Asdow
6dbbfa227a
Change shift + B to also pick up back packs in tactical
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Instead of always dropping backpacks, it will now either pick up or drop backpacks depending on if any have been dropped
2022-11-10 18:40:00 +02:00
greymeister and GitHub
85f24810a8
Fix MapEditor target by adding legacy_stdio_definitions.lib to the additional libraries as per https://stackoverflow.com/a/34230122 ( #21 )
2022-11-09 18:10:13 -08:00
rftrdev and GitHub
98f481072a
Rename map editor output ( #22 )
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Add "ja2_" prefix
2022-11-09 18:06:21 -08:00
rftrdev and GitHub
5a7026c2d3
SCI builder ( #20 )
2022-11-09 10:12:12 -08:00
rftrdev and GitHub
8399aff39f
Merge pull request #19 from zwwooooo/master
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Chinese translation update(by TBS)
2022-11-09 00:01:10 -08:00
zwwooooo
40bc6d2d62
Chinese translation update(by TBS)
2022-11-09 15:35:19 +08:00
Asdow and GitHub
f06e85575d
Merge pull request #18 from 1dot13/MapEditor
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Mapeditor items tab fix
2022-11-08 18:13:10 +02:00
Asdow
06065bb62f
Update EditorItems.cpp
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Removed unused clippingRect
2022-11-07 19:53:40 +02:00
Asdow
f4e729ee80
Update EditorItems.cpp
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Improve readability
2022-11-07 19:42:08 +02:00
Asdow
af9e221578
Removed remnants of editoritems buffer as it is no longer used
2022-11-07 19:12:53 +02:00
Asdow
9919531f56
Fix INT16 buffer overflow when displaying items in items tab
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Original implementation initializes a ridiculously wide buffer where item graphics and names are then copied to and is then shown in parts depending on what items should be visible in item tab. When item counts go over ~32k in x-direction in pixel coordinates, the very low level drawing functions int16 variables overflow and item graphics are then drawn over each other.
It's now changed to blit item graphics and names by on demand depending on the item indices, which does not require a huge buffer and works regardless of the amount of items, since only 11 are visible at any one time and the x-coordinate stays well within INT16 limits
2022-11-07 18:03:45 +02:00
rftrdev and GitHub
78f2841058
Merge pull request #17 from rftrdev/arc-missions
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Expanded the ARC feature with missions: https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24884
2022-11-07 00:37:16 -08:00
rftrdev and GitHub
164b388313
Merge branch '1dot13:master' into arc-missions
2022-11-05 12:56:22 -07:00
rftrdev and GitHub
ffcda076b2
Merge pull request #16 from 1dot13/gitignore
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Create .gitignore
2022-11-05 12:55:50 -07:00
Asdow
49bedd3179
Create .gitignore
2022-11-05 12:34:06 +02:00
rftrdev
f6241feb34
Properly reduce ASD resources
2022-11-04 23:15:30 -07:00
rftrdev
b401e3944e
Update gameversion
2022-11-04 23:00:00 -07:00
rftrdev
76a5fa1731
Remove #pragma optimize
2022-11-04 22:55:38 -07:00
rftrdev
5dd002db29
Update text
2022-11-04 22:53:21 -07:00
rftrdev
edad33eb9f
Properly undo unrelated Chinese text changes
2022-11-04 22:45:54 -07:00
rftrdev
7c6f7d6d09
Revert "Undo unrelated Chinese text changes"
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This reverts commit 75332ea219 .
2022-11-04 22:42:09 -07:00
rftrdev
f140e17b65
Merge branch 'arc-missions' of https://github.com/rftrdev/1dot13-source into arc-missions
2022-11-04 22:39:43 -07:00
rftrdev
75332ea219
Undo unrelated Chinese text changes
2022-11-04 22:39:33 -07:00
rftrdev
6f6d457188
Undo unrelated Chinese text changes
2022-11-04 22:37:28 -07:00
rftrdev
a554f0de17
Remove #pragma optimize
2022-11-04 22:32:23 -07:00
rftrdev and GitHub
0aa1561ef8
Merge branch '1dot13:master' into arc-missions
2022-11-04 21:55:33 -07:00
Asdow and GitHub
2d20a2baba
Merge pull request #14 from 1dot13/Asdow-patch-1
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Delete .vs directory
2022-11-04 21:04:39 +02:00
Asdow and GitHub
a6ca3abfe2
Delete .vs directory
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Delete a file that should not have been committed in the previous pull request
2022-11-04 21:02:52 +02:00
Asdow and GitHub
8e99410f52
Merge pull request #13 from 1dot13/bugfix
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r9404: Prevent illegal array access
2022-11-04 20:27:10 +02:00
Asdow
95e9d83165
r9404: Prevent illegal array access
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Using kill all enemies cheat via ALT + o caused reading MercPtrs from index 254 when its last element is at 253
2022-11-04 20:26:01 +02:00
rftrdev
568ee070a8
Disrupt ASD now blocks upgrades
2022-11-03 00:08:03 -07:00
rftrdev
32d565eb99
Change new mission screenmsg to green
2022-11-01 01:08:17 -07:00
rftrdev
70c7c0bf96
Fix bad screen message
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Stop time compression when notifying player about missions
2022-10-31 17:40:27 -07:00
rftrdev
94b846e021
Simplify merc returning from mission prep
2022-10-29 01:27:53 -07:00
rftrdev
c56946f9ba
Remove todo
2022-10-29 00:10:56 -07:00
rftrdev
22404480ff
Fix mission randomisation
2022-10-29 00:10:13 -07:00
rftrdev
62861ab38e
Add notification when new missions are available
2022-10-28 00:56:35 -07:00
rftrdev
7ad938a397
Remove debug line
2022-10-27 00:29:29 -07:00
rftrdev
f89f25ab92
Split in-town and loyalty mission prep checks
2022-10-27 00:26:00 -07:00
rftrdev
02d6e48226
Use prep time setting in text
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Remove debug prep time
2022-10-26 20:48:15 -07:00
rftrdev
54b0bf96b9
Ensure missions can only be started in towns that use loyalty
2022-10-26 00:18:30 -07:00
rftrdev
7d360d01ce
Add mission prep time setting
2022-10-25 22:55:19 -07:00
rftrdev
c1b5d1719a
Add "Send Supplies" mission
2022-10-25 17:28:41 -07:00
rftrdev
a35d741403
Add "Disrupt ASD" mission
2022-10-25 09:13:51 -07:00
rftrdev
1f20d7c27d
Merge branch 'arc-missions' of https://github.com/rftrdev/1dot13-source into arc-missions
2022-10-23 02:45:32 -07:00
rftrdev
9ac0795507
Put Soldier Bounties mission into alphabetic order
2022-10-23 02:45:18 -07:00
rftrdev
53779635ce
Put Soldier Bounties mission into alphabetic order
2022-10-23 01:53:23 -07:00
rftrdev
57ae2c6948
Rename StartMission() to PrepareMission()
2022-10-23 01:36:54 -07:00
rftrdev
affc2aec31
Add mission help screen
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Initialise missions properly
2022-10-23 01:27:13 -07:00
rftrdev
337bb023e3
Don't show "Mission prep in progress" if there are none
2022-10-22 23:17:19 -07:00