Commit Graph
100 Commits
Author SHA1 Message Date
Wanne 55f32c4065 - New XML Editor build with all the needed XML files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1290 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-26 22:54:45 +00:00
Wanne d81e852e8b - Deleted unused File
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1289 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-26 10:56:41 +00:00
Wanne 7e5ba8bd71 ****************************************************************************************
** Merged (English) GameDir files from Development trunk, for the Spring 2011 Release **
****************************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1288 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-26 10:54:58 +00:00
Wanne cbb208dc7b - Fixed double entries in CivGroupNames.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1286 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-17 06:16:56 +00:00
Wanne 0d995d1ee8 - Fixed "jumping letters" in "Multiplayer Game" titletext in main menu
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1285 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-09 10:09:42 +00:00
Wanne cce2769d5e - Fixed some frames for Wildfire IMP camo faces (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1283 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-05-01 18:43:43 +00:00
Wanne ac77ff9ded - Updated "Data-1.13/Scripts/initunderground.lua": Now it is possible to specify alternate loadscreens when loading a sector (by Realist)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1282 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-25 08:27:59 +00:00
Wanne a2fa8f75e0 - Forget to set 50/50 chance for the new UB loadscreens
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1281 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 08:32:29 +00:00
Wanne fda90ed875 - Added 1.13 sector loadscreens (by Jazz)
- Added a few 1.13 matching sector loadscreens to alternate sector loadscreens in SectorLoadscreens.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1280 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 08:20:27 +00:00
Wanne eab803e81f - Added missing camo faces for IMP 218.sti and 219.sti (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1279 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-19 07:23:27 +00:00
Wanne 2d0919e12c - Added missing camo faces for IMP 216.sti and 217.sti (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1278 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-16 16:13:30 +00:00
Wanne 810e55ee77 - Fixed a few face portraits (corrected some sti frames) (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1277 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-04-11 07:59:12 +00:00
Wanne 398578e475 - Fixed wrong mouth and eyes coordinates for Tex and Biggins in all the different Prof*.dat files
o Without the fix this leads to wrong face coordinates and then to blitter crashes when playing with READ_PROFILE_DATA_FROM_XML = FALSE


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1276 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-03-14 09:09:49 +00:00
Wanne 9105294d49 - Re-added the OPTIONSCREENADDONS2.sti that Inshy deleted, because this one is needed. This is needed for the reworked option screen with the next/previous pages
o The original OPTIONSCREENADDONS.sti has bigger buttons, so we need this one. I replaced the first index of the STI (which was from Ron's interface) with an empty one.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1275 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-03-13 22:00:23 +00:00
Wanne 1f7fb9c562 - Fixed wrong comment description in Additional Merchants Modifications.txt
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1274 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-03-12 10:04:24 +00:00
Wanne 70f040217f - Deleted 3 STI files, that are no longer in use, because ChrisL made changes to the development source code.
o The changes are in Revision 4202
o ChrisL updated the following STIs: ATTACHMENT_SLOT.sti, INFOBOX_INTERFACE.sti, ITEMINFOC.sti
o I just deleted the 3 STI files, cause otherwise we forget to do it later when merging the stuff back from the development trunk

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1272 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-23 09:29:35 +00:00
Wanne 47d20449e0 - Deleted unused STI files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1268 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-13 15:37:23 +00:00
Wanne aa1de35aac - Corrected a few values from Data\TableData\Weapons.xml (thx to Starwalker)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1264 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-01 13:40:23 +00:00
Wanne 4cfd2763c7 - Restored and reworked TableData/Items.xml and TableData/Weapons.xml. Both had items and weapons from Data-1.13 and therefore invalid Data!
- Fixed wrong price for 9x39mm Mag

