Files
source/Strategic
f1d5431660 Remove dead gfTransitionMapscreenToAutoResolve flag
The flag was initialized FALSE (mapscreen.cpp), read once in
HandlePreBattleInterfaceStates, and only ever set FALSE — never TRUE anywhere
in the tree. Its else-if branch was unreachable and its body did nothing but
re-clear the always-false flag.

Verify: grep 'gfTransitionMapscreenToAutoResolve' across the tree now hits
nothing. Build: JA2.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-02 14:58:24 -03:00
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