Commit Graph
1847 Commits
Author SHA1 Message Date
Flugente f58ed43d4a Forgot to add animation stis in r2601.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2602 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:52:46 +00:00
Flugente ff13abe2a9 We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:48:14 +00:00
Flugente 185071b9ec Added new load screen hints
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2600 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-12 19:50:41 +00:00
Flugente 8116f6dedb New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2599 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-09 19:37:59 +00:00
Flugente a82fd824c3 Added interactive actions example: cooking a steak
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-08 19:33:03 +00:00
Flugente ef1782394a Interactive actions now allows displaying images.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-07 20:05:25 +00:00
Flugente ca3f83b583 Added several interactive actions that play a sound when clicking on a structure
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2596 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-04 15:59:35 +00:00
Flugente f80f8e1fe7 New feature: additional decals adds blood spatters and structural wear on walls
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2595 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-27 12:19:19 +00:00
Flugente 31e39739b7 Major rework of getting captured quests and mechanics. (by Shadooow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2594 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-23 20:15:52 +00:00
Flugente c278e7c833 ALLOW_TARGET_HEADANDLEG_IFPRONE is now off by default.
Additionally, the structure JSD has been changed to be more consistent (the old one is in the same folder for comparison)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2593 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-21 19:32:42 +00:00
Sevenfm 2c69bfcd3c INI fixes by Shadooow:
merged options for vanilla JA2 with options for 1.13
fixes
- many missing values printing error when starting game
- default HP bar visualization
- inability to create IMP character
merged taunt settings for vanilla JA2 with ini from 1.13
fixes missing values printing error when starting game

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2592 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-05 19:25:31 +00:00
Sevenfm d17808370e This new tag added into few sectors that uses alternative loadscreen from UB that doesn't have STI format. While this issue (showing day_generic instead) was resolved with my change in code, I still think it should be updated in dataset (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2591 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-05-29 16:56:23 +00:00
Sevenfm 67967f8086 Fix for issue reported on forum where the quest markers for Skyrider position shows even when player already found/escort him (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2590 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-05-24 17:55:37 +00:00
Sevenfm 614738581a Removed unused options (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2589 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-26 05:42:30 +00:00
Sevenfm d72e6c4d9c Fix for the tile being incorrectly set as wall and thus allowing jump at it and then be stuck there as it is not supposed to be jumpable (the mirrored tile isn't) (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2588 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-25 09:29:47 +00:00
Sevenfm ccbe4eace0 FIX: made Knife pocket restricted to only normal and throwing knives (by Shadooow).
FIX: changed size category for all kinds of 5.56x45mm C-Mag ammo belts (100 bullets) from 24 to 25 (by Shadooow).
This fixes the fact that these ammo belts could be put into large ammo pocket. It also balances the amount of these belts in all pockets they are supposed to be put into - previously you could have 6 of them in Double Belt pocket while you could have only 2 of the 200bullet 5.56x45mm belts in the same pocket - now its 4. -1 compared to previous value in Ammo Belt pocket and Vehicle too.

FEATURE: allowed heavy throwing knives to get bloody (by Shadooow).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2587 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:12:27 +00:00
Sevenfm 5d8ec28de2 FIX: cleaned duplicated attributes (by impulseUK).
FIX: cleaned duplicated attributes (by impulseUK).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2586 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:09:41 +00:00
Sevenfm 41afd4fabe Add robots to enemy groups (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2585 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-03 03:34:09 +00:00
Sevenfm 7d25e30219 Removed AP_SUPPRESSION_SHOCK_DIVISOR option.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2584 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-28 16:23:19 +00:00
Sevenfm 37aa936f5b New option DEFEAT_MODE:
- 0: default, any lost battle is considered defeat
- 1: if enemy team was alerted
- 2: if at least one of retreating mercs is not covert
- 3: if at least one merc was killed in battle
- 4: if all mercs were killed in battle

