Commit Graph
801 Commits
Author SHA1 Message Date
Starwalker f7df2a754f repeated upload of items.xml due to earlier problems with foreign language descriptions of 9x18mm Glaser ammo.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1252 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-11-30 16:21:35 +00:00
Starwalker 71f8bb0027 added 9x18mm Glaser ammo.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1251 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-11-30 15:46:21 +00:00
Starwalker 0edc07a88e big pics for 9x18 Glaser ammo added
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1250 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-11-30 15:45:24 +00:00
Wanne 43c1e39f60 - Fixed data\TableData\Magazines.xml
- Fixed "MINIMUM_CTH_DIVISOR" default value in Data\ja2_options.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1247 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-11-02 09:24:09 +00:00
Starwalker e5aa8b4f2b added .38 Match and HP Solid ammo (including ammo crates).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1246 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-10-28 11:32:17 +00:00
Starwalker a8bfd5d906 added .38 Match and HP Solid ammo (including ammo crates).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1245 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-10-28 11:31:51 +00:00
Starwalker 484dacc47a added pics for new .38Spc ammunition.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1244 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-10-25 13:13:56 +00:00
Wanne 6518d7bf8a - XML Editor Update: Version 0.42b
o You can now define the path of your language specific GameDir folder
o See XMLEditorInit.xml (GameDir_Russian_Path, GameDir_German_Path, ...)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1239 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-18 14:46:43 +00:00
Starwalker 8f2f3002ec added some Unfinished Business items that were requested for modding work.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1237 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-15 10:05:58 +00:00
Starwalker c26f74f444 added some Unfinished Business items that were requested for modding work.
First try did not work properly because someone moved the language files without notifying me :-(

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1236 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-15 10:05:14 +00:00
Wanne 32e0fd4416 - Moved language specific XML files (e.g: German.*.xml, Russian.*.xml, ...) to language specific SVN GameDir folder: https://81.169.133.124/source/ja2/trunk/GameData
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1235 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-14 16:36:54 +00:00
Starwalker dd97e56c89 added some item pics from Unfinished Business, for later addition of those items.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1229 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-08-30 08:37:41 +00:00
Wanne 83c115dae3 - Removed old outdated Executables
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1228 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-08-20 08:22:34 +00:00
Wanne 84b04b5348 - Updated German.Items.xml (by Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1227 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-07-28 16:45:17 +00:00
Wanne c9392f01db Shortened description of CAWS (index = 33)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1226 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-07-22 08:31:27 +00:00
Wanne aaddc76215 - Updated German.Items.xml (by Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1225 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-06-03 21:01:32 +00:00
Starwalker 2f40ed27b5 corrected description of AK-drum adapter
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1224 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-05-26 12:30:08 +00:00
Starwalker e0b6c2331d added attachability of Rod&Spring to some guns.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1223 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-05-26 11:49:34 +00:00
Starwalker a54d55eb7f removed ability to attach Trigger group from AEK-rifles.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1222 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-05-12 10:37:07 +00:00
Wanne a7d162c710 - Renamed SELF_TRAINING_DIVISOR to TRAINING_RATE_DIVISOR in Data-1.13/Ja2_Options.INI to reflect the property in the source. (by Headrock)
- In Data/Ja2_Options.INI it was already correct named TRAINING_RATE_DIVISOR

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1221 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-04-18 14:02:43 +00:00
Starwalker f7d5e736d7 added Beretta Cx4 Storm
corrected a few descriptions

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1220 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-04-01 06:46:16 +00:00
Starwalker 704326f1a5 added pic for Beretta Cx4 Storm
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1219 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-04-01 06:34:21 +00:00
Wanne 8b20c37313 - Fixed missing properties from APBPConstants.ini (spotted by Warmsteel, fixed by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1216 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-23 10:59:35 +00:00
Wanne 242a0f931f - New INI Editor (v1.5): Numeric values for (minvalue, maxvalue, defaultvalue, incement) in the "INIEditorJA2Options.xml" can now be set to numeric values
- Updated Facilities.xml (by Headrock)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1215 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-12 14:07:03 +00:00
Wanne c7535fb3a1 - Forgot to add the updated Data-1.13/Ja2_Options.INI which is used for the latest EXE Release
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1214 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-10 07:20:12 +00:00
Wanne 0db4b8c783 New EXE Release (Build: 3358)
New Map Editor Release (Build: 3358)

New Features
-------

- Map Editor can now load/save big sector maps.
- Control hardcoded list of unclickable ("bad") sectors via XML file.
o On the strategic map, the player cannot click or highlight specific
  sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
  that flags a sector as "bad". (<BadSector>1</BadSector>)
- Move hardcoded underground sectors initialization to Lua script file. (by Realist)
o Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
  Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
  Also enables underground bloodcat population.
- Changed order of properties in GameSettings.cpp
- Sorted Data-1.13\ja2_options.ini
- Translated missing HAM 3.6 German Texts


Bugfixes
------

- In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu()
- HAM 3.6 fixes
- Turns out that the program is saving the number of used Placement Slots to the temp file fine, 
  but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings, 
  it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
- The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version. 
  In all other builds it is set to FALSE.


