Flugente
f58ed43d4a
Forgot to add animation stis in r2601.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2602 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:52:46 +00:00
Flugente
ff13abe2a9
We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:48:14 +00:00
Flugente
185071b9ec
Added new load screen hints
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2600 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-12 19:50:41 +00:00
Flugente
8116f6dedb
New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
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Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).
For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2599 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-09 19:37:59 +00:00
Flugente
a82fd824c3
Added interactive actions example: cooking a steak
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-08 19:33:03 +00:00
Flugente
ef1782394a
Interactive actions now allows displaying images.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-07 20:05:25 +00:00
Flugente
ca3f83b583
Added several interactive actions that play a sound when clicking on a structure
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2596 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-04 15:59:35 +00:00
Flugente
f80f8e1fe7
New feature: additional decals adds blood spatters and structural wear on walls
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2595 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-27 12:19:19 +00:00
Flugente
31e39739b7
Major rework of getting captured quests and mechanics. (by Shadooow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2594 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-23 20:15:52 +00:00
Flugente
c278e7c833
ALLOW_TARGET_HEADANDLEG_IFPRONE is now off by default.
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Additionally, the structure JSD has been changed to be more consistent (the old one is in the same folder for comparison)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2593 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-21 19:32:42 +00:00
Sevenfm
2c69bfcd3c
INI fixes by Shadooow:
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merged options for vanilla JA2 with options for 1.13
fixes
- many missing values printing error when starting game
- default HP bar visualization
- inability to create IMP character
merged taunt settings for vanilla JA2 with ini from 1.13
fixes missing values printing error when starting game
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2592 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-05 19:25:31 +00:00
Sevenfm
d17808370e
This new tag added into few sectors that uses alternative loadscreen from UB that doesn't have STI format. While this issue (showing day_generic instead) was resolved with my change in code, I still think it should be updated in dataset (by Shadooow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2591 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-05-29 16:56:23 +00:00
Sevenfm
67967f8086
Fix for issue reported on forum where the quest markers for Skyrider position shows even when player already found/escort him (by Shadooow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2590 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-05-24 17:55:37 +00:00
Sevenfm
614738581a
Removed unused options (by rftr).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2589 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-26 05:42:30 +00:00
Sevenfm
d72e6c4d9c
Fix for the tile being incorrectly set as wall and thus allowing jump at it and then be stuck there as it is not supposed to be jumpable (the mirrored tile isn't) (by Shadooow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2588 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-25 09:29:47 +00:00
Sevenfm
ccbe4eace0
FIX: made Knife pocket restricted to only normal and throwing knives (by Shadooow).
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FIX: changed size category for all kinds of 5.56x45mm C-Mag ammo belts (100 bullets) from 24 to 25 (by Shadooow).
This fixes the fact that these ammo belts could be put into large ammo pocket. It also balances the amount of these belts in all pockets they are supposed to be put into - previously you could have 6 of them in Double Belt pocket while you could have only 2 of the 200bullet 5.56x45mm belts in the same pocket - now its 4. -1 compared to previous value in Ammo Belt pocket and Vehicle too.
FEATURE: allowed heavy throwing knives to get bloody (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2587 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:12:27 +00:00
Sevenfm
5d8ec28de2
FIX: cleaned duplicated attributes (by impulseUK).
