Commit Graph
105 Commits
Author SHA1 Message Date
Starwalker 6a89976bbd new gun sounds added (Farmer Toby)
some gun sound-files renamed for easier work with the XML-Editor

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@883 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 14:37:27 +00:00
Starwalker e684da67ed added several new gun sounds and replaced Stechkin sounds (Farmer Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@881 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-25 11:34:34 +00:00
Starwalker 937ef7f998 added Sounds for 7.92x57mm and 7.92x33mm ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@878 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-18 06:48:25 +00:00
Starwalker 3bb01780b8 added the new explosive internal item at #270, so Overhaul's fix should be workin with vanilla JA2 as well. Also made a new explosive entry for this item in explosives.xml.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@876 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-13 08:31:45 +00:00
Overhaul 20df3ca6cf Corrected spelling errors and typos in SectorLoadScreens.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@874 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-11 09:54:56 +00:00
Wanne 3e294ee92f - To get a full working version of classic ja2/ub (Data folder) I had to move the sound files from Data-1.13/Sounds to Data\Sounds. This was needed, because otherwise the weapons which have autofire wouldn't have a matching sound, because no autofire sound exists in vanilla ja2. Data-1.13 works like before, because it has a fallback to the Data folder!!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@868 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-28 18:59:48 +00:00
Wanne fc297a992a - Reworked Data\TableData folder so it reflects the classic/ub items and weapons (uiIndex <= 335)
- Corrected xml files and added needed STIs to get the xml editor working with the "Data" folder

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@867 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-28 17:56:51 +00:00
Wanne 40dcef0399 Corrected AttachmentInfo.xml, so it works with the xml editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@866 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-26 12:44:35 +00:00
Wanne 0c27cc47d4 Added some missing tags to the xml files, so they can load in the xml editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@865 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-26 11:24:36 +00:00
Wanne 7cf994b19d Added missing files to the Data folder, so the xml editor will work when selecting the Data folder in the XMLEditorInit.xml.
The xml editor can only read from STI files and not from SLF-Archiv.
Some xml files in the Data\TableData folder are invalid for the xml editor, so they needs to be corrected first to use the xml editor.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@864 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-25 16:40:27 +00:00
Wanne a671931ceb Corrected EnemyMiscDrops.xml, because the xml editor did not work with this version.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@862 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-25 15:36:16 +00:00
Overhaul bd40fa3bcb Fixed sector load screens. E4 was described twice, C6 was overwritten by C7, and A10 was set to allow an alternate random but had no alternate random defined.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@851 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-13 06:21:23 +00:00
Wanne fccb585aba Changed: I noticed from Data\sound.log, that the filename "DOORCR_B.wav" in TableData\Sounds\Sounds.xml is used, but does not exist in the JA2 folder. So I replaced "DOORCR_B.wav" with the existing filename "DOORCR.wav".
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@850 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-11 19:07:15 +00:00
Wanne 38fd9e191a Made small "cosmetic" changes to the Data-1.13/Ja2_Options.INI
Updated Data/Ja2_Options.INI so it has the same new structure like Data-1.13/Ja2_Options.INI, but with JA2 vanilla settings

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@847 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-01 21:29:59 +00:00
Wanne 1f539a13d5 Added PLAYER_AP_BONUS to [JA2 Tactical Settings] which was missing from the INI. It is already implemented in the source code.
This option gives a flat AP Bonus to all player's mercenaries, it also pushes the AP 
Cap. Works almost exactly like the enemy AP bonus.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@845 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-26 17:34:34 +00:00
Wanne c53e587edf Updated Initial garrison percentages to values that Will from the Bears Pit suggested. The old values could lead to unexpected CTDs. So now we should be on the save side.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@843 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-19 09:22:16 +00:00
Wanne 7e2163eefa Updated the game starting time, because now we have a check in the source code, that the game will always start at Day 1
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@842 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-19 07:47:33 +00:00
Wanne e1b2ddab6e Updated the GAME_STARTING_TIME, so the game start at Day 1 and not at Day 0
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@841 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-14 17:57:10 +00:00
lalien 15fd8a17ee - Externalized game starting time
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@820 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-04 17:52:48 +00:00
Wanne 855c66a42d - added the new item throwing animations in crouched stance
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@812 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-05-21 18:06:55 +00:00
Wanne 34a683cacb - new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (Ja2_Options.INI Setting: USE_EXTERNALIZED_LOADSCREENS)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@810 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-05-21 14:32:11 +00:00
lalien 4689f95a7b Added ini options for strategic AI
- The reinforcements are not reassigned anymore when the sector where they were going to is captured by player
- Investigation of lost city sector by the enemy 


