MaddMugsy 7ec609c19f Changes to make things harder:
- added item status values (1-100%) to selling price calculation for selling to locals
- increased probing attacks from queen after player conquers a sector
- unlimited reinforcements for queen on Insane mode (possibly externalize this later...)
- increased queen attacks on sectors after losing towns (ie: reduced her turtling up into meduna after losing some towns) -- requires unlimited reinforcements
- increased admin-type troops being promoted to redshirt troops on hard/expert and insane (just garrisons on expert)
- decreased quality of items dropped by enemy soldiers, based on difficulty level, as per the following formula: (dif_level - 1) * Random (20), so 0% for novice, up to 60% for insane

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@238 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 19:47:03 +00:00
2006-06-16 19:47:03 +00:00
2006-06-16 19:47:03 +00:00
2006-06-14 00:17:53 +00:00
2006-05-18 21:19:51 +00:00
2006-05-18 14:58:18 +00:00
2006-06-08 23:55:52 +00:00
2006-05-25 12:30:57 +00:00
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