Commit Graph

  • 5371ab5505 Adjust Ja2_options.ini Asdow 2025-08-08 20:36:09 +03:00
  • b8fabbc1e5 Pacos moves into rebel basement KittyandGitHub 2025-08-08 00:05:57 +02:00
  • ba76f2da95 Pacos moves into rebel basement - npc script 101 Fatima Pacos won't go into hiding in A10 anymore, instead will follow to basement entrance and enter it with us - npc script 114 Pacos can give us gifts when talked to, if Food quest is active (male and female variation) current items are Marbels and LameBoyDisplay, considered palceholders for now will change them in later commit for adding crafting recipes to player files (like RIS report) record 18 was used to prevent boxing before delivering letter, changed that to record 20 (same content as former 18) - map A10_b1 small adjsutment to placements to have Pacos at a fitting place kitty624 2025-08-07 23:53:28 +02:00
  • 6c079f5f6e IniOption ALWAYS_FOOD and some default changes (#165 ) KittyandGitHub 2025-08-03 09:21:27 +02:00
  • 033cbb5735 IniOption ALWAYS_FOOD and some default changes - added ALWAYS_FOOD, allows to choose wether food items appear even when not using FOOD - set Extra Civilians and Extra Merchants (blackmarket, etc.) to TRUE as default - climbing with backpacks: no climbing, except if backpack is less or at 0.5 kg - with current items, that's only the Tactical Sling (0.2 kg) kitty624 2025-08-03 09:07:53 +02:00
  • 6e13e6e4a4 Fixed typo in EnemyAmmoDrops.xml KittyandGitHub 2025-08-02 20:23:44 +02:00
  • 85ec1ecaa7 Fixed typo in EnemyAmmoDrops.xml kitty624 2025-08-02 20:20:56 +02:00
  • cd183d41ed Added missing AmmoTypes to Choices and Drop xml (#163) KittyandGitHub 2025-08-02 19:34:54 +02:00
  • e10bca4cad Added missing AmmoTypes to Choices and Drop xml Those xml didn't contain all the latest ammotypes, added them Also added comments for ease of modding files (comment with item name for item-id) kitty624 2025-08-02 19:28:03 +02:00
  • 5825b7c37e Fixed Steyr Aug A2 in J9 (Tixa) (#162) from kitty624 KittyandGitHub 2025-08-01 05:25:37 +02:00
  • 1c3e69c767 Fixed Steyr Aug A2 in J9 (Tixa) - two enemies in Tixa do have a Steyr Aug A2 set as dropable in their MapEditor placement - this did use a version of the Steyr Aug A2 with outdated attachments - replaced those with up-to-date versions of Steyr Aug A2 kitty624 2025-08-01 05:16:59 +02:00
  • 4dad7232ae Item updates (#161) from kitty624 KittyandGitHub 2025-08-01 01:13:09 +02:00
  • 443a9cef43 Item updates items.xml - Soda (from vending machine), added drugtype - Sawed-off and Super Shorty, item size changed to fit SG Holster - Pepper spary and canister, item size added, prior didn't have one - Added covert-tag to a few pistols with matching description text drugs.ml - added drugtype for Soda (vending machine) pockets.xml - changed pocket 25 for SG Holster - lower itemsize allowed to restrict to short shotguns kitty624 2025-08-01 00:58:17 +02:00
  • 5822d1fd4f Qol Made choice about climbing with backpack easier (#160) from kitty624 KittyandGitHub 2025-07-27 21:38:43 +02:00
  • f0f551346d Qol Made choice about climbing with backpack easier kitty624 2025-07-27 21:27:35 +02:00
  • 348552e7ca Merge pull request #151 from edawgsnizzle/master KittyandGitHub 2025-07-16 03:22:46 +02:00
  • 5feb6807c8 Fixed outdated Steyr Aug A2 at I13, added loot variations to I13 (#159) KittyandGitHub 2025-07-15 04:36:58 +02:00
