Commit Graph
1604 Commits
Author SHA1 Message Date
Hazapuza f3e93e961d Rewrote background descriptions
Rewrote background descriptions and changed some bonuses and penalties.  An overhaul of all background stats is still pending.
2024-02-19 22:13:52 +02:00
Hazapuza 557c802b2c Fix/update several weapon and item weights 2024-02-12 21:17:37 +02:00
Hazapuza 9c0b130b99 Add missing AIM alumni entries, fix typos in MERCBIOS
- Added Sam, Beth, Sparky, Postie and Leon to the AIM alumni, with partially altered vanilla alumni texts.

- Capitalized two letters in Skitz's bio
2024-02-10 18:00:38 +02:00
KittyandGitHub 2093c90b28 Merge pull request #67 from Hazapuza/1dot13-gamedir-dev
Fix for errors in enemy and militia gun choices
2024-02-09 18:11:06 +01:00
kitty624 f83ce4db0d Adjusted attachments.xml for G36C
previous change removed the default in-build 2xscope from G36C in items.xml

to avoid assertion error, adjusted attachments.xml to refelct the change in there as well
2024-02-08 22:05:58 +01:00
Hazapuza 8a8b850dec Update GunChoices_Militia_Regular.xml 2024-02-08 21:37:50 +02:00
Hazapuza 07afc4eaa1 Update GunChoices_Enemy_Regular.xml 2024-02-08 21:20:45 +02:00
Hazapuza 29e4ef045c Update GunChoices_Enemy_Elite.xml 2024-02-08 20:36:29 +02:00
Hazapuza a21ada2a89 Fix for two wrong default attachments
Removed the built-in 2x scope from the G36C (only iron sights and a picatinny rail in reality) and replaced the built-in retractable stock on the G36K with a folding stock.
2024-02-08 18:06:54 +02:00
kitty624 b682856044 Update SectorNames.xml
D2 Changed water type to 1 (drinkable) since there are watertabs in buildings, a reasonable watersource
2024-01-03 03:52:10 +01:00
Andrzej FałkowskiandGitHub 01635863e3 Specific drug types and drug items for background and facilities - template, bar items and hidden bars for vanilla. (#62) 2023-10-02 19:31:10 +03:00
Andrzej FałkowskiandGitHub ff40da8acf Map recolours (#59)
* INI settings for radar and overhead map color variants

* Option translations

* UB INI options.
2023-10-02 19:30:36 +03:00
kitty624 a28f6dabad [Fix] missing attachment for G36C
item 664, the G36C, has two default attachments defined in items.xml (1746, Folding Stock and 1322, in-build 2x Scope)

It missed 1322 in attachments.xml and  when using the Folding Stock (fold/unfold) it resulted in an error for not finding 1322 attached after the transformation

Added entry for 1322 (in-build 2x Scope) on 664 (G36C) in attachments.xml to fix that
2023-09-25 00:31:39 +02:00
Andrzej Fałkowski f2c4a7e0bd Merge branch 'master' into loading-screens-multi-res 2023-08-31 23:29:07 +02:00
kitty624 b04c594b35 added possible nationalities to mercprofiles
- code has more posabilities as comment in header of mercprofiles
- added the missing ones to comment
2023-08-23 06:41:59 +02:00
kitty624 f5372b8e4f adjustments to ExtraItems
- currently only works on ground-level
- adjusted readme to inform that it doesn't work at  underground levels
- replaced the former example file that happened to be underground with one at groundlevel
2023-08-22 09:44:14 +02:00
kitty624 7e560bcb30 Update Extra Sector Items readme.txt
- small fix on Extra Items readme
2023-08-22 03:52:27 +02:00
kitty624 c15ff19673 Extra Items by difficulty
- sector specific xml that allow to add extra items
- based on difficulty level
- as I understand, it's realtime
- an old forgotten feature, now revived
- added a few examples, nothing realy fancy, just to show the idea
- when novice the stuff is slightly usefull, when insane it's bonkers
- the readme informs about details
2023-08-22 03:00:01 +02:00
kitty624 d456d7d8ad Update Items.xml
- added  <usAdministrationModifier>-tag to items.xml
- it already exists in code and feature description at forum indicates that it just was forgotten to be added
- used the tag for item Laptop, just as picture in feature description shows
2023-08-21 16:38:29 +02:00
kitty624 165e38bc2a updated mercprofiles25.xml
- edited to match recent changes to merc traits in mercprofiles.xml
- to ensure UB-1.13 and ja2-1.13 mercprofiles are in sync

- fix to manuel in mercprofiles.xml (ja2-1.13)
I previously neglected to delete athletics  after he gained covert ops, did that now
2023-08-21 10:33:49 +02:00
kitty624 4f693c4151 Update strategicmap.lua
fix to comment in latest commit

- comment in lua said B2, but it's B8
2023-08-21 02:58:04 +02:00
kitty624 dc531cfcf2 fix invalid GridNo Maria/Angel BH-quest
maria/angel bountyhunter quest