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1263 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-02-01 10:19:21 +00:00
Wanne ebc391cd4a - Deleted old executables of "ja2.exe" and "Map Editor.exe"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1258 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-01-18 15:02:35 +00:00
Wanne 71cb695318 ************************************************************
* Merged GameDir from Development Trunk: Revision 4063 *
************************************************************
- Merged from SVN: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1257 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-01-18 10:24:49 +00:00
Wanne a1b30ff635 - Fixed data\TableData\Magazines.xml
- Fixed "MINIMUM_CTH_DIVISOR" default value in Data\ja2_options.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1247 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-11-02 09:24:09 +00:00
Wanne acc2745efa - Fixed wrong Y offset of "P90" and "First Aid Kit" which leaded to a CTD im Map Editor when you select those items for merc inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1240 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-22 10:27:04 +00:00
Wanne 1fbc06f8b3 - XML Editor Update: Version 0.42b
o You can now define the path of your language specific GameDir folder
o See XMLEditorInit.xml (GameDir_Russian_Path, GameDir_German_Path, ...)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1239 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-18 14:46:43 +00:00
Wanne b3a06caaee - XML Editor Update: Version 0.42a
o XML Editor can also start now, when language specific files (*.Items.xml and *.AmmoStrings.xml) do not exist
o The language specific Items Tab for the missing files will be invisible and the file will NOT be created on save
o The language specific AmmoStrings Menu item for the missing files will be invisible and the file will not be created on save
o The improvements also increases performance on save!!

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1238 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-15 20:54:18 +00:00
Wanne c01e92d548 - Moved language specific XML files (e.g: German.*.xml, Russian.*.xml, ...) to language specific SVN GameDir folder: https://81.169.133.124/source/ja2/trunk/GameData
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1235 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-14 16:36:54 +00:00
Wanne cdfe00c9a1 - Bugfix: Changed DYNAMIC_AIM_LIMITS to DYNAMIC_AIMING_LIMITS in INIEditorJA2Options.xml (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1232 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-09-05 16:42:08 +00:00
Wanne 551cc4c5c5 - Removed old outdated Executables
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1228 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-08-20 08:22:34 +00:00
Wanne 90898adacb - Updated German.Items.xml (by Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1227 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-07-28 16:45:17 +00:00
Wanne b6314a938f Shortened description of CAWS (index = 33)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1226 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-07-22 08:31:27 +00:00
Wanne b89796361c - Updated German.Items.xml (by Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1225 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-06-03 21:01:32 +00:00
Wanne 878f4f5c7e - Renamed SELF_TRAINING_DIVISOR to TRAINING_RATE_DIVISOR in Data-1.13/Ja2_Options.INI to reflect the property in the source. (by Headrock)
- In Data/Ja2_Options.INI it was already correct named TRAINING_RATE_DIVISOR

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1221 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-04-18 14:02:43 +00:00
Wanne cc6c21060c - Fixed missing properties from APBPConstants.ini (spotted by Warmsteel, fixed by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1216 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-23 10:59:35 +00:00
Wanne 5ff87d9aa1 - New INI Editor (v1.5): Numeric values for (minvalue, maxvalue, defaultvalue, incement) in the "INIEditorJA2Options.xml" can now be set to numeric values
- Updated Facilities.xml (by Headrock)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1215 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-12 14:07:03 +00:00
Wanne b765e3f383 - Forgot to add the updated Data-1.13/Ja2_Options.INI which is used for the latest EXE Release
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1214 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-10 07:20:12 +00:00
Wanne 2e815521f5 New EXE Release (Build: 3358)
New Map Editor Release (Build: 3358)

New Features
-------

- Map Editor can now load/save big sector maps.
- Control hardcoded list of unclickable ("bad") sectors via XML file.
o On the strategic map, the player cannot click or highlight specific
  sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
  that flags a sector as "bad". (<BadSector>1</BadSector>)
- Move hardcoded underground sectors initialization to Lua script file. (by Realist)
o Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
  Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
  Also enables underground bloodcat population.
- Changed order of properties in GameSettings.cpp
- Sorted Data-1.13\ja2_options.ini
- Translated missing HAM 3.6 German Texts


Bugfixes
------

- In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu()
- HAM 3.6 fixes
- Turns out that the program is saving the number of used Placement Slots to the temp file fine, 
  but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings, 
  it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
- The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version. 
  In all other builds it is set to FALSE.