  • 62fda3c2ac Fixed outdated Steyr Aug A2 at I13, added loot variations to I13 map contained a Steyr Aug A2 with outdated attachments, fixed to use up-to-date version of Steyr Aug A2 added some loot variation to the locker the Steyr Aug A2 is found in, loot will vary depending on chosen game difficulty (but always a Steyr Aug A2) kitty624 2025-07-15 04:22:27 +02:00
  • b97e5cb90a Externalized UB bloodcat quest sector Asdow 2025-06-25 22:51:35 +03:00
  • 0cd872a3b2 Fixes quest ending if you kill bloodcats before talking to Betty first Asdow 2025-06-25 22:52:39 +03:00
  • 3a5be2bd39 Fix Speck speech after hiring a merc Asdow 2025-06-25 16:26:20 +03:00
  • 6dc2cd329e Use correct backgrounds for UB mercs Asdow 2025-06-25 13:44:32 +03:00
  • b52b42b82d Improve ini setting descriptions Asdow 2025-04-27 12:22:34 +03:00
  • ffe72a156b Update Biggins NPC script Asdow 2025-06-24 19:31:13 +03:00
  • 6ed41b15d5 Missing Rooftile edawgsnizzleandGitHub 2025-05-25 05:26:41 +10:00
  • a9ba654eb7 Add weekly & bi-weekly salaries Asdow 2025-04-25 23:07:19 +03:00
  • 47267a6194 Remove duplicate salary Asdow 2025-04-25 22:22:57 +03:00
  • dbb6762173 Removed tags for detonators (#148) from kitty624 KittyandGitHub 2025-04-09 21:23:16 +02:00
  • 03e5bb61f7 Removed tags for detonators no longer needed and also previously been unused kitty624 2025-04-09 21:19:31 +02:00
  • 3519efb60d LOBOT: Officer's Coat, palette fixes (#147) from Hazapuza KittyandGitHub 2025-03-26 12:56:09 +01:00
  • 2509b025ce LOBOT: graphics for Officer's Coat, palette fixes Hazapuza 2025-03-26 08:28:25 +02:00
  • acd611f950 LOBOT: Various fixes to filters, added a new Army Cap hat (#146) by Hazapuza KittyandGitHub 2025-03-24 05:43:12 +01:00
  • 1b904ccb89 LOBOT: Various fixes to filters, added a new Army Cap hat Hazapuza 2025-03-23 20:11:01 +02:00
  • 8a0cebd049 Cowboy Hat item and LOBOT graphics (#145) from Hazapuza KittyandGitHub 2025-03-21 23:18:46 +01:00
  • e92581f2ed Added a Cowboy Hat item and LOBOT graphics, minor other changes and fixes Hazapuza 2025-03-22 00:12:15 +02:00
  • ca1cef4576 LOBOT: Updated Filters.xml... (#143) from Hazapuza KittyandGitHub 2025-03-20 20:31:00 +01:00
  • b8b675ab92 LOBOT: Updated Filters.xml... Hazapuza 2025-03-20 16:06:04 +02:00
  • c23cabd8de LOBOT: New blunt melee weapon strike ... (#142) from Hazapuza KittyandGitHub 2025-03-19 22:00:07 +01:00
  • ca22a7d9b6 LOBOT: New blunt melee weapon strike animation, other small refinements Hazapuza 2025-03-19 21:16:27 +02:00
  • 55fa6749e2 Fixed IMP Male 4 voice (#137) edawgsnizzleandGitHub 2025-03-10 04:44:46 +11:00
  • a346fa2790 Yet more LOBOT (#141) from Hazapuza KittyandGitHub 2025-03-09 17:55:13 +01:00
  • 6f5821a1b2 Yet more LOBOT fixes, new BDU jacket and pants items, new berets, minor item/text changes and fixes Hazapuza 2025-03-09 17:30:28 +02:00
  • 83bac5f0c3 More LOBOT (#140) from Hazapuza KittyandGitHub 2025-03-07 20:51:59 +01:00
  • 79ebdd1fec More LOBOT .sti file fixes, new graphics for Pepper Spray, new Balaclava and Woodland Camo Pants items, assorted other minor fixes and changes Hazapuza 2025-03-07 21:44:29 +02:00
  • 897d4116ca LOBOT add missing palette (#139) from Hazapuza KittyandGitHub 2025-02-28 15:08:38 +01:00
  • e9700f2a09 Fixed a crash caused by missing palette files Hazapuza 2025-02-28 16:04:11 +02:00
  • a25d867cea LOBOT updates and fixes (#138) from Hazapuza KittyandGitHub 2025-02-28 02:13:41 +01:00
  • dd27eab64f LOBOT: added new gear graphics, fixed graphical bugs, assorted other fixes Hazapuza 2025-02-28 03:00:11 +02:00
