Commit Graph

  • 9899ca6839 Merged from revision: 2011 - Reverted last UB MERCBIOS.EDT, because it was Polish (thx to hrvg) Wanne 2014-04-14 17:45:36 +00:00
  • 4594dacfb7 Fixed UB GameDir files (by Jazz) Wanne 2014-04-13 17:30:08 +00:00
  • 5189de38e7 Allow different rules for climbing (and jumping) with backpacks (by JMich) - ja2_options.ini: MAX_BACKPACK_WEIGHT_TO_CLIMB, USE_GLOBAL_BACKPACK_SETTINGS Wanne 2014-04-11 07:25:43 +00:00
  • 03754e519b Merged from revision: 2006 - Externalized country name and noun to cities.xml (by Buggler) Wanne 2014-04-06 14:44:23 +00:00
  • ae5c5352e4 Merged from revision: 2004 Quick inventory items (by Sevenfm) Press [ALT] + [1..0] for quick access to predefined items in tactical: Wanne 2014-03-31 09:34:56 +00:00
  • d139968876 Merged from revision: 2002 - Bugfix: Each CampaignStatsEvents entry in CampaignStatsEvents.xml should have exactly 9 szText entries, so it works in multi language Wanne 2014-03-31 08:53:47 +00:00
  • ba97d8f006 Updates/Fixes (by Sevenfm) - Added grenade throwing range modifier to item_settings.ini: RANGE_GRENADE_MODIFIER = 1.0 This modifier is applied to grenades and regular thrown items. - Added xml tags for merge type <13>: you can use u.knife on tripwire roll to get 2 tripwires. Status of tripwire roll will be reduced by 2 points. Also lookup table for merges is updated for xml editor to work correctly. - Added several new loadscreenhints. Wanne 2014-03-24 20:06:38 +00:00
  • 31f4f12752 - Added comment to CampaignStatsEvents.xml - Removed empty tags (which are not needed) from CampaignStatsEvents.xml Wanne 2014-03-24 09:49:33 +00:00
  • cbb9882bd4 Merged from revision: 1996 Minor fixes/improvements for existing features (by Sevenfm) - Removed some unnecessary options for SHOW_HEALTHBARSOVERHEAD, SHOW_COVER_INDICATOR. - New option: ENEMY_CLOCK_SPEED_PERCENT - set clock speed during enemy turns. With this option, player can set default speed to comfortable value (100-120) and set increased speed for enemy turns (150-200). Wanne 2014-03-20 09:19:16 +00:00
  • 98bef60bd8 Improved Role Icons (by smeagol) Flugente 2014-03-19 22:55:46 +00:00
  • 277dbb6002 Merged revision(s) 1993 from branches/ja2_data_official_2014: Radio operator improvements: - if RADIO_OPERATOR_JAMMING_BLOCKSRADIOBOMBS is TRUE, radio operator jamming will prevent remote activation or defusing of bombs. Quest-related remotes are still active. - if RADIO_OPERATOR_ENEMY_JAMMINGSETSOFFRADIOBOMBS is TRUE, there is a small chance that jamming enemy radio operators will set of remote bombs/defuses Flugente 2014-03-18 22:18:54 +00:00
  • 0f82d109cc Enemy roles improvement: - lowered ENEMYROLES_TURNSTOUNCOVER - increased ENEMY_MEDICS_SEARCHRADIUS - new option: ENEMY_MEDICS_WOUND_MINAMOUNT controls how serious a wound must be before a medic considers it worthy of attention - new option: ENEMY_MEDICS_HEAL_SELF: medics can heal themselves - new option: ENEMY_OFFICERS_SURRENDERSTRENGTHBONUS adds a team surrender strength bonus for officers Flugente 2014-03-17 21:22:38 +00:00
  • c81e1cb955 put back ini options COVER_SYSTEM_ALTERNATE_MULTI_TERRAIN_CAMO_CALCULATION and COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES which somehow got lost during a merge silversurfer 2014-03-17 14:27:03 +00:00
  • 95608a6097 Merged from revision: 1989 More visual enemy gear info (by Sevenfm) - Show additional info in NCTH cursor (press ALT) (ADDITIONAL_NCTH_CURSOR_INFO = 2) -> You can only use this feature at certain distance - Updated 'show enemy weapon' feature (SHOW_ENEMY_WEAPON = TRUE, SHOW_ENEMY_EXTENDED_INFO = TRUE) - Now it can show armour and face items, too. Useful for OCTH users (SHOW_ENEMY_AWARENESS = TRUE) - Show total value of damage, absorbed by armour in last attack (SHOW_HIT_INFO = TRUE) Wanne 2014-03-16 19:35:48 +00:00