Info Map Editor
-------
Q: How can I create Big Maps with the Editor?
A: 1.) Start the new Map Editor.exe file
   2.) The Map Editor should load a map automatically
   3.) You see now 2 new text boxes (Rows, Cols) in the taskbar
   4.) Enter the size of the new map in the Rows text box. It should not be greater than 2000
       Cols always have the same size than Rows. That's why you can't enter a number for Cols.
       Normal maps have a size of 160 rows X 160 cols
   5.) Now click on New map" or load an existing map
   6.) The map should have now the new size you entered for Rows
       If you loaded a map, the original map is placed in the center of the new big map
   7.) Make any changes you like to the map
   8.) Save the map. Depending on the mapsize it could take some minutes
   9.) The map will be saved in the Profiles folder

Q: How can I easy navigate in the editor in big maps?
A: 1.) Use the arrow keys to scroll. For fast scrolling press SHIFT + Arrow keys.
   2.) Press "i" and you get an overview of the map.
       Use the Arrow keys to scroll. By pressing also SHIFT you scroll much faster

Q: What is the version 1.12 checkbox?
A: If this checkbox is checked, the map will be saved in version 1.13 (vanilla JA2) format

Q: What limitions for big maps has the current Map Editor?
A: 1.) Radar maps are not created correctly for big maps. Only the upper left corner of the map is shown in the radar map
   2.) NPC-Scripts are bound to grid numbers. They are not yet converted to the new grid numbers when altering a normal map
   3.) There are a lot of hardcoded grid numbers in the source code, so they only work with normal maps
   4.) For now you should only create big maps, that do not have any NPCs on it, that trigger special actions
       For outdoor maps or town maps (that do not have any NPCs special actions) big maps work fine

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1213 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-07 18:46:35 +00:00
Wanne 0b71d2017d - Bugfix: FacilityTypes.xml (Data/TableData/Map)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1212 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-01 22:32:58 +00:00
Wanne eb05708a4a New EXE Release (Build: 3342)
New Features
-------

- Added Big Maps Project support. You will not see any differences until I release the new Big Maps project Map Editor
o This will allow playing really big tactical maps (up to 2000 rows X 2000 cols, instead of "normal" 160 rows X 160 cols)

- Added Multiplayer v1.5
o Most important feature in this version is the synchronization of explosives (grenades, TNT, ...) and fixes some bugs

Info
-------

- Because of the Big Maps Project integration most of the structures have changed and you HAVE TO START A NEW GAME
o If you don't want to use the new EXE, I have renamed the previous release EXE to "ja2_3329.exe" and you can continue playing with your existing savegames.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1211 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-03-01 19:08:06 +00:00
Wanne 72b394d840 Updated Facilities.xml (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1210 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-26 12:50:30 +00:00
Wanne bb0032b042 Updated Facilities.xml (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1209 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-26 08:55:47 +00:00
Wanne 988e5789bd New EXE Release (Build: 3329) incl. HAM 3.6
Bugfixes
--------
- Fixed NPC and PC movement errors
- Fixed boxers in San Mona do not leave the boxing ring after the fight
- Fixed Darren does not pay the cash after you won the boxing fight
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.
- Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
- Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open

New Features
------------
- HAM 3.6 (by Headrock)
o For more infos see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=243620&page=1&fpart=1



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1208 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-21 22:22:32 +00:00
Wanne de44e8e038 - Updated Chinese.Items.xml (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1203 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-24 16:37:25 +00:00
Wanne 2cd892b5a5 New EXE Release (Build: 3287)
Changes
-------

- Updated Cover system (by CptMorre)
o made display cover system performance independant of map size. 

* New settings *
o gGameExternalOptions.ubStanceEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "STANCE_EFFECTIVENESS", 10, 0, 100);
How much the stance influences the view range reduction. Prone will give you 10% (default) view reduction / cover.
o gGameExternalOptions.ubLBEEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "LBE_EFFECTIVENESS", 50, 0, 100);
Dual welding the longest sniper rifles with full attachements, having a third backup sniper rifle, one combat pack and one backpack will give a 50% (default) sight penalty with the default settings.

* Removed settings *
o gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
o gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
o gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "LBE_SIGHT_ADJUSTMENT", TRUE); 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1202 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-23 09:42:38 +00:00
Wanne 8fd7a990be Updated EXE Release (Build: 3274)
- There was a minor issue in the building-climbing code


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1197 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-21 18:14:29 +00:00
Wanne e2723a20d9 New EXE Release (Build: 3274)
Bugfixes
--------

- Win 98 Bugfix: ja2.ini option to disable UNICODE (VFS_NO_UNICODE)
- When VFS_NO_UNICODE = FALSE, files will be opened with default encoding (instead of UTF8/16) in the source code
- EDB: Rendering of "Hide Muzzle Flash" icon
- Enemies should also drop LBE gear
- Refreshing bug in strategy merc list in resolution 640x480 and 800x600
- Character in running state will loose breath points each turn if no action is performed
- Automatic cancellation of running if the merc is in a running state and was not moved since last turn
- Bobby Ray Tooltips fixes
- Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
- Source code is now compiled with vanilla JA2 pathing instead of A*