  • 7a6987ca99 Merge branch '1dot13:master' into 1dot13-gamedir-dev HazapuzaandGitHub 2025-02-10 22:58:02 +02:00
  • 6097fd891f New AI Voice dialogues for Kyle Lemmos and Tina (#135) edawgsnizzleandGitHub 2025-02-09 20:18:59 +11:00
  • 9346f0d726 Merge branch '1dot13:master' into 1dot13-gamedir-dev HazapuzaandGitHub 2025-02-05 23:00:27 +02:00
  • 0110505164 Fix Items.xml classindex (#133) KittyandGitHub 2025-01-24 22:10:52 +01:00
  • 2beafda349 Fix Items.xml classindex classindex of Flashlight(s) and RifleGrenadeDevive changed to match their entry in weapons.xml kitty624 2025-01-24 22:06:01 +01:00
  • aae6270e9d Use the same enums for IntroType as Ja2 Marco Antonio J. Costaandmajcosta 2025-01-09 20:13:56 -03:00
  • 97df7fce77 Revert "Update Silhouette.xml" Asdow 2025-01-08 10:57:55 +02:00
  • 84e00679de Update Silhouette.xml Asdow 2025-01-08 00:42:24 +02:00
  • 65e384480b Update ExplosionType.xml Asdow 2025-01-08 00:39:08 +02:00
  • 40935c7e77 Fix Staring Gear Carp (#128) KittyandGitHub 2025-01-07 19:56:14 +01:00
  • 0700d8b378 Fix Carp Starting Gear Carp - fixed doublette in tags in set Ammo - added additional AP ammo kitty624 2025-01-07 19:51:32 +01:00
  • b9be2b3c91 Fix Starting Gear Carp - had two times tag big0 in set "ammo", which doesn't work - fixed doubled tag and also added additional one - this set will now come with ammo in Ball, AP and Glaser kitty624 2025-01-07 19:42:26 +01:00
  • 3864ec9e04 Reintroduction of Intro and Outro video files KittyandGitHub 2025-01-04 19:03:04 +01:00
  • 3bbfc274f3 Reintroduction of Intro and Outro video files - past issues for video files (blackscreen on start) appear to be solved - therefore reintroducing of video files (from an unpacked Intro.slf) - using a directory instead of .slf for ease of access kitty624 2025-01-04 18:41:48 +01:00
  • b37234d539 Add missing entry to Silhouttes.xml Asdow 2025-01-02 22:28:18 +02:00
  • 6088175555 LBE update (#125) KittyandGitHub 2025-01-02 00:01:24 +01:00
  • 8e79f13631 LBE update small changes to possible combos Tactical Sling can now be used with 3-day Pack and Blackhawk Patrol Pack as well kitty624 2025-01-01 23:57:46 +01:00
  • 00994692b9 Merge branch '1dot13:master' into 1dot13-gamedir-dev HazapuzaandGitHub 2025-01-01 02:26:47 +02:00
  • c339482221 Merge pull request #123 from FunkyFr3sh/master KittyandGitHub 2024-12-31 21:23:21 +01:00
  • a148f8f633 LOBOT: Fix invisible sprites for hand mortar Asdow 2024-12-30 19:27:28 +02:00
  • 544e96945e update to cnc-ddraw 7.0 FunkyFr3sh 2024-12-29 06:28:21 +01:00
  • e956c5cd3d Merge branch '1dot13:master' into 1dot13-gamedir-dev HazapuzaandGitHub 2024-12-27 15:18:52 +02:00
  • aad9946899 Fix ja2options.ini UB-vanilla KittyandGitHub 2024-12-26 12:25:10 +01:00
  • a2504dfa0b Fix ja2options.ini UB-vanilla accidently previously committed the one for UB-1.13 here fixed with correct ini that way preserving vanilla settings, instead of overwriting with 1.13 settings kitty624 2024-12-26 12:21:11 +01:00
  • 5b77f9e03c Update Backgrounds.xml in JA2 vanilla KittyandGitHub 2024-12-26 11:32:40 +01:00
  • cee087e64a Update Backgrounds.xml in JA2 vanilla - to allow functionalty of Alternative_IMP_Creation kitty624 2024-12-26 11:28:29 +01:00
  • 42cd748f2c Update/Fix JA2 vanilla KittyandGitHub 2024-12-26 11:00:36 +01:00
  • 6ad650c6f7 Update/Fix JA2 vanilla - added UB-tilesets to allow to use them for JA2 maps in JA2 vanilla as well (follow up to previous commit) - added missing "Alternative_IMP_Creation" entry into Data/ja2options.ini kitty624 2024-12-26 10:41:29 +01:00
