7604 Commits
Author SHA1 Message Date
Wanne 5b2f9de954 - Bugfix: Fixed the problem when playing with vanilla ("Data" folder), that you cannot train any militia (the training action was always disabled)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1433 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-18 13:06:14 +00:00
Wanne 50afd7b191 - Fixed wrong entries Data/TableData/Magazines.xml which resulted in wrong items after hiring a merc
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1432 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-18 11:54:33 +00:00
Wanne a5eab5db8b - Updated GameInit.lua (for the Data-JA2Demo MOD)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1431 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-18 11:22:43 +00:00
Wanne d23a94eefc - New Feature: Now it is possible to compile a JA2 1.13 Demo executable with the actual 1.13 source code (by Jazz)
o This JA2 demo executable is as close as possible to the original JA2 demo, but with the 1.13 features!
--> No laptop, disabled strategy actions, auto merc hired, only P1 maps, ...
o To build the 1.13 executable, just enable the "JA113DEMO" define in builddefines.h
o The 1.13 demo executable will read from ja2_Demo.ini instead of ja2.ini
o You also need the "Data-JA2Demo" folder from the official 1.13 SVN GameDir: https://ja2svn.dyndns.org/source/ja2_v1.13_data/GameDir
o Once you start the game with the demo executable, you will notice the "START DEMO" instead of "START NEW GAME" in the main menu
o Multiplayer is disabled in the demo executable

- There is another new define called "JA113NODEMO" (by Jazz)
o See builddefines.h
o If this define is enabled, a special version of 1.13 is build
-> Disable all meanwhiles, emails, blocked quest with queen, alien queen


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5287 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-18 11:20:11 +00:00
Wanne b3dfa960f2 - Added the JA2 Demo as a new 1-13 MOD (by Jazz)
o Now you can play the JA2 Demo (P1 - Demoville) maps with the features of 1.13
o The Demo has to be started with a special compiled 1.13 demo executable
o This demo is as close as possible to the original JA2 Demo
o There is a special "ja2_Demo.ini" file for the demo settings.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1430 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-18 10:57:24 +00:00
Wanne 44ae08e776 - Enabled the "Auto Fast Forward Mode" in the ingame options for the "Data-1.13" folder per default
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1429 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-18 10:53:59 +00:00
Wanne e23da51717 - Fixed wrong comment for jump through window property (CAN_JUMP_THROUGH_WINDOWS)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1428 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-18 10:27:25 +00:00
Wanne efd0dc05b6 - Added new example and usage of a new LUA Method called "HireMerc()" where we can hire a specific merc by the LUA method call
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1427 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-18 10:05:05 +00:00
Wanne 9a2896d72c - Translated new Bobby R MISC filter buttons for German version
- Added "// TODO.Translate" comment to the new Bobby R MISC filter buttons (so translators can easily find the new untranslated text)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-18 07:53:48 +00:00
MaddMugsy 78ad9111e4 New Misc filter buttons for Bobby Rays, by attachmentClass:
(attachment tag must also be 1)
BR_MISC_FILTER_OPTICS (AC_SCOPE | AC_SIGHT)
BR_MISC_FILTER_SIDE_BOTTOM (AC_LASER | AC_FOREGRIP | AC_BIPOD)
BR_MISC_FILTER_MUZZLE (AC_SUPPRESSOR | AC_EXTENDER)
BR_MISC_FILTER_STOCK AC_STOCK
BR_MISC_FILTER_INTERNAL (AC_MAGWELL | AC_INTERNAL | AC_EXTERNAL)
BR_MISC_FILTER_OTHER_ATTACHMENTS for all other attachment classes
BR_MISC_FILTER_NO_ATTACHMENTS for the original button; it no longer displays any attachments

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5285 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-18 04:36:52 +00:00
MaddMugsy f6ed981a21 Fix: Global attachment removal was separating attachments with their own inseparable attachments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5284 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-18 04:31:49 +00:00
MaddMugsy 82ad2e599e Vince's starting medkit and first aid kit no longer have 1% status
Temp file deleted
ACOG reference in INI file changed from saying it's a 10x scope to a 4x scope

