Commit Graph
90 Commits
Author SHA1 Message Date
Sevenfm bef591c673 Updated settings for INI Editor (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2560 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-07 08:01:23 +00:00
Flugente e37e579d7e Added russian translations for the INI Editor (by San-Cat)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2545 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-03 14:20:28 +00:00
silversurfer de2d1a6ea4 Feature enhancement: Drop All now allows to use the following settings:
0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2475 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-04-22 11:13:06 +00:00
silversurfer 0bf9b9b0d3 fix: updated INIEditorJA2Options.xml with missing parameters
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2454 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-05 23:05:55 +00:00
Flugente a5055e83ca Updated ini descriptions.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2413 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-10 15:49:44 +00:00
silversurfer 4d736cd7e4 updated settings in Ja2_Options.INI and corresponding INI Editor XML
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2399 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-11-08 12:31:16 +00:00
silversurfer ed39745412 Fix: added missing options to Ini Editor and some typo fixes.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2181 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-07 12:30:07 +00:00
Wanne 3a99f17d0f Driveable Vehicles Tanks Update (by Ocular)
- New ja2_options.ini entry: TANK_MINIMUM_PROGRESS
- This defines the progress (0-100), when the enemy can use tanks for attacks and patrols
- For Data-1.13, the progress value is set to 30.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2159 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-03 09:51:35 +00:00
silversurfer adce0ae6b8 cleanup of old data after move of difficulty settings to new DifficultySettings.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2156 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-02 19:02:14 +00:00
Wanne fe2111a401 Merged from revision: 2146
- Updated Russian comments for INIEditor (by Valiant)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2147 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-14 17:10:43 +00:00
Wanne 2010891f22 Merged from revision: 2131
Updated French comments in INIEditorJA2Options.xml (by hrvg & Grim)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2132 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-30 21:22:44 +00:00
Wanne 504544ced3 New Feature: Added up to 15 game difficulty settings (by Jazz)
- Externalized the difficulty setings to "TableData\DifficultySettings.xml" file
- Some INI Settings (ja2_options.ini, CTHConstants.ini and Creature_Settings.ini) moved from INI file to this xml file

These parameters were moved to the file DifficultySettings.xml.
** Ja2_Options.INI **
ENEMY_AP_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_KILLS_PER_PROGRESS_POINT_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
INITIAL_GARRISON_PERCENTAGES_NOVICE  , _EXPERIENCED, _EXPERT, _INSANE
MIN_ENEMY_GROUP_SIZE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
UNLIMITED_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEENS_INITIAL_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_STARTING_ALERT_LEVEL_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_ALERT_DECAY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_AWARE_BATTLES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
BASE_DELAY_IN_MINUTES_BETWEEN_EVALUATIONS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
EVALUATION_DELAY_VARIANCE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_HOURS_AFTER_SECTOR_LIBERATION_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_DAYS_AFTER_PATROL_DESTROYED_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AGGRESSIVE_QUEEN_AI_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
PERCENT_EXTRA_ELITES_EXPERIENCED , _EXPERT, _INSANE
MAX_MERC_DEATHS_EASY , _EXPERIENCED, _EXPERT, _INSANE
		
** Creatures_Settings.INI **
CREATURE_SPREAD_TIME_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BASE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_INIT_BONUS_SPREAD_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_POPULATION_MODIFIER_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_TOWN_AGGRESSIVENESS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
		
** CTHConstants.ini **
BASE_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AIM_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2123 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 10:51:26 +00:00
Wanne 9c758c3b69 Merged from revision: 2075
- Fixed extra spaces in names and nicknames in MercProfiles.xml (by Buggler)

- Changed Ja2Options.ini settings (by Buggler & Sevenfm):
MAX_NUMBER_PLAYER_MERCS = 32
DIRT_SYSTEM = FALSE
AUTO_FAST_FORWARD_ENEMIES = 2
AUTO_FAST_FORWARD_MILITIA = 1
AUTO_FAST_FORWARD_CIVS = 1
AUTO_FAST_FORWARD_CREATURES = 1
CLOCK_SPEED_PERCENT = 120
ENEMY_CLOCK_SPEED_PERCENT = 120

