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09a26e315509164c7664401051e8a2b38f57a026
in Items.cpp added unfriendly code to trace + stop the game when pObj is corrupted. (the corruption comes from somewhere outside the destructed foo!) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@900 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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