  • fffc150893 COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES set to true will let "f" cover tooltip to present detailed information about tile. Only relevant (non-zero) info will be shown. (by anv) Flugente 2014-03-16 18:52:02 +00:00
  • d3c474f51e New Feature: enemies roles allows the AI to use medics and officers, and the player can now identify high-value targets among the enemy. Flugente 2014-03-16 18:16:37 +00:00
  • 79283ee6b9 Merged revision(s) 1985 from branches/ja2_data_official_2014: Fixed typos. Flugente 2014-03-16 13:03:41 +00:00
  • fe1bed45d1 - New feature: Ammotype flag AMMO_ANTIMATERIEL (<ammoflag>4</ammoflag>) gives bullets the ability to destroy walls and other structures. - Fix: Charlie's ammo was not fitting Flugente 2014-03-15 17:55:11 +00:00
  • e0674044b5 Merged from revision: 1982 - Added ALL_MEANWHILE_CUTSCENE to Mod_Settings.ini to enable/disable meanwhile cutscenes (by Buggler) Wanne 2014-03-14 17:07:00 +00:00
  • afbf387c30 Merged revision(s) 1980 from branches/ja2_data_official_2014: - new background ability: disarm_trap alters effectivity at defusing bombs - lowered signal shell light duration Flugente 2014-03-12 22:32:22 +00:00
  • 765ea3c1a0 Merged revision(s) 1978 from branches/ja2_data_official_2014: Improved faces for Bob, Doc and Skitz (by anv) Flugente 2014-03-10 19:57:01 +00:00
  • fec523e403 Merged from revision: 1976 Feature Improvement: Fast Forward Turn (by Sevenfm) 0 - default behaviour 1 - auto fast forward only invisible 2 - auto fast forward always Wanne 2014-03-10 19:20:02 +00:00
  • 769e460cbd Merged revision(s) 1974 from branches/ja2_data_official_2014: Militia improvement: If MILITIA_TRAINING_CARRYOVER_PROGRESS is set to TRUE, militia training progress is carried over to the next training session once a session finishes. This way no training is lost. Flugente 2014-03-07 22:16:16 +00:00
  • 5c449af7b6 Additional Tile Properties - Update - Moved the global location of the xml files from the "AdditionalProperties" to the "Tilesets\AdditionalProperties" folder because this place fits better - Of course you can also add special tilesets xml files in the tilesets specific folders "Tilesets\XX" - Addded missing INI value: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS - Updated comments for COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES Wanne 2014-03-03 20:57:16 +00:00
  • 82d4842921 Update (by anv): - fix: data read from Data/AdditionalProperties, - new tag: <bTrapBonus> + updated data for tiles, trap level influenced by terrain, - new feature/option: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS. Flugente 2014-03-03 20:37:24 +00:00
  • bd6204cc75 Merged revision(s) 1970 from branches/ja2_data_official_2014: Added sleeping bag item (#1709), as <SleepModifier> was unused. Flugente 2014-03-01 22:26:43 +00:00
  • bfab48843d New Feature: Additional Tile Properties (by anv) Wanne 2014-03-01 09:51:17 +00:00
  • e366af5740 Replaced ` with ' in Items.xml (thx to hrvg) Wanne 2014-02-27 20:36:42 +00:00
  • 177e6450c3 Merged revision(s) 1965 from branches/ja2_data_official_2014: Fix: wrong background number Flugente 2014-02-27 00:42:45 +00:00
  • 905c6bec17 Merged revision(s) 1963 from branches/ja2_data_official_2014: Mercs get individual backgrounds, with the same number as their profile number, which is not selectable by IMPs. This allows better ordering and finetuning descriptions. Flugente 2014-02-26 23:28:05 +00:00
  • dd2288a63c Merged from revision: 1961 Autofire bullets (by Sevenfm) Set default number of autofire bullets: 0 = Max bullets allowed with max aiming 1..10 = Set default number of bullets Wanne 2014-02-26 18:57:10 +00:00