- Removed unused Ja2Options.ini:
MIN_RANGE_FOR_FULL_COWERING_TARGET_PENALTY
STAMINA_HIT

- Updated ReadMe in Windows 8 Fix.zip (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2076 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-21 18:09:59 +00:00
Wanne bd782231b2 Merged from revision: 2060
- Added French translation to the INI Editor xml files (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2061 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-07 19:38:54 +00:00
Wanne ee57766780 Vehicle Update: Roadkill with vehicles and ramming (by anv)
- new feature: ramming people - set with Tactical Gameplay Settings > ALLOW_CARS_DRIVING_OVER_PEOPLE and Tactical Gameplay Settings > ALLOW_TANKS_DRIVING_OVER_PEOPLE - when shift is pressed planned vehicle route will go through people. Those who will stay on its path will be hit, causing wounds and knock-outs.
- new feature: ramming structures - when shift is pressed planned vehicle route will go through obstacles. When vehicle hits the structure on its path it will be destroyed, causing small damage to vehicle too (with exception of tank). Tactical Gameplay Settings > CARS_RAMMING_MAX_STRUCTURE_ARMOUR and Tactical Gameplay Settings > TANKS_RAMMING_MAX_STRUCTURE_ARMOUR settings control how well armoured structure can be driven through and amount of potential damage for vehicle.
- see: http://www.ja-galaxy-forum.com/ubbthreads.php/topics/333829/Drivable_Vehicles#Post333829


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2058 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-21 10:07:43 +00:00
Wanne 10d5a056bb Moving Tanks Feature (by anv)
- feature: tanks can move around in tactical. Set with Tactical Gameplay Settings > ENEMY_TANKS_CAN_MOVE.
- feature: tanks can ignore chance to get through and destroy enemy cover even if it probably won't hit anyone behind it. Set with Tactical Gameplay Settings > ENEMY_TANKS_BLOW_OBSTACLES_UP.
- feature: tanks can use cannon even against single mercs and in perfect health. Set with Tactical Gameplay Settings > ENEMY_TANKS_DONT_SPARE_SHELLS.
- feature: tanks can noticed as soon as any part of it is visible. Set with Tactical Gameplay Settings > ENEMY_TANKS_ANY_PART_VISIBLE.
- feature: depending on game difficulty enemy patrols at game start can be randomly reinforced with tank. Set with Strategic Gameplay Settings > ARMY_USES_TANKS_IN_PATROLS.
- feature: depending on game difficulty enemy groups created during offensives can include tanks. Set with trategic Gameplay Settings > ARMY_USES_TANKS_IN_ATTACKS.
- feature: mercs in vehicles automatically rest their guns,
- fix: guns can be rested on vehicles,
- rewritten code to allow putting enemies inside vehicles,
- added missing descriptions for all vehicle options to INIEditorJA2Options.xml.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2055 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-18 18:10:27 +00:00
silversurfer 76a104b951 - changed SHOT_HEAD_DIVISOR to SHOT_HEAD_MULTIPLIER. The old name was misleading
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2048 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-26 16:49:09 +00:00
silversurfer 347b12f428 added the missing properties for enemy roles to INIEditorJA2Options.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2021 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-27 09:31:49 +00:00
Wanne cc98af420f Merged from revision: 1947
- Added a few missing entries to INIEditorJA2Options.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1948 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-19 12:58:48 +00:00
Wanne faf33e9cb1 Merged from revision: 1922
- Updated Ja2_Options.INI and INIEditorJA2Options.xml comments (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1923 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-22 08:05:51 +00:00
Wanne 536076523c INI Editor:
- Fixed a few missing properties in INIEditorJA2Options.xml (but there are still ~ 20 missing properties we have to add ...)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1914 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-09 14:51:48 +00:00
Wanne da904f2ecb Externalizations (by Buggler)
- option for crepitus to attack a random player-controlled town, not just the originating town
- externalized creatures spreading hardcoded defines to Creatures_Settings.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1913 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-06 15:36:51 +00:00
Wanne 392b9b306b Updated Merc Random Stats Feature (Jenilee)
- randomized gear kits are now an ini setting: MERCS_RANDOM_GEAR_KITS = TRUE/FALSE.
I made the gear randomization optional because it seems to cause trouble for people that don't use AIMNAS. SO hopefully this still lets them enjoy the random merc feature!