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FIX: cleaned duplicated attributes (by impulseUK).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2586 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:09:41 +00:00
Sevenfm
41afd4fabe
Add robots to enemy groups (by rftr).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2585 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-03 03:34:09 +00:00
Sevenfm
7d25e30219
Removed AP_SUPPRESSION_SHOCK_DIVISOR option.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2584 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-28 16:23:19 +00:00
Sevenfm
37aa936f5b
New option DEFEAT_MODE:
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- 0: default, any lost battle is considered defeat
- 1: if enemy team was alerted
- 2: if at least one of retreating mercs is not covert
- 3: if at least one merc was killed in battle
- 4: if all mercs were killed in battle
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2583 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-21 13:18:31 +00:00
Sevenfm
0f6f84fb35
Updated LOBOT files (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-18 09:38:26 +00:00
Sevenfm
311b3d40af
Added missing TOPTION_SMART_TREE_TOPS option.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2581 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-18 05:49:18 +00:00
Sevenfm
c63f2e5a7e
New option BOBBY_RAY_TOOLTIPS_SHOW_LBE_DETAILS.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-01 08:26:39 +00:00
Sevenfm
6af8476873
Added new option BUCKSHOT_SUPPRESSION_EFFECTIVENESS, 50 by default, used both for NCTH and OCTH.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-29 13:22:27 +00:00
Sevenfm
2322001532
Increased ubDuration to 5 for Signal Shell.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2578 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-29 12:47:32 +00:00
Sevenfm
a213f8cc19
Improved audio quality (removed start/end clicks etc).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2576 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-27 17:10:30 +00:00
Sevenfm
0f5395a814
Updated links to 1.13 docs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2574 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-24 09:45:25 +00:00
Sevenfm
6ab374da25
Updated description for AI_SUPPRESS_MIN_MAG_SIZE, AI_SUPPRESS_MIN_AMMO_REMAINING options.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2573 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-16 20:57:23 +00:00
Sevenfm
bcb06130cf
New option AI_SAFE_SUPPRESSION adds additional checks for AI to avoid hitting friends when using suppression fire.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2572 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-16 17:49:37 +00:00
Sevenfm
64e2a80f59
Added link to Jenkins JA2 SCI.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2571 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-15 18:20:39 +00:00
Sevenfm
0eb2835561
Added more useful links.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2570 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-15 17:39:57 +00:00
Sevenfm
96981242f8
Added 1.13 starter documentation link and actual file
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https://github.com/aimnas/1.13_starter_documentation
Fixed 1.13 documents svn link.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2569 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-15 17:30:04 +00:00
silversurfer
0650d67d48
Enhancement (by Sevenfm/Kitty): added the option to repair wire fences with any wire cutter device to UB map tilesets as well.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-03 07:53:05 +00:00
silversurfer
7a0b8bb97f
Enhancement (by Sevenfm): Cut wire fences can now be repaired with a wire cutter device.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2567 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-02 11:18:49 +00:00
Sevenfm
e031be68ae
Improved audio quality for Bob's battlesounds.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2566 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-30 14:24:44 +00:00
Wanne
0948ee5cb1
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2565 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-14 14:19:38 +00:00
Wanne
49f86a3edf
Updated ExShell (Version 0.03) from StaticZ
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2564 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-14 14:09:49 +00:00
silversurfer
fbd7be2ed3
updated water sources on map sectors
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-08 17:42:54 +00:00
Sevenfm
208b7516da
New option: AI_SHOOT_UNSEEN.
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Updated [Tactical AI Settings] section in Data folder.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2562 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-18 08:25:26 +00:00
Sevenfm
f89b340d1f
LOBOT update (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-16 03:11:33 +00:00
Sevenfm
86226140a2
INI Editor options update (by Asdow).
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Set AI_DECISION_INFO = FALSE by default.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2559 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-07 03:37:09 +00:00
Flugente
367fb0a474
Improved feature: structures can be dragged. Which ones is defined in a new xml.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-07-23 22:09:18 +00:00
Flugente
7360103546
New feature: the refilling of the queen's army resevere now requires her to train recruits, which the player can disrupt to some degree (by sun_alf)
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360475&#msg_360475 and http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24433&goto=359872&#msg_359872
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-29 20:11:25 +00:00
Flugente
601f4372a3
- There can now be effectively unlimited battle sounds for NPCs.
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- Activated some NPC voices that never played.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360457&#msg_360457
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-26 20:44:22 +00:00
Flugente
3b372b13a8
Disease update:
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- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-25 22:38:08 +00:00
Flugente
bcc898cb33
Updated xml descriptions
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-20 16:30:33 +00:00
Flugente
fae3e28baa
Mercs can now have multiple disabilities at the same time.
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The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2551 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-20 15:47:03 +00:00
Flugente
d91b6d5d76
We can play external dialogue lines for NPC merchants via the lua function HandleNPCMerchantQuote(...)
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20611&goto=360388&#msg_360388
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2550 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-17 20:21:10 +00:00
Flugente
a019d635c0
Added general modifier to grenade throw AP cost
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2549 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-15 23:11:55 +00:00
Sevenfm
f06b574c4f
Added missing speech for Pops (by anv).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2547 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-05 18:51:36 +00:00