New Features
------------
- Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
- New Cover System (by CptMoore)
. There are 8 new ja2_options.ini entries in the "JA2 Tactical Settings" section
o STEALTH_TRAIT_COVER_VALUE, STEALTH_EFFECTIVENESS, TREE_COVER_EFFECTIVENESS, CAMOUFLAGE_EFFECTIVENESS, COVER_DISPLAY_UPDATE_WAIT
o MOVEMENT_SIGHT_ADJUSTMENT, STANCE_SIGHT_ADJUSTMENT, LBE_SIGHT_ADJUSTMENT

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1196 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-21 13:30:13 +00:00
Wanne 2f53d936c0 - Updated Multiplayer "Getting Started"
- Added a "FAQ" section in the "Getting Started" mainly for port forwarding

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1195 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-30 09:29:56 +00:00
Wanne a38d91deb0 - Updated Mutliplayer "GettingStarted"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1189 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-04 07:47:40 +00:00
Wanne 730733d52a - Added new ja2_options.ini property(BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS) from HAM 3: Not used in current SVN EXE.
- Updated INI Editor xml to use the new property


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1188 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-04 07:39:08 +00:00
Wanne 5d9ab96681 - Updated Chinese.Items.xml (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1181 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-01 16:36:09 +00:00
Wanne 9f930f80db - Changed a BP value that leeds to constant loss of BP when character is in running state and does not perform action
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1179 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-25 11:30:53 +00:00
Wanne f494d01008 - Added JA2 Manual (Gold Pack)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1178 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-23 19:30:38 +00:00
Wanne de6f3cb411 - New INI Editor (v1.4)
o Supports new ja2.ini property (VFS_NO_UNICODE)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1176 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-21 08:39:25 +00:00
Wanne 50bd8064c2 Updated ja2.ini
o Added new INI option (VFS_NO_UNICODE), which allows users to play JA2 1.13 together with the new VFS on a Win 98 OS.
o INFO: The property is currently not used with the latest SVN EXE. 


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1174 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-20 16:37:53 +00:00
Wanne fb643ebf3d New EXE Release (Build: 3111)
Bugfixes
--------
o IMP Creation -> String Array for holding the Attribute selection text was too short and so we got a buffer overrun in Debug version
o At the end of an underground battle, all stationary enemy garrisons in the SURFACE sector directly above disappear completely
o Temporary fix in method "NumEnemiesInSector()" to avoid assertion errors if the "source" sector was along the map's edge
o IMP Creation: Moved second info text for skill page some pixels up, because in Russian version text is longer
o If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control.
o Bugfix: Adding or removing "possible placement locations" for bloodcats, in any of the bloodcat maps, causes the program to create 0 bloodcats as a "defense mechanism"
o Some minor VFS fixes

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1172 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-15 18:03:23 +00:00
Wanne f21baf307b - Bugfix: Fixed property "CHANCE_OF_SHIPMENT_LOST"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1171 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-14 11:51:42 +00:00
Wanne dbd84f211e - Updated VFS info file
- Disabled Real-Time Sneak per default

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1170 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-14 08:39:23 +00:00
Wanne fd7dd514bf - New MP Connect screen STI Image
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1165 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-02 17:16:21 +00:00
Wanne 02f65e8e58 - Added JA2_Manual.pdf
- Renamed JA2_113_EDITOR.pdf to JA2_113_Map_Editor.pdf


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1164 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-29 12:43:06 +00:00
Wanne b623104910 - Updated Descriptions for the INI Editor ja2_options.ini
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1163 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-29 12:21:57 +00:00
Wanne 62b5b3af9c Updated XML Editor Version 0.42
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1161 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-28 21:01:43 +00:00
Wanne 57dca000f4 - Corrected double index in AmmoTypes.xml so that the XML Editor starts again without errors
- New XML Editor (Version: 0.42)
o Display "Spread Pattern" Name in the last column in the items grid
o IMPORTANT: If you save an Item or AmmoType which has the <spreadPattern> Tag set, it will get lost. You have to add it manually in a text editor after saving the item in the XML Editor