  • 620fb75073 Fix using UB-tilesets in JA2-mapeditor KittyandGitHub 2024-12-26 09:31:45 +01:00
  • fc1233eb2c Fix using UB-tilesets in JA2-mapeditor - using "UB tilesets for JA2" by Snap as template - in tilesets 53-59 snow-covered graphics, such as sandbags, were replaced with more appropriate JA2 graphics - updated ja2set.dat in Data/BinaryData to match this change - added updated ja2set.dat in Data-1.13/BinaryData, as preperation for comming update to sector fortification - adjusted ja2setdat.xml in Data and Data-1.13 to match the changes - added a ja2setdat.xml to Data-UB, this one will match the UB-tilesets in UB NOTE: - The UB-tilesets in 1.13 are solely meant to be used with 1.13 - UB-1.13 and UB-vanilla DON'T use the UB-tilesets in Data-1.13 - UB-1.13 and UB-vanilla use the UB-tilesets in Data-UB instead - to edit UB-maps, use UB-mapeditor - to edit JA2-maps, use JA2-mapeditor - in JA2-MapEditor, tileset Generic 1 (directory 0) will be the default tileset - in UB-MapEditor, the default tileset will be Heavy Snow (directory 50) - that's why ja2set.dat and ja2setdat.xml differ between JA2 and UB kitty624 2024-12-26 09:09:04 +01:00
  • dd56027461 Update Ja2_Options.ini UB-1.13 and UB-vanilla (#118) KittyandGitHub 2024-12-26 08:51:04 +01:00
  • f75efd6bee Update Ja2_Options.ini UB-1.13 and UB-vanilla - added the missing entries for Alternative_IMP_Creation kitty624 2024-12-26 08:38:54 +01:00
  • 3f31a1e451 Harmonize load screen delay Asdow 2024-12-24 18:20:52 +02:00
  • ebeade551e Enable extra mouse keys Asdow 2024-12-24 12:16:01 +02:00
  • 3266e6328f Limit maximum enemy spawns Asdow 2024-12-24 00:05:26 +02:00
  • 1211406c85 Merge branch '1dot13:master' into 1dot13-gamedir-dev HazapuzaandGitHub 2024-12-22 15:01:28 +02:00
  • 958bd7dec4 Add missing tags back to Items.xml Asdow 2024-12-22 14:10:41 +02:00
  • 609c48a4c2 LBE fix and changes (#112) KittyandGitHub 2024-12-22 10:43:16 +01:00
  • c3a2f9513f LBE fix and changes kitty624 2024-12-22 10:23:52 +01:00
  • ba038fbec7 Adjusted belt feeding (#111) KittyandGitHub 2024-12-22 07:14:06 +01:00
  • 9f95be134b Adjusted belt feeding kitty624 2024-12-22 07:07:40 +01:00
  • 6320e6c8cc Add individual tags for ItemFlags bitmasks Asdow 2024-12-22 00:04:10 +02:00
  • b1e411a023 Adjusted item prices out of UINT16 range (#109) KittyandGitHub 2024-12-21 22:43:03 +01:00
  • 99dc6b761e Adjusted item prices out of UINT16 range some item prices were higher than allowed by UINT16 (>65535) lowered them kitty624 2024-12-21 22:35:24 +01:00
  • 70e77061e3 More consistent naming conventions LBE (#108) KittyandGitHub 2024-12-21 22:22:16 +01:00
  • fda9b4b014 More consistent naming conventions LBE kitty624 2024-12-21 22:15:56 +01:00
  • b926cd184d More distinguishable Molle items KittyandGitHub 2024-12-20 01:23:53 +01:00
  • a3a99637e2 More distinguishable Molle items kitty624 2024-12-20 01:15:30 +01:00
  • d3378c8994 fix: let tony buy .45 ACP boxes (#106) KittyandGitHub 2024-12-19 21:42:09 +01:00
  • 8ab67bebed fix: let tony buy .45 ACP boxes Marco Antonio Jaguaribe Costa 2024-12-19 15:52:32 -03:00
  • 47bda82810 Workarround for issue #358 KittyandGitHub 2024-12-19 19:45:28 +01:00
  • 3b2f4312ff Workarround for issue #358 https://github.com/1dot13/source/issues/358 moved ItemFlag-tag above Attachment-tag kitty624 2024-12-19 19:41:45 +01:00