0 Fixed AIM starting gear 1-5 hotkey upon buying equipment
0 Standardized Hotkey 'Shift' + ArrowKeys/Buttons to jump 10 pages for AIM Members, BR Shopping Screen & MERC
0 Added Hotkey 'Ctrl' + ArrowKeys/Buttons go to first/last index for AIM Members, BR Shopping Screen & MERC
0 Added Hotkey 'Enter' for the most commonly-used button in AIM pages
0 Added Stat Color in MERCS
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5758 3b4a5df2-a311-0410-b5c6-a8a6f20db521
o interim fix for radar map sti creation based on DBrot bigger overview code; only works when map editor resolution >= 1680x1050 & map size <= 360x360
o will revert to old radarmap generation (top left 160x160) if condition not satisfied due to current method uses video buffer of overhead map
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5755 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Fix: sometimes, capturing the last enemy did not end combat as it should
- code change: POW are no longer considered visible opponents. This avoids the error of incorrect sight counters (a bit similar to dying enemies)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5752 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Fix: changing clothes in sight of enemies no longer auto-hides
- Fix: opponent refresh for captured soldiers should work now
- Fix: prisons must have been liberated once to be able to send prisoners there
- adjusted spy trait for new animations
- Fix: allied militia no longer uncovers player spies
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5751 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Canteens can now be refilled even if the food system is off
- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5740 3b4a5df2-a311-0410-b5c6-a8a6f20db521
o If you removed grenade launcher incl. grenade from attachments, a "ghost" items slot was crated
o If this fix causes any weird behaviors with attachments, it can be reverted...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5699 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Fix: need to sleep modifiers from food were applied wrong
- Fix: under certain circumstances, player mercs won an AI interrupt, leading a deadlock or - potentially - AI-controlled player mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5686 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Fix: added defined heights for kid's heads and torsos to correctly apply headshots
- Fix: While filling canteens, poisoned water from sectors is only consumed if no water drum is found
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5684 3b4a5df2-a311-0410-b5c6-a8a6f20db521
-Added screen messages when disguise changes to indicate civilian or soldier disguise
-Enabled mercs disguised as soldiers to carry >2 guns, if the additional guns are covert or hidden
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5679 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- new ini option FOOD_MAX_POISONING: determines the maximum amount of food poisoning eating a singel food item can give
- fixed a bug that caused tooltips to display the wrong traits
- fixed a few zombie-related bugs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5669 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- 'Ctrl+Tab' for next tab in Enhanced Description Box at Strategic & Tactical Screen ('Tab' also possible in Strategic Screen as previously not in used)
- 'M' for Multiplayer in Main Menu Screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5668 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Close old description box to open the new one if nothing in hand while right-clicking on an item in sector stack
- Ctrl + Right-Click to call info description directly for e first item in stack
- Revert partially to have an empty mouse region to close item stack easily when stack is full (r5632)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5657 3b4a5df2-a311-0410-b5c6-a8a6f20db521