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1160 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-28 20:53:57 +00:00
Wanne 9dd337119d New EXE Release (Build: 3042)
New Features
------------
- Spread Patterns MOD
o TableData/SpreadPattern.xml & additional (optional) <spreadPattern> Tag in TableData/Items.xml

Bugfixes
--------
o Mine income was not correctly initialized in GameSettings
o Need for soldier sleep was calculated wrong
o Stop Time when Skyrider arrives in the destination sector
o On "sell all" also unreachable items were sold
o Stop time compression when shipment and email arrives
o Fixed duplication of items from shipment. This bug occured, when loading a savegame with at least 2 depending shipment orders
o Re-enabled stealing from delivery sector (ja2_options.ini: STEALING_FROM_SHIPMENTS_DISABLED)
o Re-enabled & externalized chance that whole shipment is lost (ja2_options.ini: CHANCE_OF_SHIPMENT_LOST)
o Re-enabled delivery from John Kulba

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1159 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-28 18:05:27 +00:00
Wanne 1c712916c4 - Added JA2 1.13 Map Editor Guide
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1158 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-27 08:59:24 +00:00
Wanne 2a738e4bce - Updated property description text (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1157 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-26 13:39:28 +00:00
Wanne d750bd9964 - Updated (added/deleted) a few HAM properties in the Ja2_Options.INI. These properties are still used by the game
- Added tags to some XML files which is used by the SpreadPatterns MOD (latest SVN EXE does not include Spread Patterns MOD)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1155 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-25 18:18:43 +00:00
Wanne 87ba515cc1 - New Map Editor Release Build (3023)
. Fix radar maps : write to <userprofile>\RADARMAPS
. Fix invisible items in toolbar menu 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1149 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-19 15:28:35 +00:00
Wanne 603164022d - Updated Chinese.Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1147 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-09 15:56:29 +00:00
Wanne 9e57216493 New Map Editor Release (Build: 2993)
- Fixes Problems with VFS

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1146 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-09 11:42:34 +00:00
Wanne e250690088 Added the comments back to the ja2.ini which were gone
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1141 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-08 10:37:30 +00:00
Wanne a49bb2f9fe New INI Editor EXE (Version: 1.3)
- Works now with VFS (vfs_config.*.ini)
- Updated missing property descriptions in English

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1140 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-07 13:26:47 +00:00
Wanne 97ea7f0dfe - Removed old and added missing property in Data/Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1139 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-07 12:06:55 +00:00
Wanne b956a561a1 New Map Editor EXE (Build: 2975)
Added "CUSTOM_DATA_LOCATION" back to ja2.ini so INI Editor can start without errors

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1138 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-06 22:26:33 +00:00
Wanne 87ad270b9d New EXE Release (Build: 2975)
Bugfixes
--------
o EDB: Autofire and Burst now have their own penalties (there are updated "Data-1.13\Interface" files)
o JA2 Game Intro is working again

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1137 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-06 17:27:37 +00:00
Wanne b28d0d4460 Updated Multiplayer_Changelog.txt for Version 1.2
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1136 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-04 23:18:56 +00:00
Wanne 3273d3a091 New EXE Release (Build: 2963)
New Features
------------
Virtual File System (VFS)
o INFO: Using the VFS we have an elegant way for defining MOD hierarchy
o Additional INI Files (e.g: vfs_config.JA2Vanilla.ini, vfs_config.JA2113.ini) for setting up different MODs
o The file ja2.ini now contains a property called "VFS_CONFIG_INI" where you can select the INI of your MOD instead of the "CUSTOM_DATA_LOCATION"
o For additional informations on the VFS see "Docs\VirtualFileSystem_Setup.txt" inside your JA2 install directory

Multiplayer v1.2
o File Transfer for sharing files from the server with the other clients
o A lot of Bugfixes
o Improved GUI
o For additional informations on Multiplayer and File Transfer see "Docs\Multiplayer_*.txt" inside your JA2 install directory