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1890 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-06 18:02:46 +00:00
Wanne f47f264dd6 New option ALTERNATE_MOUSE_COMMANDS in Ja2_Options.ini (by Sevenfm)
- With this option = TRUE, mousewheel is inverted for changing stance with ALT+mousewheel, also some new mouse actions are possible.
- Alternate mouse actions: see "Docs\Manual\JA2_113_Alternate_Mouse_Commands.xlsx"
  https://ja2svn.no-ip.org/source/ja2_v1.13_data/GameDir/Docs/Manuals/JA2_113_Alternate_Mouse_Commands.xlsx

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1889 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-06 16:47:41 +00:00
Wanne 498a791c5b Extended "Merc Random Stats Feature" (by Jenilee)
- Added 4th option for MERCS_RANDOM_STATS (MERCS_RANDOM_STATS = 4)
  o full randomization of mercs, including traits, gear kits and all statistics
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328769.html#Post328769

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1887 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-03 10:14:35 +00:00
Wanne 38cbb4e7f4 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1867 4f8fa57e-7814-0410-bad4-adc449f26b7c 2013-11-11 14:38:26 +00:00
silversurfer abdd68adc2 - New camo handling:
Camo Kits can now only be used to paint naked skin which usually means face and hands. Clothing will take care of the rest Together they can reach 100% camo.
CAMO_KIT_USABLE_AREA = 5 in Ja2_Options.ini sets the area that can be painted.

CAMO_LBE_OVER_VEST_MODIFIER = 0.2
CAMO_LBE_OVER_PANTS_MODIFIER = 0.6
These two set the amount of camo that armor vest/pants can provide if LBE is worn over them.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327902/Re_Code_Snippets.html#Post327902

- New Mine avoidance for civilians (by Sevenfm)
Civilians can now avoid player placed mines.
CIVILIANS_AVOID_PLAYER_MINES = TRUE in Ja2_Options.INI takes care of that. I set the default to TRUE which will allow players to use mine fields in city sectors.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327817/Re_Code_Snippets.html#Post327817

- Smoke effects and explosive attachments (by Sevenfm)
Normal explosions can now cause a smoke effect. Explosives can be attached to other exlosives to create a more potent bundle. Ja2_Options.INI has some new options for that:
ADD_SMOKE_AFTER_EXPLOSION = FALSE
ALLOW_EXPLOSIVE_ATTACHMENTS = FALSE
ALLOW_SPECIAL_EXPLOSIVE_ATTACHMENTS = FALSE
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327918/Re_Code_Snippets.html#Post327918


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1866 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 12:50:06 +00:00
Wanne a25f0e2e05 Translated INI Editor section to Russian language (by E1vS)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1862 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 07:37:34 +00:00
silversurfer 87cb61c18a fixed missing = in INIEditorJA2Options.xml which caused the editor to crash (by Moa)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1850 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 10:53:42 +00:00
Wanne 06733fbb5b Reworked Encyclopedia (by Moa)
- Updated INI options, INIEditor xml files
- Updated other game dir files

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1849 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 09:22:42 +00:00
silversurfer 62e9c3f697 New modifiers for enemy item quality:
ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0
REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0
ELITE_EQUIPMENT_QUALITY_MODIFIER = 0

