Sevenfm
7858fc3125
Water splash sounds.
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Rocks sink now.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2518 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-12 19:12:47 +00:00
Sevenfm
bbf6af3e45
Moved fire.ogg to Data\Ambient.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2515 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-09 07:27:24 +00:00
Sevenfm
e791256bde
Added new options:
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- ENABLE_TA enables fire ambient sound
- VOLUME_TA controls fire ambient sound volume
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2512 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-24 10:03:55 +00:00
Sevenfm
3fccdedfff
Improved molotov explosion sound.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2511 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-24 09:20:41 +00:00
Sevenfm
23e00ab58c
Added weapon raising sounds.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2507 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-18 06:51:37 +00:00
Sevenfm
5a8ff9ff20
Added new background tags: <animal_friend>, <civgroup_loyal>.
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Lua: spelling corrected.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2505 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-15 20:22:21 +00:00
Sevenfm
fde1e517e2
Grenade pin sounds.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2504 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-11 17:17:34 +00:00
Flugente
0e94a5e21c
- Added dialogue events for using a lockbomb (ADE_LOCKBOMB) and sniper warning (ADE_SNIPERWARNING)
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- Character lines can be replaced before playing via HandleReplaceQuote(...) in Overhead.lua.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2497 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-12-02 22:14:26 +00:00
Flugente
9622fbeeb8
If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2482 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-31 23:41:58 +00:00
Flugente
fb88f714da
Added <wealth>-tag to describe the relative wealth of a sector, used for the revamped <scrounging>-tag of Backgrounds.xml.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21308&goto=358321&#msg_358321
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2478 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-22 21:44:52 +00:00
silversurfer
cfd23dfba3
Fix: <AllowReinforcementsOmerta> was disabled for expert difficulty
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2476 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-06-30 13:29:48 +00:00
silversurfer
fb0149ac6b
Feature enhancement: Drop All now allows to use the following settings:
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0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2475 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-04-22 11:13:06 +00:00
silversurfer
ac0b9aed7d
Fix (by Hawkeye): cargo containers had incorrect structure data
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2474 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-03-02 09:48:45 +00:00
Flugente
bd3dafa4d7
If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2473 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-17 19:47:17 +00:00
Flugente
7564b5d8a9
New feature: mercs on administration assignment boost the effectivity of other mercs
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2472 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 20:45:25 +00:00
Flugente
3964e923f9
Fix: missing lookup types
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 00:19:25 +00:00
Flugente
553225197a
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756 ) to create blood bags (<bloodbag>-tag, item #1757 ) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente
ae56d285fe
Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2464 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-04 20:07:27 +00:00
Flugente
8a9a920e5d
If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2463 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-03 14:13:20 +00:00
Flugente
919d2eb2d7
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
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Toggling fire modes cycles between barrel configurations if several have been set.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2461 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-27 19:21:04 +00:00
Flugente
f7e31e768b
If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2460 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:55:47 +00:00
Flugente
ca9328eeb4
- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2458 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-21 19:38:53 +00:00
Flugente
9958807f54
Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
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For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2449 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-10-06 17:54:01 +00:00
Flugente
a55057b2b2
The following options has been moved from the campaign start screen to JA2_Options.ini:
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- New Chance to Hit System (now NCTh (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2448 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 21:15:28 +00:00
Flugente
88a7461374
- IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
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- Sounds/SoundsProfiles.xml
- Dynamic ammo weighting (DYNAMIC_AMMO_WEIGHT in JA2_Options.ini) now also applies to food, drugs, canteens and camo kits.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2447 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 19:57:55 +00:00
silversurfer
e04428be19
new CthConstantsBaseDifficulty and CthConstantsAimDifficulty parameters in DifficultySettings.xml that allow modification of CTH for militia and player mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2445 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-20 17:35:07 +00:00
Wanne
a1c92ffcbc
Fixed "red faces" on face gear items (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2444 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-11 21:02:18 +00:00
Flugente
20f3631870
The following options have been moved from the campaign start screen to JA2_Options.ini:
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- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2442 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-02 15:14:33 +00:00
Flugente
4e4db1ed03
Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2441 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-31 21:39:20 +00:00
Flugente
ee33133354
Slightly improved riotshield graphics
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2440 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-28 20:49:07 +00:00
silversurfer
25e2f93327
New modifiers "MISS_MAX_RADIUS_x" for grenades and mortar to set a max radius where they will land. Higher base radius will make those traits a bit more useful...
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* Requires exe 8598 or greater
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2438 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-22 17:54:57 +00:00
Flugente
7724bfb926
Fix: game does not start in 'Data'-configuration due to missing xmls, scripts
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2433 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-09 19:07:44 +00:00
Flugente
9f8c200fa2
Fix: game does not start in 'Data'-configuration due to missing xmls
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2432 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-08 19:54:06 +00:00
silversurfer
35a77a67ee
fixed description of "ChanceOfEnemyAmbushes" parameter
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2431 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-04 18:50:02 +00:00
silversurfer
2c7dae46b2
fix (by The_Bob):
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- Items.xml had an unneeded tag in it that could break parsing
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2423 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-05-06 08:15:19 +00:00
silversurfer
59f36a3edd
fix (by Jolly_Reaper):
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- fixed Vickie's background description
- removed incorrect AP penalties from Vickie's background
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2421 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-15 19:51:03 +00:00
Flugente
142568b079
New feature: bloodcat/zombie/bandit raids on player-controlled sectors
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2420 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-15 14:34:33 +00:00
Flugente
d83dba46ff
Updated ini descriptions.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2413 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-10 15:49:44 +00:00
Flugente
6384b53924
Deleted no longer necessary data in Data and Data-UB.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2412 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-10 15:40:39 +00:00
Flugente
f6fe37bc3d
Fix: possibly missing image
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2410 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-06 00:06:32 +00:00
Flugente
aaa494c53a
Fix: forgot data
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2402 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-18 23:22:05 +00:00
Flugente
9cf666a038
New feature: Getting and using intel allows for more spy-related roleplay
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2401 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-18 23:12:21 +00:00
silversurfer
be24008f68
updated settings in Ja2_Options.INI and corresponding INI Editor XML
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2399 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-11-08 12:31:16 +00:00
Flugente
babe4732d6
Changed a few BP csot modifiers (most notably lowered BP_MODIFIER_WEAPON_READY, otherwise crouched movement with gun raised drains breath way too fast)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2398 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-17 19:02:28 +00:00
Flugente
e56e44b596
Added animations for crouched walking with weapons aimed (standing against standing/crouched targets) for all merc bodytypes (by Taro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2397 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-15 17:08:29 +00:00
Flugente
298fc4dd58
Improved bayonet animations (by Taro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2395 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-07 17:36:43 +00:00
Flugente
6ef15f3952
Updated scripts
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2388 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-09-21 18:47:53 +00:00
Flugente
e57c769720
Updated inis
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2387 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-09-20 19:04:37 +00:00
Flugente
16b4597d77
added shopkeeper background image
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2385 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-08-26 15:43:12 +00:00
Flugente
1eb0d7428f
New Feature: gear templates allow us to save and load a merc's equipment, thereby speeding up the equipment process.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23462&goto=350497&#msg_350497
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2384 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-08-06 21:04:13 +00:00