Bugfixes
--------
o Enhanced IMP Creation

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1135 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-04 22:33:42 +00:00
Wanne 89ffa5f5ec - Added new Files and Folders which are used for VFS and Multiplayer
- Updated XML files in Data\TableData
- Moved Document files to new folder named "Docs"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1134 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-04 21:09:26 +00:00
Wanne 44652a9911 New EXE Release (Build: 2949)
New Features
------------
Enhanced IMP Creation
o INFO: Customize your IMP more personally (hair, clothes, ...)
o Soldier Tooltips can now be toggled on/off in the option screen
o Removed "Random IMP personality" from option screen
o Removed CUSTOM_PERSONALITY, CUSTOM_ATTITUDE, ALLOW_SOLDIER_TOOL_TIPS, IMP_STARTING_LEVEL from ja2_option.ini
o Added IMP_STARTING_LEVEL_COST_MULTIPLIER, IMP_BONUS_POINTS_FOR_DISABILITY, IMP_BONUS_POINTS_PER_SKILL_NOT_TAKEN to ja2_options.ini
o New Files in the Data\Laptop folder

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1133 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-04 10:50:30 +00:00
Wanne 3525942f01 Release Build (2929) history log:
New Features
------------
Airport Externalization
o INFO: Externalized Bobby Rays Shippment Locations and Delivery Methods
o TableData\Map\ShippingDestinations.xml
o TableData\Map\DeliveryMethods.xml
o Localiced Versions of Shipping Destinations (Tabledata\Map\XYZ.ShippingDestinations.xml)

Improved Game Setting (Option Screen)
o INFO: Fixes corrupt ja2.set file by using ja2_settings.ini
o Fixed corruption of ja2.set
o ja2.set will no be saved to ja2_settings.ini
o A few more minor game setting fixes and error tracings

Ultra Dynamic Tooltips
o INFO: Get more realistic tooltips debending on the range
o ALLOW_UDT_RANGE, ALLOW_UDT_DETAIL, UDT_MODIFIER (see ja2_options.ini -> [JA2 Tactical Settings])

Real-Time Mode
o INFO: allows the player to stay in real time while unnoticed by the enemy. While observing enemies in real time, the player may enter turn-based at will.
o ALLOW_REAL_TIME_SNEAK, QUIET_REAL_TIME_SNEAK (see ja2_options.ini -> [JA2 Tactical Settings])
o Ctrl + x: While observing enemies in real time, enter turn-based mode. Does not work if no enemies are seen, inactive if RT sneaking is disabled.
o shift + Ctrl + x: Toggle the real-time sneaking mode on/off. Enters turn-based if the player can see an enemy. Toggling it back on in turn-based, while stil unseen by the enemy does NOT revert to real time - turn-based will continue until the player no longer sees any enemies.

Bugfixes
--------
Negative APs didn't actually have any effect on the next turn because they were being reset to 0 before they could have any effect
Fix problem with invalid X,Y coordinates
Corrected spelling mistakes in _GermanText.cpp
Glitch with NIV mouse region
NIV fix with displaying town names
Fixed Morale and ice-cream truck
Problems with refreshing fast help text in mapscreen
Change some limits for merc attributes and rain durations.
Enable all terrorists in game, if all terrorists should be available (defined in the ja2_options.ini)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1132 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-02 14:12:19 +00:00
Wanne e9d97611a0 New Release Build (2929)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1131 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-02 14:09:49 +00:00
Wanne a8a39162c9 Added 2 new INI Entries for the "Real Time Mode" in the [JA2 Tactical Settings]: ALLOW_REAL_TIME_SNEAK, QUIET_REAL_TIME_SNEAK
Info: There is no new EXE yet, which supports the "Real Time Mode"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1130 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-06-02 10:30:06 +00:00
Wanne 05251d4458 - Added new INI entries for Ultra Dynamic Tooltips (UTD): ALLOW_UDT_RANGE, ALLOW_UDT_DETAIL, UDT_MODIFIER. The current EXE in SVN does not support the UTD yet.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1129 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-05-27 12:41:12 +00:00
Wanne eeff81b112 - Updated Chinese.ShippingDestinations.xml
- New "Map Editor" (build: 2736): No map editor changes so far, but it should fix the problem with ja2.set -> "displaying white rectangles"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1128 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-05-24 20:32:51 +00:00
Wanne 27fef2a655 Added ShippingDestinations.xml files for Chinese, Dutch, Italian and Polish version (but they are all in English yet)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1125 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-05-06 13:26:06 +00:00
Wanne 15405037a3 - Added German.ShippingDestinations.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1124 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-05-06 13:22:53 +00:00
Wanne 02abf5142d - new Russian.ShippingDestinations.xml for Data-1.13\TableData\Map folder
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1123 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-05-06 12:43:01 +00:00
Wanne eed268ca6f Deleted "old" ja2.exe files, because a lot of player are confused which exe to use
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1121 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-05-06 07:55:09 +00:00
Wanne 402d7cead2 - Added new files for Dealtar's and Zilpin's Airport Externalization (no new EXE build yet)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1115 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-21 20:31:57 +00:00
Wanne 3c69bc80eb Added translated multiplayer sti buttons for german version
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1112 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-13 14:07:51 +00:00
Wanne 8ff182d574 Updated Ja2_mp.ini (new entries for file transfer, not used yet)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1111 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-11 18:45:44 +00:00
Wanne fbb743dd59 New entry "FILE_TRANSFER_DIRECTORY" in Ja2_mp.ini (not used yet)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1110 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-10 18:27:05 +00:00
Wanne 5b0b08b40a Updated Price Modifier in Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1109 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-08 18:26:45 +00:00
Wanne 011ed6db59 Updated INIEditorJA2Options.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1108 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-03 19:30:04 +00:00
Wanne ab5e724c95 Updated INIEditorJA2Options.xml with HAM Properties and Descriptions (thx to Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1107 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-03 15:25:23 +00:00
Wanne fed6bf8d31 - New Release Build (2660)
Disabled a CPU intensive function from HAM during AI calculation