Info Map Editor
-------
Q: How can I create Big Maps with the Editor?
A: 1.) Start the new Map Editor.exe file
   2.) The Map Editor should load a map automatically
   3.) You see now 2 new text boxes (Rows, Cols) in the taskbar
   4.) Enter the size of the new map in the Rows text box. It should not be greater than 2000
       Cols always have the same size than Rows. That's why you can't enter a number for Cols.
       Normal maps have a size of 160 rows X 160 cols
   5.) Now click on New map" or load an existing map
   6.) The map should have now the new size you entered for Rows
       If you loaded a map, the original map is placed in the center of the new big map
   7.) Make any changes you like to the map
   8.) Save the map. Depending on the mapsize it could take some minutes
   9.) The map will be saved in the Profiles folder

Q: How can I easy navigate in the editor in big maps?
A: 1.) Use the arrow keys to scroll. For fast scrolling press SHIFT + Arrow keys.
   2.) Press "i" and you get an overview of the map.
       Use the Arrow keys to scroll. By pressing also SHIFT you scroll much faster

Q: What is the version 1.12 checkbox?
A: If this checkbox is checked, the map will be saved in version 1.13 (vanilla JA2) format

Q: What limitions for big maps has the current Map Editor?
A: 1.) Radar maps are not created correctly for big maps. Only the upper left corner of the map is shown in the radar map
   2.) NPC-Scripts are bound to grid numbers. They are not yet converted to the new grid numbers when altering a normal map
   3.) There are a lot of hardcoded grid numbers in the source code, so they only work with normal maps
   4.) For now you should only create big maps, that do not have any NPCs on it, that trigger special actions
       For outdoor maps or town maps (that do not have any NPCs special actions) big maps work fine

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1213 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-07 18:46:35 +00:00
Wanne d60e1c75c8 - Bugfix: FacilityTypes.xml (Data/TableData/Map)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1212 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-01 22:32:58 +00:00
Wanne 104b9a09f0 New EXE Release (Build: 3342)
New Features
-------

- Added Big Maps Project support. You will not see any differences until I release the new Big Maps project Map Editor
o This will allow playing really big tactical maps (up to 2000 rows X 2000 cols, instead of "normal" 160 rows X 160 cols)

- Added Multiplayer v1.5
o Most important feature in this version is the synchronization of explosives (grenades, TNT, ...) and fixes some bugs

Info
-------

- Because of the Big Maps Project integration most of the structures have changed and you HAVE TO START A NEW GAME
o If you don't want to use the new EXE, I have renamed the previous release EXE to "ja2_3329.exe" and you can continue playing with your existing savegames.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1211 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-01 19:08:06 +00:00
Wanne a1bed90236 Updated Facilities.xml (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1210 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-26 12:50:30 +00:00
Wanne 512a647566 Updated Facilities.xml (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1209 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-26 08:55:47 +00:00
Wanne 31c05993f1 New EXE Release (Build: 3329) incl. HAM 3.6
Bugfixes
--------
- Fixed NPC and PC movement errors
- Fixed boxers in San Mona do not leave the boxing ring after the fight
- Fixed Darren does not pay the cash after you won the boxing fight
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.
- Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
- Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open

New Features
------------
- HAM 3.6 (by Headrock)
o For more infos see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=243620&page=1&fpart=1



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1208 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-21 22:22:32 +00:00
inshy a3659143e2 Translated Polish.Items.xml by Gonzo.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1207 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-18 08:39:25 +00:00
Starwalker 03957471b0 - gave a volume of 5 to Tear Gas and Mustard Gas grenades (was 0 before)
- gave built-in bipods to many guns that are depicted with a bipod and cannot have a foregrip anyway (some with depicted bipod may not have this because a foregrip can be attached instead of the bipod).
-  allowed attachment of a bipod to the G36K

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1206 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-17 07:41:56 +00:00
Starwalker c3a9c1591f Corrected a few things, like attachment errors (e.g. default attachment does not exist in vanilla JA2).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1205 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-12-16 09:12:19 +00:00
Starwalker 8588772eb5 Corrections for some items from UB
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1204 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-12-15 08:50:59 +00:00
Wanne 626f98a29e - Updated Chinese.Items.xml (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1203 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-24 16:37:25 +00:00
Wanne aa07fab049 New EXE Release (Build: 3287)
Changes
-------

- Updated Cover system (by CptMorre)
o made display cover system performance independant of map size. 