  • a32b512cb9 Merged from revision: 1959 - Fixed errors in Enemy Taunts files (by Kriplo) o Accent [`] -> apostrophe ['] Wanne 2014-02-26 18:46:00 +00:00
  • db49ea1d40 - Correct some texts for EnemyTaunts (by anv, eternal) Wanne 2014-02-26 14:54:27 +00:00
  • 458695ae0e Merged revision(s) 1955 from branches/ja2_data_official_2014: Trait adjustments - Raven and Lynx are sharpshooters, so they get the 'sniper' trait - Sidney and Wink are notable throwers, so get the 'throwing' trait - Cliff is a Doctor without any other qualities, so gets the 'Paramedic (Expert)' trait Flugente 2014-02-25 19:24:42 +00:00
  • 2f2c2cfe8a Merged from revision: 1953 - Trimmed texts in LoadScreenHints.xml to max. 190 characters Wanne 2014-02-21 21:24:24 +00:00
  • 1ddccf4d5e Merged revision(s) 1951 from branches/ja2_data_official_2014: Fix: Sam Garver had wrong ammo in Kits 2 & 4 Flugente 2014-02-21 20:33:26 +00:00
  • 7d6722f0ac Merged from revision: 1949 - Added missing ini properties for UB-Version Wanne 2014-02-19 13:50:52 +00:00
  • cc98af420f Merged from revision: 1947 - Added a few missing entries to INIEditorJA2Options.xml Wanne 2014-02-19 12:58:48 +00:00
  • c60bcfd467 New Feature: strategic militia command allows ordering militia around in the map if someoen performs the STRATEGIC_MILITIA_MOVEMENT facility assignment. Flugente 2014-02-18 21:23:44 +00:00
  • 5e638bca21 Merged from revision: 1944 - Splitted big file "EnemyTaunts.xml" into several action specific Taunt files (by hrvg) Wanne 2014-02-14 07:33:35 +00:00
  • 089045d373 Merged from revision: 1941 - Removed EnemyTaunts_Attack.xml, because it is missing the action xml tags. I will add the complete file later Wanne 2014-02-13 08:04:45 +00:00
  • 06c99d1093 Merged from revision: 1939 Improved Snitch Trait (by anv) - The snitch actions can be selected in the strategy view "Assignment" menu o Spreading Propaganda: Accessible in town sectors o Gathering Rumours: Accessible in town sectors o Undercover Prison Snitch: Accessible from Facilities menu (Prison) o Preventing Misbehaviour: New Snitch Menu o Passive Reputation Increase see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/1.html Wanne 2014-02-12 17:23:44 +00:00
  • 1a4d07b24e Merged from revision: 1937 - Added new Enemy Taunts "Attack" file (by hrvg) Wanne 2014-02-12 11:00:27 +00:00
  • fb569653c1 Merged revision(s) 1935 from branches/ja2_data_official_2014: - Fixed Buggler's incorrect Sector_Inventory_Buttons sti file upload (by anv) Flugente 2014-02-09 16:25:10 +00:00
  • f7249dbbd0 Merged revision(s) 1932-1933 from branches/ja2_data_official_2014: - Enlarged move item toggle button in sector inventory (by anv) - switched performance bonus of Hospital and Combat Support Hospital Flugente 2014-02-06 18:28:29 +00:00
  • a080b06257 - values added for scope effectiveness mechanism - new defaults: IRON_SIGHT_PERFORMANCE_BONUS = 20.0 LASER_PERFORMANCE_BONUS_HIP = 25.0 LASER_PERFORMANCE_BONUS_IRON = 15.0 LASER_PERFORMANCE_BONUS_SCOPE = 10.0 GRAVITY_COEFFICIENT = 6.0 SCOPE_RANGE_MULTIPLIER = 0.7 MAX_EFFECTIVE_RANGE_MULTIPLIER = 1.4 MAX_EFFECTIVE_RANGE_REDUCTION = 0.5 MAX_EFFECTIVE_USE_GRADIENT = TRUE silversurfer 2014-02-02 10:20:34 +00:00
  • 6651105f13 Merged revision(s) 1928 from branches/ja2_data_official_2014: Meduna SAM site terminal restoration orientation was wrong Flugente 2014-02-01 02:18:09 +00:00
  • 82d757ac55 Merged from revision: 1926 4 new MOLLE items (by Off_Topic) - 1 MOLLE Backpack/Combat Combo, - 1 Stand alone MOLLE Combat pack and 1 stand alone MOLLE Backpack see: http://www.bears-pit.com/board/ubbthreads.php/topics/329539/Creating_a_MOLLE_backpack_set_.html#Post329539 Wanne 2014-01-28 08:13:03 +00:00
  • bd8634308d Added transformations from map-editor tripwire to standard tripwire (#1524). Flugente 2014-01-27 21:37:54 +00:00
