:49:41 +00:00
Flugente
fb93c07517
R-Holster is now covert.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1721 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-06 20:44:38 +00:00
Flugente
ea478960dd
- Fix: when disguised mercs with suspicious gear were spotted, messages were print out, but no uncovering occured
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- Disguised mercs no longer 'stop' when they see a new enemy, as otherwise movement becomes tedious.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-06 20:43:44 +00:00
Wanne
afeb2bf46a
- Updated MERCBIOS.EDT (German Version)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-05 07:31:03 +00:00
Wanne
42210095bd
- Bugfix: Overhead.lua (by Jazz)
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o Entering Kinpgin room through the window. Demon (bodyguard) has to let in the player and Kingpin has to expect the player
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1720 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-02 11:18:54 +00:00
Wanne
9b09572898
- Added missing MERC level up emails for John Kulba and the 3 JA1 natives (German Version)
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- Added missing profile names for John Kulba and the 3 JA1 natives (German Version)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6265 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-31 20:26:29 +00:00
Wanne
837d54cf45
- Added missing MERC level up emails for John Kulba and the 3 JA1 natives
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1719 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-31 20:25:48 +00:00
Wanne
17f4b648e1
- Bugfix: Fixed wrong bio index for the 3 JA1 natives (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1718 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-31 20:10:47 +00:00
Wanne
44b9bf41d8
- Bugfix: <PercentReloadTimeAPReduction> and <PercentBurstFireAPReduction> from "Items.xml" was not working (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6264 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-31 20:08:16 +00:00
Flugente
71274fdf55
- new function: militia can be ordered to pick up gear from sector in tactical, just like ordering them to drop it. does not work in combat for obvious reason.
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- if militia stand in water and are ordered to drop their equipment, they will drop it on land.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6263 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-31 18:59:32 +00:00
Flugente
43fe6ec3d1
new item tag <ItemChoiceTimeSetting> forbids AI from picking an item at night if set to 1 and at day if set to 2
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1716 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-30 19:34:13 +00:00
Flugente
64f7d6e616
new item tag <ItemChoiceTimeSetting> forbids AI from picking an item at night if set to 1 and at day if set to 2
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6262 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-30 19:32:49 +00:00
Flugente
8f5ac3a935
Fix: NCTH throws error if not firing at soldier
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6261 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-30 18:17:54 +00:00
Flugente
5742725c19
- Fix: recent code additions broke savegame compatibility. Some code now also works for UB, as otherwise code gets needlessly complicated.
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- Improved code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6260 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-30 18:02:53 +00:00
Flugente
b53fe0cd72
Militia equipped from sector inventory take along NVGs/sunglasses to use them later
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6259 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-29 20:04:45 +00:00
Wanne
a4c2f079ed
- Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
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o Added faces (except camo faces), speech, bio, ...
o All those 4 mercs are available at M.E.R.C
o Added INI options for enabling/disabling recruitable Speck, Kulba and natives
-> RECRUITABLE_SPECK, RECRUITABLE_JOHN_KULBA, RECRUITABLE_JOHN_KULBA_DELAY, RECRUITABLE_JA1_NATIVES
o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE
see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1715 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-29 11:55:20 +00:00