* New settings *
o gGameExternalOptions.ubStanceEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "STANCE_EFFECTIVENESS", 10, 0, 100);
How much the stance influences the view range reduction. Prone will give you 10% (default) view reduction / cover.
o gGameExternalOptions.ubLBEEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "LBE_EFFECTIVENESS", 50, 0, 100);
Dual welding the longest sniper rifles with full attachements, having a third backup sniper rifle, one combat pack and one backpack will give a 50% (default) sight penalty with the default settings.

* Removed settings *
o gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
o gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
o gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "LBE_SIGHT_ADJUSTMENT", TRUE); 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1202 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-23 09:42:38 +00:00
Starwalker f9c88ff2c1 added subsonic 7.62x39mm ammo
allowed AR suppressor on some 7.62x39mm assault rifles
corrected a few gun values

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1201 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-22 07:50:25 +00:00
Starwalker cfcbb5ff7e added pic of choke (Tbird)
added pics of subsonic 7.62x39mm ammo

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1200 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-22 07:47:57 +00:00
Wanne cd74141b52 New EXE Release (Build: 3274)
Bugfixes
--------

- Win 98 Bugfix: ja2.ini option to disable UNICODE (VFS_NO_UNICODE)
- When VFS_NO_UNICODE = FALSE, files will be opened with default encoding (instead of UTF8/16) in the source code
- EDB: Rendering of "Hide Muzzle Flash" icon
- Enemies should also drop LBE gear
- Refreshing bug in strategy merc list in resolution 640x480 and 800x600
- Character in running state will loose breath points each turn if no action is performed
- Automatic cancellation of running if the merc is in a running state and was not moved since last turn
- Bobby Ray Tooltips fixes
- Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
- Source code is now compiled with vanilla JA2 pathing instead of A*

New Features
------------
- Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
- New Cover System (by CptMoore)
. There are 8 new ja2_options.ini entries in the "JA2 Tactical Settings" section
o STEALTH_TRAIT_COVER_VALUE, STEALTH_EFFECTIVENESS, TREE_COVER_EFFECTIVENESS, CAMOUFLAGE_EFFECTIVENESS, COVER_DISPLAY_UPDATE_WAIT
o MOVEMENT_SIGHT_ADJUSTMENT, STANCE_SIGHT_ADJUSTMENT, LBE_SIGHT_ADJUSTMENT

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1196 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-21 13:30:13 +00:00
Wanne 4c2d97fe09 - Updated Multiplayer "Getting Started"
- Added a "FAQ" section in the "Getting Started" mainly for port forwarding

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1195 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-30 09:29:56 +00:00
Starwalker d369159690 added 5.45x39mm cold ammo
added some ammo crates
added attachability of AR sound suppressor to some 5.45x39mm guns

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1194 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-16 09:14:44 +00:00
Starwalker 82402744bb added some 5.45x39mm cold ammo pics
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1193 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-16 09:13:03 +00:00
inshy a3e1be82ab -Updated Dutch xml-files (translation by Tais)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1190 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-07 08:31:48 +00:00
Wanne f29d39cd5f - Updated Mutliplayer "GettingStarted"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1189 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-04 07:47:40 +00:00
Wanne 74a4e80e09 - Added new ja2_options.ini property(BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS) from HAM 3: Not used in current SVN EXE.
- Updated INI Editor xml to use the new property


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1188 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-04 07:39:08 +00:00
Starwalker 84f07a5630 repaired 9mm AP-Cold pic (had been missing asterisk)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1187 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-31 08:43:54 +00:00
Starwalker 6a3db4d9f6 removed attachability of some wrong attachments to the silenced AR57
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1186 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-26 09:13:40 +00:00
inshy 7f4603e6f8 Fix for Russian description RPO-A "Shmel" to RPO-M "Shmel-M" (As in English version)
**********************************
IF SOMEONE WOULD LIKE TO CHANGE NAME OF SOME ITEMS, DO IT FOR ALL LANGUAGES!
Because RPO-A <> RPO-M, it is 2 different launchers.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1185 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-22 16:25:20 +00:00
Starwalker d51b82efe5 added some descriptions to the Foreign language item files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1184 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-18 06:43:24 +00:00