  • faf33e9cb1 Merged from revision: 1922 - Updated Ja2_Options.INI and INIEditorJA2Options.xml comments (by Buggler) Wanne 2014-01-22 08:05:51 +00:00
  • 298eaa5528 Merged from revision: 1920 Fixes (by Buggler) - removed IMPROVED_BOMB_PLANTING option, enabled by default - removed AIMED_BURST_ALTERNATE_KEY option, enabled by default. Alternate Aiming Hotkey reassigned to ',' (comma) for increasing aim Wanne 2014-01-20 08:50:35 +00:00
  • 9888467c33 Merged from revision: 1917 - Added missing updated snitch traits for some mercs. This feature was added in GameDir revision: 1906 (by anv) Beth Bud Buzz Carp Ears Gary Hurl Lance Leon Weasel Wanne 2014-01-13 16:32:19 +00:00
  • 7910b1092a Spotter ini settings were lost in previous commit Flugente 2014-01-10 18:39:21 +00:00
  • dcc292bbf1 Visual tactical improvements (by Sevenfm) 1) Improved cover indicator: SHOW_COVER_INDICATOR 0 - nothing 1 - show as small square to the right of health bar 2 - show using color of merc's name 3 - same as 1, show only in stealth or when disguised 4 - same as 2, show only in stealth or when disguised Wanne 2014-01-10 16:22:25 +00:00
  • 536076523c INI Editor: - Fixed a few missing properties in INIEditorJA2Options.xml (but there are still ~ 20 missing properties we have to add ...) Wanne 2014-01-09 14:51:48 +00:00
  • da904f2ecb Externalizations (by Buggler) - option for crepitus to attack a random player-controlled town, not just the originating town - externalized creatures spreading hardcoded defines to Creatures_Settings.ini Wanne 2014-01-06 15:36:51 +00:00
  • db39147ec6 Improved health bar in tactical (by Sevenfm) Option SHOW_HEALTHBARSOVERHEAD is now integer: 0 - no bar 1 - default health bar 2 - small version of new bar 3 - large version of new bar 4 - small health bar + AP indicator 5 - large health bar + AP indicator Wanne 2014-01-03 17:15:57 +00:00
  • 0f542ca980 Bugfix: Fixed crash when closing laptop and playing with vanilla settings ("Data" folder) - The Game looked for files (Helicopter feature repair, GameDir rev. 1897) in the "Data" folder, but those files were only in the "Data-1.13" folder - I moved the files in the "Data" folder Wanne 2014-01-02 09:53:25 +00:00
  • 08e5b61247 - Added CampaignStatsEvents.xml for "Data" folder, so the game can start with the Vanilla ja2.ini settings Wanne 2014-01-02 08:14:47 +00:00
  • 0e77b9a691 Creature Externalization (by Buggler) - externalized creature feeding sector CREPITUS_FEEDING_SECTOR to Mod_Settings.xml - added more comments to CreaturePlacements.xml Wanne 2014-01-02 07:43:00 +00:00
  • fce86b8213 Radio set battery can now be bought from BR. Flugente 2014-01-01 14:17:46 +00:00
  • d627a15a3d Creatures Externalizations (by Buggler) - externalized creatures placement and composition to CreaturePlacements.xml Wanne 2014-01-01 12:52:31 +00:00
  • 3e59039de4 New Trait "Snitch" (by anv) - Every midnight snitches will give you a report about their collegues' opinions - All values configurable in Skills_Settings.ini, section [Snitch]. - Externalised Morale and Reputation Settings Morale_Settings.INI, Reputation_Settings.INI All values of events moved from code to Morale_Settings.ini and Reputation_Settings.ini. Wanne 2014-01-01 12:34:18 +00:00
  • 65cd14b5b4 Visual info feature (by Sevenfm) New option SHOW_ENEMY_ADDITIONAL_INFO in ja2_options.ini 0 - nothing 1 - show awareness sign above enemy soldier (useful for sneaking and covert operations) Eye sign means that enemy sees you. Color shows enemy alert level (green, yellow, orange, red) 2 - show if enemy wears gas mask or nvg 3 - show if enemy has any armour (helmet, vest, leggings) Note: additional info is shown only at limited range (based on current vision distance and merc's experience), similar to dynamic tooltips. see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17/Code_Snippets.html Wanne 2013-12-30 17:34:53 +00:00