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1426 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-17 17:30:28 +00:00
MaddMugsy 5930c90585 Fix - after merging or transforming an item, any attachments on the base item which themselves had default inseparable attachments, would see those attachments lost upon the result of the merge/transformation.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5283 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-17 17:14:21 +00:00
Wanne defbf8444f - Bugfix: Game was not initializing "TableData\Map\*.SectorNames.xml" when playing in foreign (not English) language
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5282 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-17 13:19:34 +00:00
Wanne 1dcaa587ef - Updated Chinese GameDir files (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5280 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-16 15:42:53 +00:00
Wanne b44ae9452c - Translated _GermanText.cpp (// TODO.Translate)
- Removed unassigned and unused local variables

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5278 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-16 14:48:22 +00:00
Wanne ad3321889a - Updated language specific files so they work again with JA/DG v3.0 MOD
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5277 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-16 14:44:41 +00:00
Wanne 3f7e851327 - Fixed wrong character in German.Items.xml which prevented the game from loading german version on startup
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5276 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-16 13:58:21 +00:00
Wanne 765c6221dc JA/DG Merc MOD v3.0 (by Dimitri)
- Fixed a lot of speech files
- Added some new speeches from JA1 series. (Spike, Snake, Vinny and many others)
- Fixed Ivan's quotes
- Organized merc's salaries
- Edited merc's stats and traits
- Gary moved to A.I.M. from M.E.R.C

see here: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/1.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1424 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-15 22:00:38 +00:00
Wanne c4f005d7e7 - Fixed a bug that caused the PercentCapModifier and the TilesMaxPenalty to get bogus values (by Flugente & cnagorneac )
o This bug was re-added when HAM5 was integrated ...
o see here: http://www.bears-pit.com/board/ubbthreads.php/topics/304750.html#Post304750


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-15 21:07:53 +00:00
MaddMugsy 64eb3caf9f Replaceable (not fully inseparable) attachments are removed when transforming/merging an item if they do not also attach to the result.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5273 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-15 17:01:33 +00:00
MaddMugsy d4c26bc4a2 Enabled default attachments to be loaded on soldiers' items, even if the attachments are added after placing the soldiers in the map editor
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5272 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-14 19:44:21 +00:00
Wanne b541d759a8 - Reverted the changes from Revision 5270, because it crashes the map editor on saving
- I hope now, maps saved with a Map Editor Version <= 5216 will now load again and can be saved without problems.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-14 09:25:44 +00:00
Wanne 4f10c38a49 - Reverted the increased map version number (from revision 5217), because it leads to problems when loading maps saved with older versions of Map Editor
o Now maps saved with a map editor version from 1.13 revision <= 5216 should now work AGAIN with a compiled version (ja2.exe and Map Editor.exe) from THIS revision
o INFO: Maps saved with a map editor version between revision 5217 and 5269 will have incorrect data!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-12 19:24:08 +00:00
Wanne 1ad5b96931 - Inventory Lag Fix for attachments: Just filter out anything that's not an attachment, thereby skipping over the slow parts (by Madd Mugsy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5269 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-11 09:55:22 +00:00
Wanne b161b73611 - Updated Chinese text files (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5268 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-09 17:46:37 +00:00
Wanne 2f665d7ab4 - Updated Chinese GameDir files (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5267 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-09 17:46:23 +00:00
Wanne 06c734e267 - Updated MercProfileEditorLanguages.xml (Chinese) (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1423 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-09 17:46:06 +00:00
Wanne 062d1dd631 - New Feature: Possibility to pick up items in crouch position (by Sandro)
o Merc can stay crouched while picking up items and when stealing items from prone(/collapsed) enemy, he must crouch (will do automatically). It really feels much more intuitive.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5265 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-06 15:43:59 +00:00
Wanne 4ad4f6c223 - New Animation: Prone bandaging (by Sandro & PasHancock)
o Also available in a multiplayer game