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2583 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-21 13:18:31 +00:00
Sevenfm 0f6f84fb35 Updated LOBOT files (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-18 09:38:26 +00:00
Sevenfm 311b3d40af Added missing TOPTION_SMART_TREE_TOPS option.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2581 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-18 05:49:18 +00:00
Sevenfm c63f2e5a7e New option BOBBY_RAY_TOOLTIPS_SHOW_LBE_DETAILS.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-01 08:26:39 +00:00
Sevenfm 6af8476873 Added new option BUCKSHOT_SUPPRESSION_EFFECTIVENESS, 50 by default, used both for NCTH and OCTH.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-29 13:22:27 +00:00
Sevenfm 2322001532 Increased ubDuration to 5 for Signal Shell.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2578 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-29 12:47:32 +00:00
Sevenfm a213f8cc19 Improved audio quality (removed start/end clicks etc).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2576 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-27 17:10:30 +00:00
Sevenfm 0f5395a814 Updated links to 1.13 docs.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2574 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-24 09:45:25 +00:00
Sevenfm 6ab374da25 Updated description for AI_SUPPRESS_MIN_MAG_SIZE, AI_SUPPRESS_MIN_AMMO_REMAINING options.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2573 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-16 20:57:23 +00:00
Sevenfm bcb06130cf New option AI_SAFE_SUPPRESSION adds additional checks for AI to avoid hitting friends when using suppression fire.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2572 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-16 17:49:37 +00:00
Sevenfm 64e2a80f59 Added link to Jenkins JA2 SCI.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2571 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-15 18:20:39 +00:00
Sevenfm 0eb2835561 Added more useful links.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2570 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-15 17:39:57 +00:00
Sevenfm 96981242f8 Added 1.13 starter documentation link and actual file
https://github.com/aimnas/1.13_starter_documentation

Fixed 1.13 documents svn link.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2569 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-15 17:30:04 +00:00
silversurfer 0650d67d48 Enhancement (by Sevenfm/Kitty): added the option to repair wire fences with any wire cutter device to UB map tilesets as well.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-03 07:53:05 +00:00
silversurfer 7a0b8bb97f Enhancement (by Sevenfm): Cut wire fences can now be repaired with a wire cutter device.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2567 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-02 11:18:49 +00:00
Sevenfm e031be68ae Improved audio quality for Bob's battlesounds.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2566 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-30 14:24:44 +00:00
Wanne 0948ee5cb1 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2565 4f8fa57e-7814-0410-bad4-adc449f26b7c 2020-09-14 14:19:38 +00:00
Wanne 49f86a3edf Updated ExShell (Version 0.03) from StaticZ
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2564 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-14 14:09:49 +00:00
silversurfer fbd7be2ed3 updated water sources on map sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-08 17:42:54 +00:00
Sevenfm 208b7516da New option: AI_SHOOT_UNSEEN.
Updated [Tactical AI Settings] section in Data folder.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2562 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-18 08:25:26 +00:00
Sevenfm f89b340d1f LOBOT update (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-16 03:11:33 +00:00
Sevenfm 86226140a2 INI Editor options update (by Asdow).
Set AI_DECISION_INFO = FALSE by default.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2559 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-07 03:37:09 +00:00
Flugente 367fb0a474 Improved feature: structures can be dragged. Which ones is defined in a new xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-07-23 22:09:18 +00:00
Flugente 7360103546 New feature: the refilling of the queen's army resevere now requires her to train recruits, which the player can disrupt to some degree (by sun_alf)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360475&#msg_360475 and http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24433&goto=359872&#msg_359872

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-29 20:11:25 +00:00
Flugente 601f4372a3 - There can now be effectively unlimited battle sounds for NPCs.
- Activated some NPC voices that never played.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360457&#msg_360457

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-26 20:44:22 +00:00
Flugente 3b372b13a8 Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-25 22:38:08 +00:00
Flugente bcc898cb33 Updated xml descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-20 16:30:33 +00:00
Flugente fae3e28baa Mercs can now have multiple disabilities at the same time.
The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2551 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-20 15:47:03 +00:00
Flugente d91b6d5d76 We can play external dialogue lines for NPC merchants via the lua function HandleNPCMerchantQuote(...)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20611&goto=360388&#msg_360388

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2550 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-17 20:21:10 +00:00
Flugente a019d635c0 Added general modifier to grenade throw AP cost
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2549 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-15 23:11:55 +00:00
Sevenfm f06b574c4f Added missing speech for Pops (by anv).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2547 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-05 18:51:36 +00:00