Externalized History Log texts (by Jazz)
- see TableData\History.xml
- added support for language specific history (German.History.xml, French.History.xml, ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7400 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Added HUGEFONT.STI (from English JA2 Fonts.slf) so we can run English Map Editor EXE on non English JA2 1.13 version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Bugfix: Each CampaignStatsEvents entry in *.CampaignStatsEvents.xml should have exactly 9 szText entries like the base English "CampaignStatsEvents.xml" file
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7128 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Updated language specific gamedir files
- Translated French xml files (by hrvg)
- Fixed comment in *.LoadScreenHints.xml (max characters from 254 to 190)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7045 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Added language version (*.PocketPopups.xml) of PocketPopups.xml
o This xml file is a 1:1 copy of the PocketPopups.xml file for the non English versions of the game
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7031 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Trimmed texts for LoadScreenHints.xml to a maximum of 190 characters
o French and Chinese was not trimmed, because it is already translated. The translators have to trim them
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6960 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Reworked *.LoadScreenHints.xml files
o The xml files now only contain the <uiIndex> and the <szName> attributes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6956 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Deleted "Data-1.13/TableData/EnemyTaunts", because all the taunts are now in the "Data/TableData/EnemyTaunts" folder
- Updated *.EnemyTaunts.xml files for all languages
- INFO: All the action specific *.EnemyTaunts_*.xml" files will be committed soon, when they are ready...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6925 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Removed *.EnemyTaunts_Attack.xml file, because the structure is not completed
- Updated French GameDir files (by hrvg)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6911 3b4a5df2-a311-0410-b5c6-a8a6f20db521
o *.Items.xml -> Items\Items.xml
o *.AmmoStrings.xml -> Items\*.AmmoStrings.xml
o *.Pockets.xml -> Inventory\*.Pockets.xml
- Deleted old unused xml files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5770 3b4a5df2-a311-0410-b5c6-a8a6f20db521
-Delete unused EDT in Data-1.13 for German lang
-Added all EDTs and XMLs for WF MErcs in Russian, German, Polish lang
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@3802 3b4a5df2-a311-0410-b5c6-a8a6f20db521
-fixed russian texts for Ivans speech, now russian letters showed correct
-fixed text formatting in files some edt-files from binarydata (in polish version used wron symbol for that)
-fixed cutting of text on cursor (when you move cursor to a door, you see something like "Opened door", in foreign language this word is longer and you see something like "pene door") - so now it fixed.
2) BugFix01_FR_Data.rar - for french ver
-the same fix for cursor
-the same fix for Ivans speech :) i work hard in hex-editor... damn, i lost about 3 hours for that :)
-added some edts
3) TITLETEXT_MP_ITALIAN.STI - for italian version
-as you can see, it is italian TITLETEXT_MP.sti :)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@2470 3b4a5df2-a311-0410-b5c6-a8a6f20db521