  • 907afcb241 New INI Editor: 2.7.0.0 - Added support for INI Files in "Profiles" folder Wanne 2013-12-28 13:50:01 +00:00
  • 19c4943671 - Bugfix: Fixed email subject for Gaston on salary increase Wanne 2013-12-27 09:42:03 +00:00
  • 08d14d1641 Hide heli refuel site in airspace mode before discovering them (by Buggler) Wanne 2013-12-27 09:36:07 +00:00
  • 970a4777db New Feature: Campaign History collects combt data and displays battle reports on the website Flugente 2013-12-22 23:19:49 +00:00
  • 30e67289bd Externalization (by Buggler) - Externalized HELICOPTER_TOWN_LOYALTY_CHECK in Helicopter_Settings.INI - Added more comments to CREATURE_MEANWHILE_CUTSCENE in Mod_Settings.ini Wanne 2013-12-22 02:59:25 +00:00
  • 2676a4b757 swapped vision boni of low-quality and high-quality binoculars Flugente 2013-12-20 23:54:01 +00:00
  • 1b7841f2d8 - Helicopter Feature (Repair, Fuel, ...) see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/329091/gonew/1/Helicopter_repair_and_refuel.html Wanne 2013-12-20 10:30:25 +00:00
  • 6449a394aa Helicopter features (by anv): - Waldo can now repair the helicopter for money - alternative fuel system - damage to helicopter can damage passengers Flugente 2013-12-19 22:00:52 +00:00
  • 34212b4d37 New Feature: Spotter skill (available to every merc) allows a merc to be spotter for other snipers. Spotter items have to be in hands, spending APs cancels action. Flugente 2013-12-19 19:54:34 +00:00
  • 4a04ae925b Improved Auto Fast Forward (by Sevenfm) - New options in ja2_options.ini Wanne 2013-12-18 13:50:50 +00:00
  • cfc4e3ebfa Corrected radio set description. Flugente 2013-12-17 18:23:00 +00:00
  • 2969c33b4a New options in ja2_options.ini (by Sevenfm) Wanne 2013-12-16 09:22:48 +00:00
  • 4d48bd4439 - Added hotkey list location in Help Screen (by Buggler) Wanne 2013-12-16 08:54:12 +00:00
  • 482c7e513f Small visual changes (by Sevenfm) see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/16/Code_Snippets.html Wanne 2013-12-10 11:06:49 +00:00
  • 392b9b306b Updated Merc Random Stats Feature (Jenilee) - randomized gear kits are now an ini setting: MERCS_RANDOM_GEAR_KITS = TRUE/FALSE. I made the gear randomization optional because it seems to cause trouble for people that don't use AIMNAS. SO hopefully this still lets them enjoy the random merc feature! Wanne 2013-12-06 18:02:46 +00:00
  • f47f264dd6 New option ALTERNATE_MOUSE_COMMANDS in Ja2_Options.ini (by Sevenfm) - With this option = TRUE, mousewheel is inverted for changing stance with ALT+mousewheel, also some new mouse actions are possible. - Alternate mouse actions: see "Docs\Manual\JA2_113_Alternate_Mouse_Commands.xlsx" https://ja2svn.no-ip.org/source/ja2_v1.13_data/GameDir/Docs/Manuals/JA2_113_Alternate_Mouse_Commands.xlsx Wanne 2013-12-06 16:47:41 +00:00
  • 5bca89541e New MOD-Setting (by Jazz) - CREATURE_MEANWHILE_CUTSCENE: Play the meanwhile cutscene ordering the release of creatures? Wanne 2013-12-05 08:24:27 +00:00
  • 498a791c5b Extended "Merc Random Stats Feature" (by Jenilee) - Added 4th option for MERCS_RANDOM_STATS (MERCS_RANDOM_STATS = 4) o full randomization of mercs, including traits, gear kits and all statistics see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328769.html#Post328769 Wanne 2013-12-03 10:14:35 +00:00
  • eff61d2347 adjusted background min/max values Flugente 2013-11-29 18:24:49 +00:00
  • 5fe78cb413 Improved overheating values (by Zundman7301) Flugente 2013-11-28 19:00:47 +00:00