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5264 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-06 15:14:05 +00:00
Wanne 43b93740c8 - Added new prone bandaging animations (by PasHancock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1421 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-06 14:47:32 +00:00
Wanne 17abf4f558 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1420 4f8fa57e-7814-0410-bad4-adc449f26b7c 2012-05-05 21:16:48 +00:00
Wanne 3a479ccdc5 - Bugfix: The name-tag in Drugs.xml made the drug system not working (by Flugente)
- New drug effect: cyanide damages life as a sideeffect. Currently doesn't kill, but lets you lose consciousness. (by Flugente)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5263 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-05 21:12:15 +00:00
MaddMugsy 8f50018b59 Enabled hiding of NAS attachment slots by making their X or Y position >= 300
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5262 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-05 06:47:26 +00:00
MaddMugsy cc7afa2603 Enabled default attachments to have their own default attachments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5261 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-05 06:02:19 +00:00
MaddMugsy 021a8fc85f Made it so default attachments are added to items even if they are not present when the map is created in the map editor
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5255 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-03 18:46:36 +00:00
Wanne b02e37d883 - Bugfix: Fixed a bug that would cause the game to crash when calculating reliability (by Flugente)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5254 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-03 17:23:10 +00:00
MaddMugsy 003ada4d4c Fixed soldier tooltips showing attachments when they shouldn't be
Cleaned up PxItems code to not be so messy, and be more flexible later once we can figure out a way to enable P4-P9items again

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5253 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-03 03:34:11 +00:00
MaddMugsy c237ca4dff Inseparable boolean field for items changed to UINT8
0 = removable (as before)
1 = inseparable (as before)
2+ = replaceable = inseparable, but can be replaced by a similar item

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5247 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-01 19:08:03 +00:00
MaddMugsy 83c47e0c6b Hide asterisk for attachments when hiddenAttachment tag = 1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5245 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-01 02:41:11 +00:00
MaddMugsy dbe87b94b1 Fixed San Mona mine crash when trying to leave the sector with Kingpin's money -- CheckForKingpinsMoneyMissing function wasn't defined in the lua call
Fixed threading crash when hovering mouse over stairs in rebel hideout (in WF maps at least) - removed unnecessary temporary SOLDIERTYPE variable

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5243 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-30 22:04:14 +00:00
Wanne fb837c7b10 UB:
- Deleted unused "TableData/Text" folder
Updated ja2_options.ini
- Added missing properties
- Reworked wrong comment style
- Enabled the "USE_SCOPE_MODES" feature for Data-1.13


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1415 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-04-30 08:17:12 +00:00
MaddMugsy 145c437857 Bugfix from Flugente: enemies collapsing
-during the drug upkeep, the strength value of the soldiers was set to 1, which is why they were exhausted very fast by what little inventory they had

Also - Now we read in (and OR together) a variable number of AvailableAttachmentPoint tags from items.xml. 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5238 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-30 05:11:35 +00:00
MaddMugsy 1ba2086b74 Corrected numbering on Drugs.xml files
XML Editor 0.91
- Reduced DefaultAttachment to 10 fields from 20
- Enabled AvailableAttachmentPoint to go up to 10 fields

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1414 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-04-30 05:02:51 +00:00
MaddMugsy dafc7d8bec Added Common Attachment Framework
-- Known issue -- the BR gun tooltips will double up if an item is using both the old attachment method and the new CAF

& Working files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5234 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-28 10:17:59 +00:00
MaddMugsy d563881a4d Added AttachmentPoint.xml
Set DrugType tags in Data\Items.xml
Removed extra type #18 from Drugs.xml

XML Editor v.90
- ja2data.xsd moved to XmlWorkingData folder
- Added DrugType field, Drug table, DrugType table, Drug Item filter
- Added AttachmentPoint table and related fields:  AttachmentPoint, AvailableAttachmentPoint, AttachToPointAPCost
- Updated ItemDataForm - moved all attachment related fields to attachment tabs


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1413 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-04-28 00:21:10 +00:00
Wanne 11cc056601 - Bugfix: Now it is not possible anymore, that TANKS loose any stats (wisdom, agility, ...) when hit with an explosive weapon (LAW, ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5230 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-27 20:43:31 +00:00
Wanne 6795455635 - Bugfix: Fixed bug, that items get lost in the sector when switching between tactical sectors
o This bug was a result of a "fix" from revision 4571 (2011-07-14)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-27 20:18:34 +00:00
Wanne 8e856bd3f0 New feature: new drug system (by Flugente)
- Added a few new drugs



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5226 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-27 13:36:12 +00:00
Wanne 8004ec9387 New feature: new drug system (by Flugente)
- added many new drug effects. A drug can now have several effects, these can be set via the <DrugType>-tag in Items.xml. 
- Control effect magnitude in Drugs.xml. Added new drugs in Items.xml.
- gave Buns drugs in Kit 5 for demonstration reasons, added drugs to Howard's inventory.
- see also first post in http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303950#Post303950


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1412 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-04-27 13:28:35 +00:00