- the common used GridNo for one bountyhunter was invalid in some of the possible sectors
- this had been already addressed for B14 in original commit
- now expanded to use altenate GridNo in B2 and B12 as well
- checked in MapEditor, other possible sectors allow a valid spawn at common used GridNo
2023-08-21 02:38:39 +02:00
Andrzej Fałkowski fb692db5ca Merge branch 'master' into loading-screens-multi-res 2023-08-19 22:59:21 +02:00
Andrzej Fałkowski 28dfcff389 INI settings for loading screen stretch mode 2023-08-19 22:54:51 +02:00
kitty624 5fc41b17df Update MercProfiles.xml
- adjusted Sidney, Dimitri, Grace and Wink to remodeled throwing/demolition trait
- therefore removed their demolition-trait, since grenade throwing bonus is now under throwing-trait
- they still have throwing-trait to match what their Bio descriptions

- Igor now Hunter instead of Survivalist, according to balance discussion at discord
2023-08-15 23:49:50 +02:00
rftrdevandGitHub 9e5bc3cdd4 Update Skills_Settings.ini (#41) 2023-08-11 11:27:08 -07:00
rftrdevandGitHub 3d9e482414 Growth modifiers gamedir changes (#40)
* Replace bEvolution with fRegresses

An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress

* Update growth modifiers for specific mercs

Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value

Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow

* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
kitty624 5e4e673de3 Update MercProfiles.xml
balance attempt, as discussed in discord

- give high-price mercs more traits
- more available radio-operators
- change some trait-choices that seemed unreasonable/bad fit according to Bio of merc
- preperation for further planned changes
2023-08-05 21:09:18 +02:00
rftrdevandGitHub 9899f7cbca Add reduced stat growth options to ja2_options.ini (#36) 2023-07-21 22:53:30 -07:00
rftrdevandGitHub 577a21bf78 Add missing transport group options (#34) 2023-07-05 18:30:38 -07:00
rftrdevandGitHub cf11a63583 Transport group gamedir changes (#33) 2023-07-04 20:57:43 -07:00
dpapadamandGitHub 053ccef9b0 Update Explosives.xml (#16)
<ubType>12 is FIRE RETARDANT, Setting to <ubType>11 for DEBRIS SMOKE
2023-01-16 01:26:16 +02:00
AsdowandGitHub 7704c78d22 Merge pull request #8 from 1dot13/LOBOT
- Add Sawnoff shotgun animations to LOBOT
- Move LOBOT xml data to Data from Data-1.13
-- Items.xml uiIndexes match between 1.13 and Vanilla so a separate filters.xml is not needed for Data-1.13
2022-11-10 19:33:28 +02:00
Asdow b6955889a0 Move LOBOT tabledata to Data from Data-1.13 2022-11-10 19:29:28 +02:00
rftrdevandGitHub 5cd339d402 Gamedir changes for ARC missions (#7) 2022-11-07 00:35:37 -08:00
Asdow acdd783344 Add Sawnoff shotgun animations to LOBOT 2022-11-06 11:52:11 +02:00
rftr 45a0441a06 update email text and clarify ghillie armour/attachments (by Antonia)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2653 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-08-12 04:29:45 +00:00
rftr d6dab713fe added new options to limit merc salary increases on level up:
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_DAILY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_WEEKLY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_BIWEEKLY

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2650 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-28 21:08:59 +00:00
Sevenfm 6922f7dc53 New option LIMIT_SIMULTANEOUS_SOUND.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2649 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-05 07:54:41 +00:00
Sevenfm 3c479de41c Set SIDE_FACING_DIVISOR = 1.0 by default.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2648 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-03 11:36:40 +00:00
Sevenfm 9ffc67ee27 Added loadscreen hints for new/changed hotkeys.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2646 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-04-22 17:10:09 +00:00
rftr f2b97382ac added new option in Skills_Settings.ini: [Covert Ops] COVERT_TURNCOATS_ACTIVATE_IN_AUTORESOLVE
if enabled, turncoats will automatically activate when entering an autoresolve battle

requires r9365

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2645 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-04-14 06:50:59 +00:00
rftr 0f278e1a26 remove SHOW_SKILLS_IN_HIRING_PAGE from ja2_options.ini. it is always enabled as of trunk r9331.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2643 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-22 08:41:17 +00:00
rftr 6270c63e6c added options, item tags, and blank inventory image for new feature: upgradeable robot
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Sevenfm 0143d0f37e Fixed SIG MP41/44 picture.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2641 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-26 01:41:24 +00:00
Sevenfm 81e2021e4f Missing LOBOT slap animation for female bodytype (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-17 20:27:29 +00:00
Sevenfm 220fad2b7d Removed unsupported yet G11 from LOBOT xml to fix starting error.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2638 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-11 11:01:18 +00:00
Sevenfm 74c5311047 Alternate hip aim animation for big male (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-10 18:57:00 +00:00
Sevenfm d55568962c This will make LOBOT work on mercs with face index 200 (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2635 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-03 23:53:58 +00:00
Sevenfm 29af8abd72 Full set of LOBOT animations (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-31 07:50:26 +00:00