  • a1c114e879 Updated Enemy Taunts (by anv) - Moved "EnemyTaunts.xml" to "EnemyTaunts\EnemyTaunts.xml". Required by EXE Revision >= 6659 - Added new Taunts_Settings.INI property: TAUNT_CENSORED_MODE (set to TRUE if you want a more lighter version of enemy taunts) Wanne 2013-11-28 08:29:19 +00:00
  • 3580bf7450 - Fixed typo mistake in Taunts_Settings.INI (thx to cnagorneac) Wanne 2013-11-27 19:11:23 +00:00
  • ac7ff5b05b Small convenience feature - improved bomb planting (by Sevenfm) - new INI option: IMPROVED_BOMB_PLANTING - With new option IMPROVED_BOMB_PLANTING = TRUE, if you hold SHIFT key while planting new mine, then another mine with same item id will be taken automatically from your merc's inventory. If no such item found, any mine will be taken. If you plant tripwire-triggered mine, then only tripwire-triggered items will be taken. This new feature work only in realtime. If you are making tripwire network, then this feature can be used to plant another tripwire item with network and hierarchy settings taken from previously planted tripwire. You just plant tripwire as usual, selecting it's settings from dialogue, then if you plant another one while holding SHIFT key, those settings will be used for new tripwire, instead of showing you dialogue - I hope this small improvement will save you some time for building large and complicated defensive minefields. Wanne 2013-11-24 11:09:22 +00:00
  • 661ae0bfbd Activated new ja2.ini entry (by Buggler) - MERGE_INI_FILES = Ja2_Options.ini - Very useful for players to maintain their custom ini settings in a 'portable' form across different mod and time dimension as some players will just gave up on trying another mod while going thru the humongous settings again and again. Wanne 2013-11-24 10:50:50 +00:00
  • 7b7b796bbf fixed wrong item class for RPO-M launcher silversurfer 2013-11-24 09:15:37 +00:00
  • 25ce457062 fixed RPG launchers with wrong item class silversurfer 2013-11-24 09:12:43 +00:00
  • b88f43b888 fixed incorrect <usItemClass> for LAW (item 51) silversurfer 2013-11-22 17:53:18 +00:00
  • 2dd7bf1cc5 Enemy Taunts Update (by anv) - replaced 5 different riposte tags with one <riposte_quote>XXX<riposte_quote>, where XXX can be any quote number, that taunt is supposed to be answer to. All but quotes 20-22 use random enemy witnessing quote to taunt, these three - last attacker. - added above ripostes + some more. - see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/4/Externalised_taunts.html Wanne 2013-11-20 13:27:22 +00:00
  • 016c963926 Updated Enemy taunts feature (by anv) see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328330.html#Post328330 Wanne 2013-11-19 07:53:34 +00:00
  • 776ebb668b - Fixed typo in EnemyTaunts.xml Wanne 2013-11-18 19:51:42 +00:00
  • d71f5ea3cb - updated smoke dummies (by Sevenfm and wil473) - added <NotBuyable> to item 1699 silversurfer 2013-11-18 07:48:00 +00:00
  • 61b395cb87 - new icon 62 in ItemInfoAdvancedIcons.sti for displaying PercentRecoilModifier in UDB - new item property modifiers in Item_Settings.ini for recoil of guns silversurfer 2013-11-16 16:27:07 +00:00
  • 3efb342515 - Added new tags for heli tile index and missing tag in helisites.xml (by Buggler) silversurfer 2013-11-16 10:44:13 +00:00
  • 98c1b5a7b4 - Externalized heli refuel sites (Map/HeliSites.xml) - Added more default tags to empty startinggearkits - Added comments to minerals.xml Wanne 2013-11-15 19:37:06 +00:00
  • 2f1371d56f New Feature: Different Mineral Types for Mines (by Jazz & Buggler) - Instead of only having Gold and Silver for Mines, we can now add more mineral types (-> TableData\Map\Minerals.xml) - The initialization of the mineral types of the mines is done in LUA (Scripts\initmines.lua) Wanne 2013-11-12 09:58:46 +00:00
  • 3c43e05ae6 Changed mousewheel replacement keybind from [ALT] + [t] to [o] Flugente 2013-11-11 22:14:40 +00:00