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1106 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-02 08:03:12 +00:00
Wanne 8d266b6dc7 Adjusted a few HAM Settings to be more "1.13 like" in the Ja2_Options.INI and removed the ja2_options.ini connection inside the HAM comments (thx to Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1105 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-01 21:04:53 +00:00
Wanne d098e49131 New ja2.exe (build: 2651)
New Features:
- Headrock's HAM 2.8:
- Zathras' Multiplayer UI Patch

Bugfixes:
- New option "Force turn mode" is always disabled when playing a multiplayer game
- Max Merc limit in multiplayer was not evaluated when hiring merc
- Press "ESC" while green progress bar on laptop loads -> Buttons are still visible although Laptop is closes
- Fixed szSoundEffects definition
- Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open.
- Fixed a bug when creating the application, it was only possible to start ONE instance of the game. Now it is possible to start as many instances of the game you would like.
- Temporary fix for game freeze when a path contains duplicate tiles

Also non English Versions (German and Russian) of ja2.exe are available
How to update these Versions from SVN, take a look at the Bears Pit thread:
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=201700&page=1#Post201700 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1104 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-01 13:41:26 +00:00
Wanne db3f215001 New GameDir files for Multiplayer UI Patch by Zathras
There is no "official" Release EXE yet in SVN, but there is one for multiplayer testing. Take a look in the Multiplayer's Bears Pit Forum.

http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=210587&page=1#Post210587



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1100 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-03-19 15:38:22 +00:00
Wanne 95f13948e5 New XML Editor v.041
- GUI changes, so it displays correctly with Chinese fonts
- Changed "General" and "Bipod/Prone" values on the item "Bonus" tab from old ranges (-100 to +100) to new ranges (-300 to +300) so it can display values from DBB Mod

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1099 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-03-14 16:27:57 +00:00
Wanne 122856ee71 Updated Chinese.Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1098 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-03-13 15:01:44 +00:00
Wanne 30beb66c56 New Release build (2620):
Bugfixes:
- CTD when enemies retreat (by Heinz)
- Open IMP page in laptop and then close laptop using key ESC. You will see button for closing window on strategic map... if you press this button you will have CTD.
- Mercs randomly drop aimed weapons automatically under some weird circumstances 
- Merc are now a little more "talkactive"
- Fixed error creating new soldiers in DoReinforcementAsPendingEnemy
- Fixed some bugs in Shopkeeper interface.
- Fixed CTD when pressing Alt-Y not in cheat mode
- Save/load screen shouldn't appear during quickload
- Fix movement cost problems in 100AP.  Externalized the movement cost modifiers and changed the run modifier from a divisor to a flat modifier like other forms of movement use.
- Added a condition which should stop the blue asterisk from appearing on an item unless that item is of item class IC_LBEGEAR.

New:
- AI Viewer: To use the AI Viewer build a Debug Version, go to the Strategy Screen and press F12
- Quest Debug System: Quest Debug System dialog is opened by switching to the Tactical screen and press F11.
- New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen
- "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical. This forces the game to go in turn based mode when there are enemies in the sector.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1097 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-03-12 22:50:59 +00:00