Commit Graph
1007 Commits
Author SHA1 Message Date
Sevenfm 310cdbf92c LOBOT update (by Asdow). Redid all the regular male anims for less dark shadows and added most of big male animations.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2614 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-23 12:37:36 +00:00
Sevenfm 25e924b77b LOBOT update (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2612 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-18 05:21:48 +00:00
Flugente d5c67a4c14 Rebalanced a few values of shotguns and sniper rifles and removed damage bonus from scopes.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363595&#msg_363595

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2611 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-14 19:27:34 +00:00
Sevenfm 56d29a3ee3 LOBOT update (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2610 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-13 16:37:14 +00:00
Flugente 491071a5e2 Added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2608 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-28 20:58:30 +00:00
Flugente a9333dc5a5 Whether a gun shoots fire or fire retardant is now set on the ammo with the <ammoflag>-tag, not the gun.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2604 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-15 18:18:33 +00:00
Flugente ff13abe2a9 We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:48:14 +00:00
Flugente 185071b9ec Added new load screen hints
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2600 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-12 19:50:41 +00:00
Flugente a82fd824c3 Added interactive actions example: cooking a steak
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-08 19:33:03 +00:00
Flugente ef1782394a Interactive actions now allows displaying images.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-07 20:05:25 +00:00
Flugente ca3f83b583 Added several interactive actions that play a sound when clicking on a structure
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2596 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-04 15:59:35 +00:00
Sevenfm d17808370e This new tag added into few sectors that uses alternative loadscreen from UB that doesn't have STI format. While this issue (showing day_generic instead) was resolved with my change in code, I still think it should be updated in dataset (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2591 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-05-29 16:56:23 +00:00
Sevenfm ccbe4eace0 FIX: made Knife pocket restricted to only normal and throwing knives (by Shadooow).
FIX: changed size category for all kinds of 5.56x45mm C-Mag ammo belts (100 bullets) from 24 to 25 (by Shadooow).
This fixes the fact that these ammo belts could be put into large ammo pocket. It also balances the amount of these belts in all pockets they are supposed to be put into - previously you could have 6 of them in Double Belt pocket while you could have only 2 of the 200bullet 5.56x45mm belts in the same pocket - now its 4. -1 compared to previous value in Ammo Belt pocket and Vehicle too.

FEATURE: allowed heavy throwing knives to get bloody (by Shadooow).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2587 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:12:27 +00:00
Sevenfm 5d8ec28de2 FIX: cleaned duplicated attributes (by impulseUK).
FIX: cleaned duplicated attributes (by impulseUK).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2586 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:09:41 +00:00
Sevenfm 0f6f84fb35 Updated LOBOT files (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-18 09:38:26 +00:00
Sevenfm 2322001532 Increased ubDuration to 5 for Signal Shell.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2578 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-29 12:47:32 +00:00
silversurfer fbd7be2ed3 updated water sources on map sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-08 17:42:54 +00:00
Sevenfm f89b340d1f LOBOT update (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-16 03:11:33 +00:00
Flugente 367fb0a474 Improved feature: structures can be dragged. Which ones is defined in a new xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-07-23 22:09:18 +00:00
Flugente 7360103546 New feature: the refilling of the queen's army resevere now requires her to train recruits, which the player can disrupt to some degree (by sun_alf)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360475&#msg_360475 and http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24433&goto=359872&#msg_359872

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-29 20:11:25 +00:00
Flugente 3b372b13a8 Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-25 22:38:08 +00:00
Flugente bcc898cb33 Updated xml descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-20 16:30:33 +00:00
Flugente fae3e28baa Mercs can now have multiple disabilities at the same time.
The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2551 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-20 15:47:03 +00:00
Flugente c77725ab80 Fix: a facility with no ASSIGNMENT shows a faulty entry in the Facilities menu if ubTotalStaffLimit > 0
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2543 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-02 23:50:26 +00:00
Flugente a460000b1b - New feature: exploration assignment indicates items on the map
- Removed stat and approach modifiers from 1.13 backgrounds, it would be more logical to alter the MercProfiles instead of doing the same thing in two locations

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-01 20:30:24 +00:00
Flugente 93da107e60 New feature: factories allows facilities to create items
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2534 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-05-17 20:50:47 +00:00
Sevenfm ec20e82b9e Added description for <shotAnimation> tag.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-05-13 07:08:47 +00:00
Sevenfm 0350ed9599 New option NWSS enables New Weapon Sounds System.
Added xml support and sound files for NWSS.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2528 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-06 00:08:31 +00:00
Sevenfm b751d0e636 Updated loadscreenhints with hotkeys for quick item transformations.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2527 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-03 05:21:57 +00:00
Sevenfm ec0ec7bb4b Updated loadscreenhints with changed hotkeys.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2526 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-02 20:13:18 +00:00
Sevenfm 2e742dcea3 Lowered max radius for Molotov.
Set ubRadius = ubStartRadius for Break Light.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2524 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-03-03 17:50:10 +00:00
Sevenfm a390eb4fe7 Added description for new tags Side, CustomSide.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2523 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-27 11:14:14 +00:00
Sevenfm 042b756e95 LOBOT files.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2519 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-15 16:22:04 +00:00
Sevenfm 7858fc3125 Water splash sounds.
Rocks sink now.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2518 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-12 19:12:47 +00:00
Sevenfm ecc5f59a20 New option ADD_LIGHT_AFTER_EXPLOSION (TRUE) - create light effect for fire and signal smoke effects.
Removed light buddy effects from Molotov (979) and Mortar Signal Shell (1700).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2517 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-10 14:53:27 +00:00
Sevenfm 5a8ff9ff20 Added new background tags: <animal_friend>, <civgroup_loyal>.
Lua: spelling corrected.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2505 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-15 20:22:21 +00:00
silversurfer 7fc10ab175 Fix: duplicated opinions 76 to 79 removed
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2499 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-12-06 08:23:18 +00:00
Flugente f579e36753 Change: Backpacks no longer automatically break civilian disguise.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358568&#msg_358568

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2492 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-11-27 21:35:07 +00:00
Flugente 1e191f8e0c Fix: random items have wrong usItemClass
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2481 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-24 20:24:18 +00:00
Flugente fb88f714da Added <wealth>-tag to describe the relative wealth of a sector, used for the revamped <scrounging>-tag of Backgrounds.xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21308&goto=358321&#msg_358321

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2478 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-22 21:44:52 +00:00
silversurfer cfd23dfba3 Fix: <AllowReinforcementsOmerta> was disabled for expert difficulty
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2476 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-06-30 13:29:48 +00:00
Flugente 7564b5d8a9 New feature: mercs on administration assignment boost the effectivity of other mercs
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2472 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 20:45:25 +00:00
Flugente 3964e923f9 Fix: missing lookup types
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 00:19:25 +00:00
Flugente 66eb86a34a Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2470 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 20:38:37 +00:00
Flugente 0a3f0ed22d Added empty blood bags and first aid kits do doctors' gear kits
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2468 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 17:03:00 +00:00
Flugente 553225197a A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente 92804af62d Added light effect to molotov cocktail
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2466 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:06:08 +00:00
Flugente 2fcc3f79ba Lowered firing speed or revolvers during fan the hammer.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2462 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-30 19:29:56 +00:00
Flugente 919d2eb2d7 The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
Toggling fire modes cycles between barrel configurations if several have been set.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2461 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-27 19:21:04 +00:00
Flugente f7e31e768b If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2460 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:55:47 +00:00