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@779 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-04-27 21:05:08 +00:00
AcyForsythe de6c87675c - Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@773 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-04-25 23:09:00 +00:00
AcyForsythe 80d4c7ae4b - Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@772 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-04-25 23:00:05 +00:00
lalien 530ce978b3 - New feature: Remove attachments and unload all weapons in sector (Shift+F)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@766 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-04-19 11:47:40 +00:00
lalien b81ade1ec3 - Added new ini settings
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@757 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-04-02 10:33:29 +00:00
Wanne b876b5c2b0 -replaced editors OMERTA map with ARULCO map
-slightly brightened the overview map of arulco in the strategy screen
-added "1.13" to the ja2 logo in the start screen

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@749 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-03-24 19:07:12 +00:00
lalien 9b42b6de00 - added game progress weights to Ja2_Options.INI (exe version 765)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@730 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-03-10 17:12:02 +00:00
MaddMugsy 1faa6a9e55 -Data folder xml files updated for use w/XML Editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@709 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-02-22 22:42:24 +00:00
AcyForsythe 5830cb9cc2 - Moved the AP bonus settings to appropriate section of INI file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@681 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-02-07 02:30:17 +00:00
Wanne 3f0385107f Updated Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@668 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-01-29 09:02:16 +00:00
Wanne 7c0943bc58 Some "cosmetic" changes in Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@667 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-01-29 08:29:58 +00:00
Lesh 5f5822cdad - 'slow progress for enemy items choice' option added
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@621 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-01-08 13:41:47 +00:00
Wanne b0b43f6db8 added new bullet_tracer.sti (bugfix)!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@617 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-12-16 20:40:22 +00:00
Wanne d4e410f629 - fix: RUNTIME-ERROR after starting the game. The problem occured in ArmyComposition.xml in the comment block. "--" is not allowed in the comment block. Strange, don't ask me why ;-)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@591 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-19 18:47:12 +00:00
Lesh 1db5aa5005 - comments on army externalization (3/3)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@589 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-19 15:35:22 +00:00
Lesh 520df9152e - army xmls comments, files: 2 of 3
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@586 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-16 17:06:18 +00:00
Lesh afcd1f0b55 - army xml set added
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@581 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-14 14:26:14 +00:00
Wanne d69925e658 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@572 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-11-12 16:24:02 +00:00
Wanne 01da47d3b3 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@571 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-11-11 09:21:57 +00:00
Wanne 18434383de git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@570 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-11-09 19:38:01 +00:00
Lesh e851f26094 - new xml: SamSites.xml to customize game
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-31 20:15:20 +00:00
Lesh 0665a17c94 - updated Cities.xml (with <townMilitiaAllowed> tags)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@546 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-23 19:09:04 +00:00
Lesh 9aad66b035 - already migrated xmls were deleted
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@543 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-13 15:27:43 +00:00
Lesh 56cef6e97b - new Cities.xml for game rev.598
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-10 18:37:17 +00:00
Lesh 9646ecddab - updated Cities.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@538 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 18:54:29 +00:00
lalien 8a0b5f4d55 - Changed comments
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 13:28:22 +00:00
Lesh 5d6c1204b2 - list of used alt sectors was appended
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@535 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-08 16:38:20 +00:00
AcyForsythe ce14aecebb - Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@534 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-08 05:33:34 +00:00
AcyForsythe 4951f461c6 - Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@533 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-07 03:41:08 +00:00