These modifiers work just like the existing ones for militia.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1844 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-27 09:04:04 +00:00
silversurfer dc666b6c42 - externalized noise threshold for silenced shots to Ja2_Options.ini (MAX_PERCENT_NOISE_SILENCED_SOUND)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1817 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-13 11:35:30 +00:00
Flugente baf0a60594 - new feature: backgrounds allow more personalisation of mercenaries
- background feature replaces overheating on startup screen, moved overheating opion to ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1748 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-03 20:40:56 +00:00
Wanne 21c8c1cda1 - Fixed maxvalue for IMP_MALE_CHARACTER_COUNT and IMP_FEMALE_CHARACTER_COUNT
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1717 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-31 20:06:14 +00:00
Wanne d299f4c115 - Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
o Added faces (except camo faces), speech, bio, ...
o All those 4 mercs are available at M.E.R.C
o Added INI options for enabling/disabling recruitable Speck, Kulba and natives
-> RECRUITABLE_SPECK, RECRUITABLE_JOHN_KULBA, RECRUITABLE_JOHN_KULBA_DELAY, RECRUITABLE_JA1_NATIVES
o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE
see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1715 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-29 11:55:20 +00:00
Wanne cdaa4d0f9c Added possibility to show rank and name on enemies (by silversurfer)
- If a name is available for the enemy, the name will be shown and if INDIVIDUAL_ENEMY_RANK = TRUE also the rank will be shown
- The name will be shown if INDIVIDUAL_ENEMY_NAMES = TRUE or SOLDIER_PROFILES_ENEMY = TRUE. If both are true, then the name will be taken from the enemies profiles

- Added missing entries to Data/Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1711 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:43:30 +00:00
Wanne b7bd15c8d6 o Externalized ja2_options.ini value if you want to use / or not the cleaned up version of CalcNewChanceToHitGun: USE_NEW_CTH_CALCULATION (by silversurfer)
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322986/Re_Potential_NCTH_Code_Change_.html#Post322986


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1710 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:09:14 +00:00
Wanne 63d7d708e5 - Updated comment for the ENCYCLOPEDIA feature
o Currently this feature is disabled in the executable, because of hugh memory problems

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1690 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-30 16:47:22 +00:00
Wanne 4ab75f5402 - Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING options from Ja2_Options.INI (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1686 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-26 07:29:20 +00:00
Wanne dcd5956f24 INI Adjustments (by Buggler)
- Added RandomStats & RandomSalary options to INIEditorJA2Options.xml
- More detailed description for RandomStats settings
- Set faster laptop transition & website loading in Ja2_Options.ini for 1.13 & UB

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1674 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-11 16:58:49 +00:00
Wanne ef6dc4e66d - Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1665 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 20:50:03 +00:00
Wanne abdd94cdbb - Changed INI-Property "RANDOM_STATS" from int (0 - 3) to boolean value
FALSE = Do not use random stats (JA2 vanilla setting)
  TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-04 21:50:47 +00:00
Wanne 8b047e15a8 - INIEditorJA2Options.xml: Fixed empty lines and spaces for English Texts
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1635 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-28 19:36:19 +00:00
Wanne 797302cf10 - Added a few missing entries in the INIEditorJA2Options.xml
o But there are still a few (~ 20) entries left ...

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1634 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 23:21:52 +00:00
Wanne e1b2905ea7 - Externalised Laptop 'Lock&Release' feature (by Buggler)
o LAPTOP_MOUSE_CAPTURED

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1545 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-08 11:01:26 +00:00
Flugente 5eb620ecce added a global modifier to singleshot temperature (for those who feel the current values are too low or high).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-25 17:26:29 +00:00
Flugente 467dacb44e restored Option descriptions that got lost
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1530 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-25 13:37:41 +00:00
Flugente 1b9b9d01e6 - added INI editor descriptions
- added AP cost for arming boms in inventory

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1504 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-22 19:52:31 +00:00
Wanne 2a9080e2ff Sandro's feature pack (by Sandro)
- GameDir files for the features
- further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1490 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 12:20:35 +00:00
Flugente 4dcaeac1fd new feature (by DepressivesBrot): a rough approximation of the position of the last enemy can be marked on the map
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1488 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-07 20:55:45 +00:00